Player Matchup

Tiamat
Tiamat
HaltingHydra321
Tiamat
Level 94
God Stats
0W - 4L
1,517 SR
Queue Stats
22W - 29L
1,485 Elo+
Party 2
Ne Zha
Ne Zha
MaiOfTheFey
Ne Zha
Level 158
God Stats
0W - 1L
1,698 SR
Queue Stats
96W - 88L
1,561 Elo+
Party 2
Kali
Kali
Nekromaj
Kali
Level 147
God Stats
0W - 1L
1,274 SR
Queue Stats
64W - 42L
1,644 Elo+
Party 2
Bacchus
Bacchus
NovatheFox21
Bacchus
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,647 Elo+
Party 2
Ymir
Ymir
PR Munkey
Ymir
Level 117
God Stats
2W - 5L
1,396 SR
Queue Stats
262W - 268L
1,500 Elo+
Solo
Team Averages
Level 115
1,477 SR
1,568 Elo+

VS

Team Averages
Level 149
1,465 SR
1,477 Elo+
Eset
Eset
 
Eset
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Zeus
Zeus
AnaDarko
Zeus
Level 159
God Stats
5W - 10L
1,356 SR
Queue Stats
538W - 523L
1,498 Elo+
Solo
Yu Huang
Yu Huang
JegerEvee
Yu Huang
Level 157
God Stats
1W - 1L
1,649 SR
Queue Stats
95W - 90L
1,498 Elo+
Party 1
Erlang Shen
Erlang Shen
OnlyBurzum
Erlang Shen
Level 160
God Stats
2W - 3L
1,321 SR
Queue Stats
213W - 198L
1,469 Elo+
Party 1
Raijin
Raijin
rickylp
Raijin
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 18L
1,418 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 2 / 7
10,450
804
16,428
13,035
9,120
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ne Zha
18
1 / 4 / 10
9,330
718
15,948
13,737
12,298
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Kali
17
4 / 5 / 7
10,216
786
15,383
14,926
9,340
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bacchus
NovatheFox21
Bacchus
15
3 / 5 / 8
9,138
703
6,360
12,804
11,392
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ymir
13
3 / 7 / 5
8,529
656
6,089
14,778
7,803
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
16
4 / 5 / 13
10,059
774
10,612
12,302
5,442
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Zeus
20
7 / 3 / 13
11,422
879
16,159
14,133
4,885
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Yu Huang
JegerEvee
Yu Huang
18
5 / 2 / 13
10,598
815
12,318
10,359
4,863
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Erlang Shen
OnlyBurzum
Erlang Shen
16
0 / 5 / 16
9,339
718
6,216
17,543
24,441
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Raijin
rickylp
Raijin
18
7 / 3 / 14
11,299
869
14,892
12,783
6,483
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
92
18
Kills
23
23
Deaths
18
37
Assists
69
Player
Kills
Deaths
Assists
KDA
W
Eset
 
Eset
4
5
13
2.1
W
Zeus
7
3
13
4.5
L
7
2
7
5.25
W
Yu Huang
JegerEvee
Yu Huang
5
2
13
5.75
L
Ne Zha
1
4
10
1.5
L
Kali
4
5
7
1.5
L
Bacchus
NovatheFox21
Bacchus
3
5
8
1.4
W
Erlang Shen
OnlyBurzum
Erlang Shen
0
5
16
1.6
L
Ymir
3
7
5
0.79
W
Raijin
rickylp
Raijin
7
3
14
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,208
Damage
60,197
69,280
Taken
67,120
49,953
Mitigated
46,114
19,844
Healing
22,969
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
 
Eset
10,612
1,352
3,699
2,402
12,302
5,442
821
5,339
6,963
16,364
0
W
Zeus
16,159
2,766
1,921
4,331
14,133
4,885
1,414
3,750
10,383
37,040
0
L
16,428
2,049
1,418
5,687
13,035
9,120
0
10,066
2,969
39,811
0
W
Yu Huang
JegerEvee
Yu Huang
12,318
2,390
458
2,804
10,359
4,863
1,553
2,906
7,453
30,465
0
L
Ne Zha
15,948
1,534
1,045
1,782
13,737
12,298
0
10,756
2,981
0
36,499
L
Kali
15,383
6,224
2,236
4,794
14,926
9,340
799
10,533
4,393
0
19,592
L
Bacchus
NovatheFox21
Bacchus
6,360
717
0
449
12,804
11,392
0
10,630
2,174
11,386
0
W
Erlang Shen
OnlyBurzum
Erlang Shen
6,216
1,616
237
3,473
17,543
24,441
36
9,801
7,742
0
12,661
L
Ymir
6,089
844
1,350
1,083
14,778
7,803
0
11,996
2,782
8,489
0
W
Raijin
rickylp
Raijin
14,892
2,350
1,620
2,024
12,783
6,483
745
7,081
5,702
28,327
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,663
Gold Earned
52,717
117
Minions Killed
155
0
Camps Cleared
0
1,172,054
Distance Traveled
1,174,844
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
10,059
774
15
1
0
236,330
0
W
Zeus
11,422
879
48
4
0
260,998
0
L
Tiamat
10,450
804
51
4
0
264,912
2
W
Yu Huang
10,598
815
38
3
0
240,324
0
L
Ne Zha
9,330
718
33
3
0
253,637
0
L
Kali
10,216
786
8
1
0
272,143
0
L
Bacchus
9,138
703
15
1
0
238,727
0
W
Erlang Shen
9,339
718
14
1
0
232,863
3
L
Ymir
8,529
656
10
1
0
142,635
0
W
Raijin
11,299
869
40
3
0
204,329
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role