Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
LCP1720
Geb
Level 160
God Stats
5W - 4L
1,511 SR
Queue Stats
446W - 470L
1,462 Elo+
Solo
Cernunnos
Cernunnos
RamboLeDur
Cernunnos
Level 27
God Stats
1W - 1L
1,287 SR
Queue Stats
36W - 37L
1,478 Elo+
Solo
Rama
Rama
zQuanChi
Rama
Level 160
God Stats
2W - 1L
1,728 SR
Queue Stats
26W - 22L
1,545 Elo+
Party 2
Hades
Hades
zReiKo
Hades
Level 149
God Stats
1W - 0L
1,683 SR
Queue Stats
8W - 7L
1,500 Elo+
Party 2
Team Averages
Level 130
1,542 SR
1,497 Elo+

VS

Team Averages
Level 78
1,487 SR
1,498 Elo+
Cerberus
Cerberus
 
Cerberus
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Cup nxxdles
Ah Muzen Cab
Level 117
God Stats
0W - 1L
1,478 SR
Queue Stats
1W - 1L
1,731 Elo+
Party 1
Xing Tian
Xing Tian
JojolapinaX
Xing Tian
Level 159
God Stats
2W - 4L
1,459 SR
Queue Stats
370W - 398L
1,466 Elo+
Solo
Thor
Thor
SplashDem0n
Thor
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,492 Elo+
Party 1
Medusa
Medusa
СексиТранс
Medusa
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,302 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
18
10 / 7 / 8
11,755
840
11,163
14,813
9,939
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Geb
18
2 / 5 / 16
11,339
810
16,680
20,621
24,625
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Cernunnos
RamboLeDur
Cernunnos
18
4 / 5 / 16
10,773
770
21,377
16,437
7,715
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rama
19
10 / 5 / 11
11,690
835
20,245
17,540
8,705
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hades
zReiKo
Hades
18
3 / 5 / 15
10,828
773
20,468
20,174
11,703
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
20
6 / 4 / 18
12,193
871
17,656
26,238
30,090
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ah Muzen Cab
Cup nxxdles
Ah Muzen Cab
17
6 / 6 / 10
10,819
773
19,537
15,334
8,546
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Xing Tian
JojolapinaX
Xing Tian
18
5 / 4 / 18
11,473
820
11,886
33,237
40,875
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

18
6 / 7 / 15
11,167
798
11,995
18,567
16,526
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
3 / 8 / 11
8,719
623
9,696
15,362
7,801
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
98
29
Kills
26
27
Deaths
29
66
Assists
72
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
10
7
8
2
L
Cerberus
 
Cerberus
6
4
18
3.75
L
Ah Muzen Cab
Cup nxxdles
Ah Muzen Cab
6
6
10
1.83
L
Xing Tian
JojolapinaX
Xing Tian
5
4
18
3.5
W
Geb
2
5
16
2
W
Cernunnos
RamboLeDur
Cernunnos
4
5
16
2.4
L
6
7
15
1.93
W
Rama
10
5
11
3.1
W
Hades
zReiKo
Hades
3
5
15
2.1
L
3
8
11
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,933
Damage
70,770
89,585
Taken
108,738
62,687
Mitigated
103,838
25,781
Healing
31,873
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
11,163
7,306
810
1,955
14,813
9,939
2,179
3,684
11,129
0
21,638
L
Cerberus
 
Cerberus
17,656
851
4,554
9,809
26,238
30,090
264
8,381
17,797
36,122
0
L
Ah Muzen Cab
Cup nxxdles
Ah Muzen Cab
19,537
6,947
149
2,457
15,334
8,546
301
5,338
9,014
0
37,501
L
Xing Tian
JojolapinaX
Xing Tian
11,886
603
1,262
11,830
33,237
40,875
158
11,436
21,044
23,244
0
W
Geb
16,680
1,060
668
3,620
20,621
24,625
640
6,711
13,910
30,827
0
W
Cernunnos
RamboLeDur
Cernunnos
21,377
8,226
874
2,964
16,437
7,715
2,824
7,809
8,628
0
39,038
L
11,995
1,320
0
908
18,567
16,526
0
7,623
10,650
2,834
19,958
W
Rama
20,245
16,289
967
4,508
17,540
8,705
1,763
6,469
11,071
0
32,015
W
Hades
zReiKo
Hades
20,468
1,533
2,347
7,068
20,174
11,703
1,024
5,786
14,388
29,807
0
L
9,696
3,281
318
586
15,362
7,801
306
4,370
10,762
0
15,009

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,385
Gold Earned
54,371
157
Minions Killed
141
0
Camps Cleared
0
1,176,703
Distance Traveled
1,110,736
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
11,755
840
50
4
0
223,519
0
L
Cerberus
12,193
871
50
4
0
277,848
4
L
Ah Muzen Cab
10,819
773
42
3
0
175,585
0
L
Xing Tian
11,473
820
20
1
0
300,971
5
W
Geb
11,339
810
14
1
0
255,697
4
W
Cernunnos
10,773
770
33
2
0
224,386
1
L
Thor
11,167
798
15
1
0
226,764
1
W
Rama
11,690
835
34
2
0
225,311
0
W
Hades
10,828
773
26
2
0
247,790
0
L
Medusa
8,719
623
14
1
0
129,568
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role