Player Matchup

Danzaburou
Danzaburou
CharlyCap01
Danzaburou
Level 12
God Stats
1W - 1L
1,710 SR
Queue Stats
12W - 15L
1,398 Elo+
Party 2
Ra
Ra
Chipil0n
Ra
Level 62
God Stats
3W - 2L
1,525 SR
Queue Stats
189W - 178L
1,446 Elo+
Party 2
Maui
Maui
XXdeathMetal9XX
Maui
Level 36
God Stats
4W - 4L
1,572 SR
Queue Stats
61W - 57L
1,476 Elo+
Party 2
Ao Kuang
Ao Kuang
v DestroyerZ
Ao Kuang
Level 62
God Stats
69W - 56L
1,514 SR
Queue Stats
151W - 137L
1,464 Elo+
Party 2
Hercules
Hercules
vKingFish
Hercules
Level 109
God Stats
0W - 2L
1,274 SR
Queue Stats
158W - 133L
1,498 Elo+
Party 2
Team Averages
Level 56
1,519 SR
1,456 Elo+

VS

Team Averages
Level 93
1,481 SR
1,513 Elo+
Odin
Odin
Jpageyy
Odin
Level 98
God Stats
2W - 1L
1,543 SR
Queue Stats
552W - 487L
1,520 Elo+
Party 1
Nemesis
Nemesis
KingStigs
Nemesis
Level 22
God Stats
3W - 2L
1,318 SR
Queue Stats
113W - 88L
1,535 Elo+
Party 1
Danzaburou
Danzaburou
NeakJ
Danzaburou
Level 108
God Stats
16W - 6L
1,613 SR
Queue Stats
274W - 244L
1,571 Elo+
Party 1
Agni
Agni
PFI Huncho
Agni
Level 98
God Stats
1W - 0L
1,230 SR
Queue Stats
92W - 80L
1,408 Elo+
Solo
Cerberus
Cerberus
tactualizer
Cerberus
Level 141
God Stats
5W - 2L
1,702 SR
Queue Stats
303W - 289L
1,530 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CharlyCap01
Danzaburou
9
0 / 6 / 1
5,518
394
3,598
10,277
3,216
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

12
1 / 3 / 1
6,965
498
6,493
9,639
4,075
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

9
1 / 3 / 2
6,178
441
3,348
11,008
8,207
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ao Kuang
v DestroyerZ
Ao Kuang
12
2 / 3 / 1
7,204
515
5,850
13,583
5,139
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hercules
vKingFish
Hercules
12
0 / 4 / 1
7,241
517
4,698
11,054
7,518
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
Jpageyy
Odin
14
2 / 1 / 4
8,141
582
6,820
9,919
8,814
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Earring

Mystical Earring

+15
Mp 5

Nemesis
KingStigs
Nemesis
14
6 / 1 / 4
8,622
616
10,009
10,060
4,330
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Danzaburou
NeakJ
Danzaburou
14
5 / 2 / 2
9,144
653
10,103
13,562
5,810
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
3 / 0 / 7
8,323
595
9,933
7,821
3,297
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cerberus
tactualizer
Cerberus
12
3 / 1 / 7
8,176
584
5,322
11,331
8,817
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
43
4
Kills
19
19
Deaths
5
6
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
CharlyCap01
Danzaburou
0
6
1
0.08
L
1
3
1
0.5
W
Odin
Jpageyy
Odin
2
1
4
4
W
Nemesis
KingStigs
Nemesis
6
1
4
8
W
Danzaburou
NeakJ
Danzaburou
5
2
2
3
W
3
0
7
6.5
L
1
3
2
0.67
W
Cerberus
tactualizer
Cerberus
3
1
7
6.5
L
Ao Kuang
v DestroyerZ
Ao Kuang
2
3
1
0.83
L
Hercules
vKingFish
Hercules
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,987
Damage
42,187
55,561
Taken
52,693
28,155
Mitigated
31,068
12,275
Healing
21,224
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
CharlyCap01
Danzaburou
3,598
1,676
0
1,107
10,277
3,216
0
1,898
8,379
0
22,739
L
6,493
514
257
3,697
9,639
4,075
0
5,724
3,915
56,484
0
W
Odin
Jpageyy
Odin
6,820
1,499
0
2,864
9,919
8,814
129
2,248
7,671
0
51,458
W
Nemesis
KingStigs
Nemesis
10,009
4,913
0
2,351
10,060
4,330
0
3,941
6,119
0
61,376
W
Danzaburou
NeakJ
Danzaburou
10,103
4,602
0
8,316
13,562
5,810
996
1,850
11,712
0
80,206
W
9,933
810
120
3,506
7,821
3,297
582
4,596
3,225
53,489
0
L
3,348
779
124
1,993
11,008
8,207
0
3,849
7,159
20,269
0
W
Cerberus
tactualizer
Cerberus
5,322
267
393
3,674
11,331
8,817
0
3,480
6,864
27,009
2,652
L
Ao Kuang
v DestroyerZ
Ao Kuang
5,850
1,503
0
3,261
13,583
5,139
0
1,455
12,128
53,368
0
L
Hercules
vKingFish
Hercules
4,698
2,336
0
1,836
11,054
7,518
0
1,725
9,329
0
52,166

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,106
Gold Earned
42,406
377
Minions Killed
422
0
Camps Cleared
0
1,293,479
Distance Traveled
1,475,102
9
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
5,518
394
40
3
0
239,957
0
L
Ra
6,965
498
90
6
0
267,277
5
W
Odin
8,141
582
85
6
0
293,445
6
W
Nemesis
8,622
616
98
7
0
349,331
5
W
Danzaburou
9,144
653
92
7
0
257,363
7
W
Agni
8,323
595
86
6
0
298,726
4
L
Maui
6,178
441
42
3
0
272,072
1
W
Cerberus
8,176
584
61
4
0
276,237
2
L
Ao Kuang
7,204
515
95
7
0
277,787
1
L
Hercules
7,241
517
110
8
0
236,386
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role