Player Matchup

Ishtar
Ishtar
JONBY717
Ishtar
Level 57
God Stats
5W - 0L
1,891 SR
Queue Stats
41W - 41L
1,445 Elo+
Solo
Pele
Pele
S0l0Prime
Pele
Level 122
God Stats
1W - 1L
1,500 SR
Queue Stats
118W - 147L
1,431 Elo+
Solo
Scylla
Scylla
SygnusX
Scylla
Level 40
God Stats
9W - 5L
1,728 SR
Queue Stats
11W - 16L
1,370 Elo+
Party 2
Horus
Horus
phireblast
Horus
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 12L
1,422 Elo+
Party 2
Poseidon
Poseidon
ztr3vor
Poseidon
Level 151
God Stats
1W - 0L
1,317 SR
Queue Stats
27W - 17L
1,576 Elo+
Solo
Team Averages
Level 91
1,587 SR
1,449 Elo+

VS

Team Averages
Level 84
1,495 SR
1,480 Elo+
Chronos
Chronos
 
Chronos
Level 70
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
Bellabooty
Hercules
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 23L
1,424 Elo+
Solo
Kuzenbo
Kuzenbo
Fwom
Kuzenbo
Level 128
God Stats
3W - 8L
1,393 SR
Queue Stats
351W - 344L
1,505 Elo+
Party 1
Ares
Ares
Jared9876545
Ares
Level 127
God Stats
5W - 3L
1,581 SR
Queue Stats
227W - 240L
1,503 Elo+
Solo
Neith
Neith
f0rheX
Neith
Level 27
God Stats
1W - 12L
1,500 SR
Queue Stats
56W - 52L
1,468 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
JONBY717
Ishtar
18
9 / 1 / 5
11,162
620
17,031
16,721
7,212
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Pele
16
0 / 1 / 9
9,722
540
8,076
15,426
6,816
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Scylla
SygnusX
Scylla
17
3 / 0 / 6
10,117
562
11,704
9,425
4,501
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Horus
13
2 / 1 / 8
8,993
500
4,537
16,360
17,997
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Poseidon
ztr3vor
Poseidon
16
3 / 2 / 2
10,274
571
11,307
9,260
4,740
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
14
0 / 2 / 0
8,166
454
4,713
12,132
4,978
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hercules
Bellabooty
Hercules
10
1 / 5 / 1
6,920
384
3,134
15,072
10,365
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kuzenbo
Fwom
Kuzenbo
17
2 / 1 / 1
9,667
537
12,377
16,082
17,261
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
0 / 5 / 0
7,448
414
8,642
20,150
18,663
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Neith
f0rheX
Neith
13
0 / 4 / 2
7,586
421
9,019
11,691
5,412
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
7
17
Kills
3
5
Deaths
17
30
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Chronos
 
Chronos
0
2
0
0
L
Hercules
Bellabooty
Hercules
1
5
1
0.3
L
Kuzenbo
Fwom
Kuzenbo
2
1
1
2.5
W
Ishtar
JONBY717
Ishtar
9
1
5
11.5
L
0
5
0
0
W
Pele
0
1
9
4.5
W
Scylla
SygnusX
Scylla
3
0
6
6
L
Neith
f0rheX
Neith
0
4
2
0.25
W
Horus
2
1
8
6
W
Poseidon
ztr3vor
Poseidon
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,655
Damage
37,885
67,192
Taken
75,127
41,266
Mitigated
56,679
29,597
Healing
9,472
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
 
Chronos
4,713
461
0
1,434
12,132
4,978
0
3,676
8,266
65,487
0
L
Hercules
Bellabooty
Hercules
3,134
1,272
0
938
15,072
10,365
0
6,942
8,035
0
31,051
L
Kuzenbo
Fwom
Kuzenbo
12,377
3,682
0
1,250
16,082
17,261
0
7,117
8,883
70,750
0
W
Ishtar
JONBY717
Ishtar
17,031
10,448
0
8,671
16,721
7,212
478
3,704
12,936
0
104,812
L
8,642
548
0
2,157
20,150
18,663
0
2,770
17,266
39,200
2,450
W
Pele
8,076
2,582
0
7,494
15,426
6,816
789
4,243
10,942
0
92,623
W
Scylla
SygnusX
Scylla
11,704
764
0
2,506
9,425
4,501
929
6,035
3,100
71,032
0
L
Neith
f0rheX
Neith
9,019
3,657
0
3,693
11,691
5,412
0
1,939
9,666
0
56,273
W
Horus
4,537
2,555
2,954
6,013
16,360
17,997
339
5,687
10,505
0
18,122
W
Poseidon
ztr3vor
Poseidon
11,307
1,239
0
1,959
9,260
4,740
2,694
4,822
4,218
81,871
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,268
Gold Earned
39,787
599
Minions Killed
448
0
Camps Cleared
0
1,744,456
Distance Traveled
1,612,149
20
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
8,166
454
124
7
0
354,627
4
L
Hercules
6,920
384
56
3
0
332,790
5
L
Kuzenbo
9,667
537
138
8
0
361,191
4
W
Ishtar
11,162
620
145
8
0
324,569
6
L
Ares
7,448
414
48
3
0
296,979
1
W
Pele
9,722
540
139
8
0
381,389
1
W
Scylla
10,117
562
137
8
0
322,406
2
L
Neith
7,586
421
82
5
0
266,562
1
W
Horus
8,993
500
25
1
0
365,042
9
W
Poseidon
10,274
571
153
9
0
351,050
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role