Player Matchup

Ishtar
Ishtar
 
Ishtar
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fafnir
Fafnir
Daray21
Fafnir
Level 136
God Stats
1W - 0L
1,745 SR
Queue Stats
7W - 7L
1,544 Elo+
Party 2
Sol
Sol
MastaPotato8
Sol
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 11L
1,534 Elo+
Party 2
Team Averages
Level 109
1,582 SR
1,526 Elo+

VS

Team Averages
Level 120
1,507 SR
1,456 Elo+
Atlas
Atlas
Dmoney10
Atlas
Level 109
God Stats
9W - 11L
1,536 SR
Queue Stats
178W - 207L
1,446 Elo+
Party 1
Vulcan
Vulcan
thejonga
Vulcan
Level 142
God Stats
38W - 35L
1,508 SR
Queue Stats
191W - 197L
1,476 Elo+
Party 1
Neith
Neith
themaddie
Neith
Level 109
God Stats
14W - 23L
1,478 SR
Queue Stats
65W - 107L
1,446 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
18
2 / 2 / 5
12,355
727
16,407
17,812
7,594
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Fafnir
Daray21
Fafnir
18
4 / 0 / 4
13,561
798
12,354
21,889
36,121
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

18
2 / 1 / 4
11,463
674
11,457
14,670
6,193
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Dmoney10
Atlas
17
1 / 2 / 2
11,909
701
9,001
25,276
28,952
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Vulcan
thejonga
Vulcan
17
1 / 4 / 2
11,223
660
20,070
13,849
7,385
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Neith
themaddie
Neith
18
1 / 2 / 2
11,590
682
14,437
14,689
7,186
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
9
8
Kills
3
3
Deaths
8
13
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ishtar
 
Ishtar
2
2
5
2.25
W
Fafnir
Daray21
Fafnir
4
0
4
6
L
Atlas
Dmoney10
Atlas
1
2
2
1
W
2
1
4
4
L
Vulcan
thejonga
Vulcan
1
4
2
0.5
L
Neith
themaddie
Neith
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,218
Damage
43,508
54,371
Taken
53,814
49,908
Mitigated
43,523
18,224
Healing
17,604
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
 
Ishtar
16,407
7,051
0
6,013
17,812
7,594
274
10,835
6,977
0
79,553
W
Fafnir
Daray21
Fafnir
12,354
3,683
0
6,252
21,889
36,121
603
9,182
12,707
33,453
0
L
Atlas
Dmoney10
Atlas
9,001
3,976
3,274
7,227
25,276
28,952
50
9,274
16,002
33,607
0
W
11,457
4,364
0
5,959
14,670
6,193
2,510
9,149
5,521
64,987
6,430
L
Vulcan
thejonga
Vulcan
20,070
7,861
0
1,769
13,849
7,385
767
6,305
7,544
69,997
0
L
Neith
themaddie
Neith
14,437
5,317
1,323
4,011
14,689
7,186
2,234
8,394
6,295
0
74,220

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,379
Gold Earned
34,722
241
Minions Killed
233
0
Camps Cleared
0
996,676
Distance Traveled
913,675
5
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
12,355
727
120
7
0
312,946
0
W
Fafnir
13,561
798
18
1
0
341,464
3
L
Atlas
11,909
701
39
2
0
310,624
4
W
Sol
11,463
674
103
6
0
342,266
2
L
Vulcan
11,223
660
87
5
0
316,938
4
L
Neith
11,590
682
107
6
0
286,113
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role