Player Matchup

Nox
Nox
Aceboogiee90
Nox
Level 101
God Stats
33W - 52L
1,351 SR
Queue Stats
178W - 302L
1,213 Elo+
Solo
Fenrir
Fenrir
ElPincheToro
Fenrir
Level 152
God Stats
1W - 2L
1,666 SR
Queue Stats
31W - 45L
1,411 Elo+
Party 1
Sun Wukong
Sun Wukong
xXTHA_SMAW_GODXx
Sun Wukong
Level 154
God Stats
0W - 2L
1,273 SR
Queue Stats
50W - 53L
1,436 Elo+
Party 1
Team Averages
Level 136
1,430 SR
1,353 Elo+

VS

Team Averages
Level 92
1,498 SR
1,243 Elo+
Tsukuyomi
Tsukuyomi
KO_Axx
Tsukuyomi
Level 85
God Stats
3W - 1L
1,493 SR
Queue Stats
51W - 50L
1,455 Elo+
Solo
Odin
Odin
Shottas863
Odin
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,187 Elo+
Solo
Kukulkan
Kukulkan
bus09
Kukulkan
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 22L
1,088 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 3 / 5
10,900
681
10,312
12,741
5,947
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
16
5 / 8 / 2
12,465
779
9,291
21,225
12,821
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sun Wukong
xXTHA_SMAW_GODXx
Sun Wukong
16
1 / 2 / 6
10,069
629
13,380
20,732
19,826
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
KO_Axx
Tsukuyomi
18
7 / 2 / 6
12,304
769
24,460
16,567
8,518
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

17
1 / 3 / 12
11,009
688
5,700
14,528
14,460
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Kukulkan
bus09
Kukulkan
18
4 / 4 / 6
11,723
733
12,473
9,903
4,772
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
36
9
Kills
12
13
Deaths
9
13
Assists
24
Player
Kills
Deaths
Assists
KDA
L
3
3
5
1.83
L
Fenrir
5
8
2
0.75
W
Tsukuyomi
KO_Axx
Tsukuyomi
7
2
6
5
W
1
3
12
2.33
W
Kukulkan
bus09
Kukulkan
4
4
6
1.75
L
Sun Wukong
xXTHA_SMAW_GODXx
Sun Wukong
1
2
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,983
Damage
42,633
54,698
Taken
40,998
38,594
Mitigated
27,750
9,349
Healing
9,600
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,312
1,914
0
2,335
12,741
5,947
0
2,341
10,400
44,540
0
L
Fenrir
9,291
1,054
1,514
3,473
21,225
12,821
0
5,891
15,334
0
48,308
W
Tsukuyomi
KO_Axx
Tsukuyomi
24,460
5,420
0
4,905
16,567
8,518
1,628
3,640
12,927
0
59,749
W
5,700
2,307
859
2,626
14,528
14,460
570
5,602
8,926
0
15,588
W
Kukulkan
bus09
Kukulkan
12,473
1,999
0
1,210
9,903
4,772
947
1,115
8,788
64,265
0
L
Sun Wukong
xXTHA_SMAW_GODXx
Sun Wukong
13,380
2,519
562
1,465
20,732
19,826
0
4,345
16,387
0
35,307

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,434
Gold Earned
35,036
166
Minions Killed
187
0
Camps Cleared
0
854,760
Distance Traveled
836,394
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
10,900
681
63
4
0
284,163
3
L
Fenrir
12,465
779
62
4
0
261,427
3
W
Tsukuyomi
12,304
769
58
4
0
309,640
1
W
Odin
11,009
688
21
1
0
284,060
1
W
Kukulkan
11,723
733
108
7
0
242,694
0
L
Sun Wukong
10,069
629
41
3
0
309,170
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role