Player Matchup

Loki
Loki
Gold II
 
Loki
Gold II
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chronos
Chronos
Diamond II
BigDudeBill
Chronos
Diamond II
Level 159
God Stats
11W - 15L
1,600 SR
Queue Stats
687W - 675L
2,254 MMR
Solo
Tyr
Tyr
Diamond II
BrandOnOff
Tyr
Diamond II
Level 145
God Stats
21W - 18L
1,628 SR
Queue Stats
201W - 187L
2,335 MMR
Solo
Thoth
Thoth
Platinum III
Katrame
Thoth
Platinum III
Level 124
God Stats
60W - 61L
1,568 SR
Queue Stats
116W - 128L
1,554 MMR
Solo
Kuzenbo
Kuzenbo
Gold III
bookaaj
Kuzenbo
Gold III
Level 129
God Stats
2W - 0L
1,730 SR
Queue Stats
347W - 337L
1,475 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 143
1,605 SR
1,824 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 131
1,554 SR
1,828 MMR
Cupid
Cupid
Gold IV
 
Cupid
Gold IV
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sol
Sol
Bronze IV
I9mmpriestI
Sol
Bronze IV
Level 157
God Stats
0W - 1L
1,656 SR
Queue Stats
4W - 5L
1,353 MMR
Solo
Achilles
Achilles
Masters
QuandaIeDingIe
Achilles
Masters
Level 65
God Stats
8W - 9L
1,619 SR
Queue Stats
153W - 131L
2,625 MMR
Solo
Baron Samedi
Baron Samedi
Gold II
TriflinAF
Baron Samedi
Gold II
Level 146
God Stats
3W - 5L
1,496 SR
Queue Stats
334W - 344L
1,730 MMR
Solo
Ravana
Ravana
Platinum I
iVodkaa
Ravana
Platinum I
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 65L
1,931 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
13
1 / 1 / 6
7,868
492
5,730
11,519
3,854
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chronos
BigDudeBill
Chronos
17
9 / 0 / 1
10,640
665
21,616
13,453
6,614
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

16
3 / 0 / 1
9,260
579
9,012
15,739
15,520
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Thoth
Katrame
Thoth
13
4 / 4 / 1
8,256
516
11,598
7,870
2,632
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kuzenbo
bookaaj
Kuzenbo
10
0 / 1 / 7
7,010
438
3,386
13,054
15,567
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bans
HadesNe ZhaAtlasIzanami

VS

Bans
Ao KuangThorIshtarKhepri
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
13
0 / 3 / 1
7,224
452
3,910
12,767
4,610
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

11
0 / 5 / 0
7,000
438
7,683
13,496
4,395
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Achilles
15
1 / 1 / 0
8,882
555
12,289
16,401
11,392
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Baron Samedi
TriflinAF
Baron Samedi
10
0 / 5 / 0
6,518
407
4,183
16,381
11,461
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ravana
iVodkaa
Ravana
13
4 / 3 / 0
7,758
485
8,500
12,239
4,792
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
6
17
Kills
5
6
Deaths
17
16
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
1
1
6
4
L
Cupid
 
Cupid
0
3
1
0.17
W
Chronos
BigDudeBill
Chronos
9
0
1
9.5
W
3
0
1
3.5
L
0
5
0
0
W
Thoth
Katrame
Thoth
4
4
1
1.13
L
Achilles
1
1
0
1
L
Baron Samedi
TriflinAF
Baron Samedi
0
5
0
0
W
Kuzenbo
bookaaj
Kuzenbo
0
1
7
3.5
L
Ravana
iVodkaa
Ravana
4
3
0
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,342
Damage
36,565
61,635
Taken
71,284
44,187
Mitigated
36,650
20,271
Healing
25,749
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
5,730
2,122
0
1,000
11,519
3,854
0
779
10,740
0
60,099
L
Cupid
 
Cupid
3,910
1,870
596
6,576
12,767
4,610
0
7,069
5,698
0
57,903
W
Chronos
BigDudeBill
Chronos
21,616
9,257
0
5,351
13,453
6,614
1,488
5,563
7,890
115,532
0
W
9,012
1,082
0
10,091
15,739
15,520
0
910
13,536
0
82,373
L
7,683
2,276
0
3,134
13,496
4,395
0
10,248
3,248
50,625
4,533
W
Thoth
Katrame
Thoth
11,598
125
0
770
7,870
2,632
154
1,026
6,792
71,502
0
L
Achilles
12,289
2,478
0
8,196
16,401
11,392
0
3,161
13,240
135
82,407
L
Baron Samedi
TriflinAF
Baron Samedi
4,183
368
564
4,185
16,381
11,461
0
10,354
6,027
21,157
0
W
Kuzenbo
bookaaj
Kuzenbo
3,386
1,208
0
3,059
13,054
15,567
0
3,276
9,605
11,587
1,998
L
Ravana
iVodkaa
Ravana
8,500
1,893
0
2,498
12,239
4,792
0
5,329
6,910
0
69,652

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,034
Gold Earned
37,382
570
Minions Killed
472
0
Camps Cleared
0
1,666,839
Distance Traveled
1,439,661
23
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
7,868
492
91
6
0
344,476
5
L
Cupid
7,224
452
90
6
0
260,585
1
W
Chronos
10,640
665
183
11
0
338,861
2
W
Tyr
9,260
579
152
10
0
347,297
7
L
Sol
7,000
438
103
6
0
270,281
1
W
Thoth
8,256
516
124
8
0
297,744
2
L
Achilles
8,882
555
163
10
0
306,644
4
L
Baron Samedi
6,518
407
28
2
0
277,108
7
W
Kuzenbo
7,010
438
20
1
0
338,461
7
L
Ravana
7,758
485
88
6
0
325,043
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role