Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
Caverty
Anubis
Level 48
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,327 Elo+
Solo
Cernunnos
Cernunnos
ManeAkatsuki
Cernunnos
Level 127
God Stats
3W - 5L
1,666 SR
Queue Stats
186W - 118L
1,638 Elo+
Party 1
Team Averages
Level 106
1,555 SR
1,488 Elo+

VS

Team Averages
Level 95
1,524 SR
1,487 Elo+
Horus
Horus
AuroraVenomz
Horus
Level 159
God Stats
17W - 8L
1,687 SR
Queue Stats
276W - 201L
1,679 Elo+
Solo
Discordia
Discordia
danndlcrz
Discordia
Level 48
God Stats
36W - 50L
1,404 SR
Queue Stats
114W - 182L
1,359 Elo+
Solo
Mercury
Mercury
madmarine1
Mercury
Level 78
God Stats
2W - 3L
1,482 SR
Queue Stats
292W - 372L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
14
2 / 2 / 1
8,719
671
7,219
15,152
23,556
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Anubis
Caverty
Anubis
13
1 / 6 / 3
8,478
652
5,728
9,978
5,014
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cernunnos
ManeAkatsuki
Cernunnos
13
0 / 4 / 2
8,104
623
5,554
14,801
6,858
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 2 / 6
10,264
790
13,728
15,105
12,196
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Discordia
danndlcrz
Discordia
17
5 / 0 / 5
10,398
800
10,382
3,672
1,535
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
madmarine1
Mercury
15
1 / 2 / 8
9,183
706
7,662
11,898
8,120
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
31
3
Kills
12
12
Deaths
4
6
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
2
2
1
1.25
W
6
2
6
4.5
L
Anubis
Caverty
Anubis
1
6
3
0.42
L
Cernunnos
ManeAkatsuki
Cernunnos
0
4
2
0.25
W
Discordia
danndlcrz
Discordia
5
0
5
7.5
W
Mercury
madmarine1
Mercury
1
2
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,501
Damage
31,772
39,931
Taken
30,675
35,428
Mitigated
21,851
4,510
Healing
8,462
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
7,219
1,010
198
184
15,152
23,556
0
3,823
11,329
19,518
0
W
13,728
4,752
706
3,913
15,105
12,196
698
6,051
9,054
0
42,500
L
Anubis
Caverty
Anubis
5,728
251
0
1,324
9,978
5,014
0
3,253
6,725
23,572
0
L
Cernunnos
ManeAkatsuki
Cernunnos
5,554
2,189
122
2,682
14,801
6,858
0
3,452
11,349
0
37,878
W
Discordia
danndlcrz
Discordia
10,382
728
0
1,065
3,672
1,535
1,358
2,516
1,156
44,850
0
W
Mercury
madmarine1
Mercury
7,662
1,915
0
2,778
11,898
8,120
982
4,712
7,186
111
38,264

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,301
Gold Earned
29,845
122
Minions Killed
179
0
Camps Cleared
0
656,521
Distance Traveled
766,663
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
8,719
671
28
2
0
247,546
3
W
Horus
10,264
790
38
3
0
248,449
2
L
Anubis
8,478
652
33
3
0
188,984
2
L
Cernunnos
8,104
623
61
5
0
219,991
6
W
Discordia
10,398
800
83
6
0
260,881
2
W
Mercury
9,183
706
58
4
0
257,333
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role