Player Matchup

Thor
Thor
 
Thor
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sobek
Sobek
 
Sobek
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Aphrodite
Aphrodite
 
Aphrodite
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
EviISaga
Hercules
Level 160
God Stats
6W - 3L
1,874 SR
Queue Stats
580W - 320L
1,737 Elo+
Party 2
Ishtar
Ishtar
Furiiuss
Ishtar
Level 126
God Stats
2W - 2L
1,576 SR
Queue Stats
28W - 30L
1,525 Elo+
Party 3
Team Averages
Level 144
1,590 SR
1,552 Elo+

VS

Team Averages
Level 140
1,698 SR
1,686 Elo+
Scylla
Scylla
BigFeeeder
Scylla
Level 129
God Stats
4W - 0L
1,405 SR
Queue Stats
164W - 147L
1,644 Elo+
Party 4
Bacchus
Bacchus
Engo660
Bacchus
Level 148
God Stats
2W - 0L
1,747 SR
Queue Stats
34W - 27L
1,635 Elo+
Solo
Ne Zha
Ne Zha
Pìco
Ne Zha
Level 159
God Stats
31W - 39L
1,515 SR
Queue Stats
144W - 113L
1,586 Elo+
Party 1
Ullr
Ullr
Skîlz
Ullr
Level 160
God Stats
3W - 1L
1,777 SR
Queue Stats
164W - 45L
1,967 Elo+
Party 1
Pele
Pele
Smogbog
Pele
Level 106
God Stats
9W - 1L
2,045 SR
Queue Stats
53W - 49L
1,598 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
11
3 / 2 / 1
6,795
566
6,070
8,048
3,358
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sobek
 
Sobek
9
0 / 3 / 1
5,496
458
1,791
10,184
7,523
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Aphrodite
 
Aphrodite
9
0 / 4 / 0
5,494
458
3,281
9,562
4,175
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
EviISaga
Hercules
13
2 / 1 / 0
6,938
578
4,815
9,438
5,323
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ishtar
Furiiuss
Ishtar
9
0 / 5 / 2
5,420
452
2,836
9,524
2,994
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
BigFeeeder
Scylla
12
2 / 0 / 3
6,495
541
7,983
4,447
1,847
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bacchus
Engo660
Bacchus
11
2 / 0 / 5
6,987
582
4,542
6,487
6,462
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Earring

Mystical Earring

+15
Mp 5

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ne Zha
Pìco
Ne Zha
12
2 / 2 / 0
7,288
607
6,902
10,473
4,888
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Ullr
Skîlz
Ullr
12
3 / 1 / 4
7,294
608
9,006
7,258
2,566
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Pele
Smogbog
Pele
12
6 / 2 / 1
7,198
600
4,355
8,148
2,918
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
28
5
Kills
15
15
Deaths
5
4
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
3
2
1
1.75
L
Sobek
 
Sobek
0
3
1
0.17
L
Aphrodite
 
Aphrodite
0
4
0
0
W
Scylla
BigFeeeder
Scylla
2
0
3
3.5
W
Bacchus
Engo660
Bacchus
2
0
5
4.5
L
Hercules
EviISaga
Hercules
2
1
0
2
L
Ishtar
Furiiuss
Ishtar
0
5
2
0.2
W
Ne Zha
Pìco
Ne Zha
2
2
0
1
W
Ullr
Skîlz
Ullr
3
1
4
5
W
Pele
Smogbog
Pele
6
2
1
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,793
Damage
32,788
46,756
Taken
36,813
23,373
Mitigated
18,681
13,489
Healing
10,839
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
6,070
2,061
0
500
8,048
3,358
0
404
7,515
0
46,110
L
Sobek
 
Sobek
1,791
167
0
2,092
10,184
7,523
0
4,167
6,017
13,491
0
L
Aphrodite
 
Aphrodite
3,281
741
296
4,057
9,562
4,175
0
5,869
3,693
43,871
0
W
Scylla
BigFeeeder
Scylla
7,983
2,122
0
572
4,447
1,847
0
2,223
2,176
53,066
0
W
Bacchus
Engo660
Bacchus
4,542
861
0
2,450
6,487
6,462
0
1,592
4,895
19,862
2,114
L
Hercules
EviISaga
Hercules
4,815
1,487
0
4,017
9,438
5,323
0
237
8,500
0
47,929
L
Ishtar
Furiiuss
Ishtar
2,836
1,521
0
2,527
9,524
2,994
0
1,579
7,945
0
29,308
W
Ne Zha
Pìco
Ne Zha
6,902
2,210
0
6,005
10,473
4,888
0
0
10,120
0
57,316
W
Ullr
Skîlz
Ullr
9,006
3,132
0
732
7,258
2,566
2,000
917
6,341
0
55,060
W
Pele
Smogbog
Pele
4,355
1,195
0
1,080
8,148
2,918
0
340
7,808
0
56,410

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,143
Gold Earned
35,262
337
Minions Killed
434
0
Camps Cleared
0
1,120,380
Distance Traveled
1,218,819
15
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
6,795
566
86
7
0
227,897
4
L
Sobek
5,496
458
17
1
0
254,347
5
L
Aphrodite
5,494
458
85
7
0
221,453
3
W
Scylla
6,495
541
83
7
0
245,253
5
W
Bacchus
6,987
582
37
3
0
240,442
2
L
Hercules
6,938
578
93
8
0
222,344
2
L
Ishtar
5,420
452
56
5
0
194,339
1
W
Ne Zha
7,288
607
120
10
0
257,078
4
W
Ullr
7,294
608
95
8
0
212,629
2
W
Pele
7,198
600
99
8
0
263,417
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role