Player Matchup

Fenrir
Fenrir
Forged Gravy
Fenrir
Level 78
God Stats
3W - 4L
1,516 SR
Queue Stats
43W - 48L
1,481 Elo+
Party 1
Horus
Horus
Mythic3mpire
Horus
Level 153
God Stats
5W - 4L
1,650 SR
Queue Stats
179W - 140L
1,546 Elo+
Party 1
Danzaburou
Danzaburou
RK0VIPER2003
Danzaburou
Level 129
God Stats
1W - 0L
1,715 SR
Queue Stats
117W - 105L
1,556 Elo+
Party 1
Agni
Agni
Vezakahn
Agni
Level 126
God Stats
3W - 2L
1,688 SR
Queue Stats
85W - 74L
1,556 Elo+
Party 1
Scylla
Scylla
vengador44
Scylla
Level 89
God Stats
4W - 3L
1,693 SR
Queue Stats
38W - 29L
1,512 Elo+
Solo
Team Averages
Level 115
1,653 SR
1,530 Elo+

VS

Team Averages
Level 93
1,520 SR
1,504 Elo+
Da Ji
Da Ji
 
Da Ji
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
BPKYLOREN305
Jing Wei
Level 155
God Stats
2W - 8L
1,309 SR
Queue Stats
461W - 523L
1,492 Elo+
Solo
Cthulhu
Cthulhu
Juantinflas
Cthulhu
Level 16
God Stats
0W - 1L
1,725 SR
Queue Stats
8W - 5L
1,644 Elo+
Solo
Baba Yaga
Baba Yaga
blood888
Baba Yaga
Level 127
God Stats
0W - 1L
1,525 SR
Queue Stats
10W - 7L
1,431 Elo+
Solo
Janus
Janus
xxBAMBIIxx
Janus
Level 34
God Stats
32W - 34L
1,541 SR
Queue Stats
93W - 104L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
16
3 / 2 / 3
9,296
715
4,688
12,663
6,656
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

16
0 / 0 / 10
9,436
726
8,263
15,659
17,842
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mace

Mace

+10
Physical Power

Danzaburou
RK0VIPER2003
Danzaburou
18
3 / 2 / 3
10,555
812
8,638
12,978
6,368
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Agni
18
5 / 2 / 1
10,597
815
9,857
10,336
4,423
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Scylla
vengador44
Scylla
17
4 / 0 / 6
9,915
763
10,282
6,506
2,292
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
15
4 / 9 / 1
9,484
730
13,017
16,883
8,328
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jing Wei
BPKYLOREN305
Jing Wei
16
0 / 0 / 0
8,920
686
4,244
6,423
2,630
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
Juantinflas
Cthulhu
17
1 / 2 / 1
9,299
715
7,752
10,775
8,315
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Baba Yaga
blood888
Baba Yaga
17
0 / 2 / 1
9,410
724
11,807
13,012
6,551
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Janus
13
0 / 2 / 2
7,967
613
2,817
3,453
1,173
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
10
15
Kills
5
6
Deaths
15
23
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
4
9
1
0.5
L
Jing Wei
BPKYLOREN305
Jing Wei
0
0
0
0
W
Fenrir
3
2
3
2.25
L
Cthulhu
Juantinflas
Cthulhu
1
2
1
0.75
W
0
0
10
5
W
Danzaburou
RK0VIPER2003
Danzaburou
3
2
3
2.25
W
Agni
5
2
1
2.75
L
Baba Yaga
blood888
Baba Yaga
0
2
1
0.25
W
Scylla
vengador44
Scylla
4
0
6
7
L
Janus
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,728
Damage
39,637
58,142
Taken
50,546
37,581
Mitigated
26,997
10,323
Healing
7,650
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
13,017
3,322
0
818
16,883
8,328
0
5,905
10,711
0
29,374
L
Jing Wei
BPKYLOREN305
Jing Wei
4,244
2,642
0
1,121
6,423
2,630
0
1,659
4,664
0
33,104
W
Fenrir
4,688
1,089
0
29
12,663
6,656
963
6,421
6,030
0
10,871
L
Cthulhu
Juantinflas
Cthulhu
7,752
242
0
1,580
10,775
8,315
0
6,643
4,004
29,614
0
W
8,263
2,654
1,389
3,001
15,659
17,842
265
5,155
10,246
0
22,679
W
Danzaburou
RK0VIPER2003
Danzaburou
8,638
2,560
0
1,592
12,978
6,368
1,257
2,999
9,875
0
43,468
W
Agni
9,857
1,032
0
2,775
10,336
4,423
235
4,519
5,575
51,121
0
L
Baba Yaga
blood888
Baba Yaga
11,807
697
0
3,881
13,012
6,551
0
5,157
7,670
48,408
0
W
Scylla
vengador44
Scylla
10,282
1,011
0
1,537
6,506
2,292
609
2,402
2,840
33,444
0
L
Janus
2,817
65
0
250
3,453
1,173
0
775
2,555
8,832
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,799
Gold Earned
45,080
272
Minions Killed
252
0
Camps Cleared
0
1,435,780
Distance Traveled
1,194,503
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
9,484
730
29
2
0
243,544
2
L
Jing Wei
8,920
686
69
5
0
277,139
0
W
Fenrir
9,296
715
16
1
0
259,715
1
L
Cthulhu
9,299
715
48
4
0
291,121
0
W
Horus
9,436
726
23
2
0
300,034
2
W
Danzaburou
10,555
812
89
7
0
301,249
0
W
Agni
10,597
815
98
8
0
295,217
3
L
Baba Yaga
9,410
724
90
7
0
267,466
1
W
Scylla
9,915
763
46
4
0
279,565
3
L
Janus
7,967
613
16
1
0
115,233
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role