Player Matchup

Ishtar
Ishtar
Lenier
Ishtar
Level 112
God Stats
7W - 9L
1,554 SR
Queue Stats
16W - 26L
1,400 Elo+
Party 1
Bakasura
Bakasura
Szilard5210
Bakasura
Level 8
God Stats
0W - 4L
1,200 SR
Queue Stats
4W - 8L
1,241 Elo+
Party 1
Cthulhu
Cthulhu
bergerlaszlo
Cthulhu
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,306 Elo+
Party 1
Team Averages
Level 42
1,418 SR
1,316 Elo+

VS

Team Averages
Level 94
1,614 SR
1,449 Elo+
Hera
Hera
Danmr56
Hera
Level 16
God Stats
1W - 2L
1,500 SR
Queue Stats
36W - 46L
1,405 Elo+
Party 2
Ymir
Ymir
MFDDR
Ymir
Level 148
God Stats
41W - 32L
1,602 SR
Queue Stats
264W - 181L
1,583 Elo+
Solo
Artemis
Artemis
erpopoten
Artemis
Level 119
God Stats
1W - 0L
1,742 SR
Queue Stats
96W - 121L
1,358 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Lenier
Ishtar
11
0 / 2 / 0
6,103
678
6,973
9,061
3,859
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bakasura
Szilard5210
Bakasura
10
0 / 5 / 0
5,887
654
2,320
8,411
4,661
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cthulhu
bergerlaszlo
Cthulhu
9
0 / 5 / 0
5,886
654
4,610
13,051
9,778
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
Danmr56
Hera
14
6 / 0 / 6
8,218
913
11,431
5,630
2,265
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ymir
MFDDR
Ymir
13
5 / 0 / 7
8,801
978
4,201
9,717
9,130
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Artemis
erpopoten
Artemis
12
1 / 0 / 9
7,264
807
7,516
5,507
2,227
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
34
0
Kills
12
12
Deaths
0
0
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Hera
Danmr56
Hera
6
0
6
9
L
Ishtar
Lenier
Ishtar
0
2
0
0
W
Ymir
MFDDR
Ymir
5
0
7
8.5
L
Bakasura
Szilard5210
Bakasura
0
5
0
0
L
Cthulhu
bergerlaszlo
Cthulhu
0
5
0
0
W
Artemis
erpopoten
Artemis
1
0
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,903
Damage
23,148
30,523
Taken
20,854
18,298
Mitigated
13,622
4,180
Healing
9,115
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
Danmr56
Hera
11,431
4,241
0
1,045
5,630
2,265
962
1,396
3,997
43,730
0
L
Ishtar
Lenier
Ishtar
6,973
3,873
0
2,667
9,061
3,859
0
5,188
3,873
0
29,387
W
Ymir
MFDDR
Ymir
4,201
1,196
2,871
2,927
9,717
9,130
261
1,949
7,473
13,971
0
L
Bakasura
Szilard5210
Bakasura
2,320
1,173
0
1,401
8,411
4,661
0
4,533
3,878
0
10,715
L
Cthulhu
bergerlaszlo
Cthulhu
4,610
645
0
112
13,051
9,778
0
5,943
7,108
15,189
0
W
Artemis
erpopoten
Artemis
7,516
4,183
0
2,272
5,507
2,227
857
1,283
4,064
0
27,535

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,876
Gold Earned
24,283
95
Minions Killed
130
0
Camps Cleared
0
484,294
Distance Traveled
481,647
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
8,218
913
81
9
0
165,881
0
L
Ishtar
6,103
678
43
5
0
166,148
2
W
Ymir
8,801
978
17
2
0
149,520
0
L
Bakasura
5,887
654
30
3
0
160,492
1
L
Cthulhu
5,886
654
22
2
0
157,654
1
W
Artemis
7,264
807
32
4
0
166,246
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role