Player Matchup

Janus
Janus
AdjusT Ruthless
Janus
Level 101
God Stats
1W - 4L
1,215 SR
Queue Stats
194W - 187L
1,276 Elo+
Solo
Thor
Thor
BigB2Hammah
Thor
Level 26
God Stats
3W - 4L
1,419 SR
Queue Stats
9W - 22L
1,181 Elo+
Party 1
Anhur
Anhur
Hust1e_4K
Anhur
Level 16
God Stats
0W - 2L
1,252 SR
Queue Stats
2W - 17L
1,030 Elo+
Party 1
Baron Samedi
Baron Samedi
SPIDERSLOTH808
Baron Samedi
Level 45
God Stats
2W - 3L
1,083 SR
Queue Stats
15W - 45L
1,103 Elo+
Party 1
Chernobog
Chernobog
Trix8086945
Chernobog
Level 9
God Stats
1W - 5L
1,356 SR
Queue Stats
2W - 20L
1,084 Elo+
Party 1
Team Averages
Level 39
1,265 SR
1,135 Elo+

VS

Team Averages
Level 88
1,353 SR
1,304 Elo+
Thanatos
Thanatos
JuanDanieldaniel
Thanatos
Level 83
God Stats
8W - 5L
1,477 SR
Queue Stats
119W - 140L
1,344 Elo+
Solo
Mulan
Mulan
Miidnight_Mooon
Mulan
Level 68
God Stats
2W - 2L
1,176 SR
Queue Stats
30W - 45L
1,320 Elo+
Solo
Bacchus
Bacchus
Shady_Horizon
Bacchus
Level 156
God Stats
14W - 20L
1,354 SR
Queue Stats
86W - 125L
1,265 Elo+
Solo
Izanami
Izanami
Th3yLuvL3xx_
Izanami
Level 39
God Stats
3W - 1L
1,276 SR
Queue Stats
27W - 46L
1,201 Elo+
Solo
Persephone
Persephone
courrtneey
Persephone
Level 92
God Stats
82W - 80L
1,480 SR
Queue Stats
301W - 306L
1,390 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 1 / 3
8,253
306
5,237
5,080
1,573
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
2 / 9 / 2
9,872
366
7,303
22,630
8,791
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anhur
Hust1e_4K
Anhur
15
1 / 13 / 1
9,393
348
6,244
23,728
9,125
Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Baron Samedi
SPIDERSLOTH808
Baron Samedi
19
7 / 3 / 4
12,467
462
20,606
25,103
14,094
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mystical Earring

Mystical Earring

+15
Mp 5

Chernobog
Trix8086945
Chernobog
17
4 / 9 / 3
11,372
421
11,959
22,501
9,965
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 1 / 14
15,176
562
15,325
22,125
12,986
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
10 / 4 / 6
15,176
562
22,674
31,979
36,598
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bacchus
16
2 / 9 / 9
12,517
464
10,034
34,623
52,302
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Izanami
Th3yLuvL3xx_
Izanami
20
9 / 1 / 4
14,723
545
16,254
19,156
8,492
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Persephone
courrtneey
Persephone
20
8 / 2 / 4
15,312
567
21,257
16,627
7,717
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
72
16
Kills
35
35
Deaths
17
13
Assists
37
Player
Kills
Deaths
Assists
KDA
L
2
1
3
3.5
L
2
9
2
0.33
L
Anhur
Hust1e_4K
Anhur
1
13
1
0.12
W
6
1
14
13
W
10
4
6
3.25
L
Baron Samedi
SPIDERSLOTH808
Baron Samedi
7
3
4
3
W
Bacchus
2
9
9
0.72
W
Izanami
Th3yLuvL3xx_
Izanami
9
1
4
11
L
Chernobog
Trix8086945
Chernobog
4
9
3
0.61
W
Persephone
courrtneey
Persephone
8
2
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,349
Damage
85,544
99,042
Taken
124,510
43,548
Mitigated
118,095
14,416
Healing
57,129
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,237
375
0
1,133
5,080
1,573
0
1,958
3,122
26,042
0
L
7,303
1,062
0
75
22,630
8,791
48
7,215
15,053
0
45,459
L
Anhur
Hust1e_4K
Anhur
6,244
4,865
0
252
23,728
9,125
120
6,249
17,172
0
35,893
W
15,325
2,868
0
28,629
22,125
12,986
368
5,176
16,949
0
164,766
W
22,674
2,971
0
9,297
31,979
36,598
2,935
5,798
26,181
530
90,119
L
Baron Samedi
SPIDERSLOTH808
Baron Samedi
20,606
1,205
802
11,891
25,103
14,094
0
9,726
15,181
87,147
0
W
Bacchus
10,034
493
1,417
4,884
34,623
52,302
0
7,474
27,149
34,980
0
W
Izanami
Th3yLuvL3xx_
Izanami
16,254
9,925
0
7,208
19,156
8,492
10,008
8,027
11,129
0
120,143
L
Chernobog
Trix8086945
Chernobog
11,959
6,246
0
263
22,501
9,965
0
5,719
16,693
8
45,828
W
Persephone
courrtneey
Persephone
21,257
1,072
128
5,566
16,627
7,717
3,178
5,863
10,762
117,401
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,357
Gold Earned
72,904
319
Minions Killed
685
0
Camps Cleared
0
1,926,000
Distance Traveled
2,505,732
2
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
8,253
306
39
1
0
197,631
0
L
Thor
9,872
366
60
2
0
403,887
0
L
Anhur
9,393
348
70
3
0
374,206
0
W
Thanatos
15,176
562
209
8
0
531,726
6
W
Mulan
15,176
562
116
4
0
498,036
5
L
Baron Samedi
12,467
462
85
3
0
500,824
1
W
Bacchus
12,517
464
27
1
0
516,354
5
W
Izanami
14,723
545
168
6
0
497,245
0
L
Chernobog
11,372
421
65
2
0
449,452
1
W
Persephone
15,312
567
165
6
0
462,371
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role