Player Matchup

Apollo
Apollo
 
Apollo
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mulan
Mulan
CrucialSai
Mulan
Level 144
God Stats
14W - 16L
1,556 SR
Queue Stats
488W - 461L
1,591 Elo+
Party 2
Cupid
Cupid
CrucialXeph
Cupid
Level 106
God Stats
10W - 4L
1,596 SR
Queue Stats
280W - 287L
1,492 Elo+
Party 2
Baba Yaga
Baba Yaga
Reign_Hav0ic
Baba Yaga
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
169W - 199L
1,529 Elo+
Party 2
Maui
Maui
pound___town
Maui
Level 119
God Stats
1W - 2L
1,227 SR
Queue Stats
189W - 172L
1,499 Elo+
Solo
Team Averages
Level 112
1,476 SR
1,522 Elo+

VS

Team Averages
Level 129
1,503 SR
1,494 Elo+
Thor
Thor
Anim3L0ver_02
Thor
Level 124
God Stats
4W - 5L
1,489 SR
Queue Stats
123W - 122L
1,514 Elo+
Party 3
Tiamat
Tiamat
Attraxxis2
Tiamat
Level 127
God Stats
8W - 7L
1,539 SR
Queue Stats
355W - 336L
1,493 Elo+
Party 1
Ymir
Ymir
harvester42
Ymir
Level 112
God Stats
5W - 4L
1,440 SR
Queue Stats
75W - 82L
1,492 Elo+
Solo
Skadi
Skadi
warpaint08
Skadi
Level 136
God Stats
0W - 2L
1,458 SR
Queue Stats
5W - 8L
1,452 Elo+
Party 1
Achilles
Achilles
xTentx21
Achilles
Level 147
God Stats
4W - 3L
1,590 SR
Queue Stats
245W - 238L
1,518 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
5
0 / 0 / 1
3,529
706
670
2,578
701
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mulan
6
2 / 0 / 0
4,132
826
2,057
2,162
975
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

6
0 / 0 / 0
3,337
667
226
2,011
494
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Baba Yaga
Reign_Hav0ic
Baba Yaga
6
0 / 0 / 0
3,336
667
1,448
2,164
727
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

5
0 / 0 / 0
3,533
707
669
2,847
1,266
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 0 / 0
3,250
650
312
2,571
763
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tiamat
Attraxxis2
Tiamat
6
0 / 2 / 0
3,245
649
931
3,169
1,212
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

3
0 / 0 / 0
2,924
585
792
1,053
454
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Skadi
6
0 / 0 / 0
3,405
681
1,033
547
156
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Achilles
xTentx21
Achilles
6
0 / 0 / 0
3,471
694
1,482
3,988
1,632
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
0
2
Kills
0
0
Deaths
2
1
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
0
0
1
0.5
L
0
0
0
0
L
Tiamat
Attraxxis2
Tiamat
0
2
0
0
W
Mulan
2
0
0
2
W
0
0
0
0
W
Baba Yaga
Reign_Hav0ic
Baba Yaga
0
0
0
0
L
0
0
0
0
W
0
0
0
0
L
Skadi
0
0
0
0
L
Achilles
xTentx21
Achilles
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,070
Damage
4,550
11,762
Taken
11,328
4,163
Mitigated
4,217
4,476
Healing
2,290
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
670
331
0
242
2,578
701
0
0
2,578
0
13,750
L
312
77
0
0
2,571
763
0
0
2,571
0
14,696
L
Tiamat
Attraxxis2
Tiamat
931
149
0
593
3,169
1,212
0
0
3,169
14,561
0
W
Mulan
2,057
422
0
657
2,162
975
0
931
1,231
0
17,660
W
226
140
93
630
2,011
494
0
133
1,878
0
14,599
W
Baba Yaga
Reign_Hav0ic
Baba Yaga
1,448
289
0
1,141
2,164
727
0
0
2,164
15,076
0
L
792
263
0
561
1,053
454
0
194
859
3,905
658
W
669
276
0
1,713
2,847
1,266
0
499
2,348
10,240
0
L
Skadi
1,033
507
0
0
547
156
0
130
417
0
19,594
L
Achilles
xTentx21
Achilles
1,482
389
0
1,136
3,988
1,632
0
1,793
2,195
0
18,260

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,867
Gold Earned
16,295
145
Minions Killed
147
0
Camps Cleared
0
496,085
Distance Traveled
468,954
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
3,529
706
39
8
0
97,666
1
L
Thor
3,250
650
38
8
0
117,964
0
L
Tiamat
3,245
649
30
6
0
93,172
0
W
Mulan
4,132
826
33
7
0
109,588
1
W
Cupid
3,337
667
38
8
0
86,325
0
W
Baba Yaga
3,336
667
18
4
0
108,367
0
L
Ymir
2,924
585
11
2
0
46,051
1
W
Maui
3,533
707
17
3
0
94,139
0
L
Skadi
3,405
681
34
7
0
99,062
1
L
Achilles
3,471
694
34
7
0
112,705
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role