Player Matchup

Thor
Thor
Blood16
Thor
Level 138
God Stats
0W - 3L
1,239 SR
Queue Stats
587W - 515L
1,529 Elo+
Party 1
Gilgamesh
Gilgamesh
Grandz419
Gilgamesh
Level 122
God Stats
41W - 43L
1,489 SR
Queue Stats
400W - 545L
1,337 Elo+
Party 1
Nox
Nox
Xo CASPER oX
Nox
Level 106
God Stats
0W - 5L
1,157 SR
Queue Stats
270W - 343L
1,392 Elo+
Party 1
Team Averages
Level 122
1,295 SR
1,420 Elo+

VS

Team Averages
Level 76
1,534 SR
1,515 Elo+
Olorun
Olorun
ApparentRain221
Olorun
Level 85
God Stats
4W - 2L
1,671 SR
Queue Stats
87W - 85L
1,507 Elo+
Party 2
Bacchus
Bacchus
JONJUS
Bacchus
Level 66
God Stats
1W - 1L
1,581 SR
Queue Stats
18W - 10L
1,572 Elo+
Party 2
Artemis
Artemis
oklawdog
Artemis
Level 78
God Stats
9W - 13L
1,349 SR
Queue Stats
65W - 81L
1,467 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Blood16
Thor
19
4 / 7 / 4
14,049
639
12,193
28,097
15,574
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gilgamesh
Grandz419
Gilgamesh
18
1 / 4 / 7
14,538
661
11,508
40,582
54,262
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

20
6 / 3 / 4
15,878
722
21,614
20,660
11,845
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 3 / 4
15,926
724
27,664
24,913
16,189
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Bacchus
JONJUS
Bacchus
20
5 / 5 / 6
15,345
698
16,339
19,219
27,283
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Artemis
oklawdog
Artemis
20
3 / 3 / 8
15,871
721
31,493
13,856
7,642
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
32
11
Kills
14
14
Deaths
11
15
Assists
18
Player
Kills
Deaths
Assists
KDA
W
6
3
4
2.67
L
Thor
Blood16
Thor
4
7
4
0.86
L
Gilgamesh
Grandz419
Gilgamesh
1
4
7
1.13
W
Bacchus
JONJUS
Bacchus
5
5
6
1.6
L
6
3
4
2.67
W
Artemis
oklawdog
Artemis
3
3
8
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,315
Damage
75,496
89,339
Taken
57,988
81,681
Mitigated
51,114
21,070
Healing
21,655
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
27,664
18,234
2,367
12,890
24,913
16,189
3,015
10,492
14,421
90,834
7,857
L
Thor
Blood16
Thor
12,193
700
0
2,006
28,097
15,574
0
17,224
10,873
0
61,942
L
Gilgamesh
Grandz419
Gilgamesh
11,508
1,389
3,442
12,226
40,582
54,262
84
15,098
25,484
601
43,494
W
Bacchus
JONJUS
Bacchus
16,339
2,022
491
2,136
19,219
27,283
485
5,726
13,493
55,152
0
L
21,614
1,352
731
2,665
20,660
11,845
1,275
9,968
10,692
93,711
0
W
Artemis
oklawdog
Artemis
31,493
15,285
0
3,771
13,856
7,642
812
5,544
8,312
0
104,251

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,465
Gold Earned
47,142
268
Minions Killed
286
0
Camps Cleared
0
1,165,620
Distance Traveled
1,151,885
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
15,926
724
114
5
0
360,491
2
L
Thor
14,049
639
84
4
0
375,383
2
L
Gilgamesh
14,538
661
47
2
0
374,105
2
W
Bacchus
15,345
698
63
3
0
416,085
0
L
Nox
15,878
722
137
6
0
416,132
3
W
Artemis
15,871
721
109
5
0
375,309
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role