Player Matchup

Guan Yu
Guan Yu
 
Guan Yu
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
 
Anhur
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
SydraToR
Chang'e
Level 96
God Stats
1W - 3L
1,457 SR
Queue Stats
463W - 491L
1,512 Elo+
Solo
Arachne
Arachne
Tarek7ny
Arachne
Level 95
God Stats
15W - 23L
1,474 SR
Queue Stats
305W - 325L
1,487 Elo+
Solo
Ishtar
Ishtar
YouTubeChemoney
Ishtar
Level 153
God Stats
5W - 10L
1,453 SR
Queue Stats
665W - 688L
1,464 Elo+
Solo
Team Averages
Level 124
1,477 SR
1,493 Elo+

VS

Team Averages
Level 114
1,571 SR
1,488 Elo+
Cerberus
Cerberus
Ananero
Cerberus
Level 146
God Stats
6W - 7L
1,581 SR
Queue Stats
370W - 402L
1,447 Elo+
Solo
Charybdis
Charybdis
Barth1la
Charybdis
Level 109
God Stats
10W - 8L
1,569 SR
Queue Stats
236W - 236L
1,533 Elo+
Solo
Sylvanus
Sylvanus
HESSAN_ALREMAS
Sylvanus
Level 153
God Stats
34W - 24L
1,575 SR
Queue Stats
229W - 205L
1,454 Elo+
Solo
Ne Zha
Ne Zha
Jager_Heksen
Ne Zha
Level 69
God Stats
3W - 3L
1,544 SR
Queue Stats
97W - 111L
1,409 Elo+
Solo
Janus
Janus
RUSSIAN_PROJECT0
Janus
Level 95
God Stats
2W - 1L
1,587 SR
Queue Stats
31W - 23L
1,595 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
17
1 / 0 / 0
9,577
599
5,450
12,094
10,038
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Anhur
 
Anhur
12
0 / 4 / 0
7,232
452
4,252
15,160
3,780
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chang'e
SydraToR
Chang'e
11
0 / 3 / 0
6,911
432
4,897
15,381
7,202
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
Tarek7ny
Arachne
12
2 / 3 / 0
7,448
466
2,597
16,342
5,857
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
0 / 0 / 2
8,545
534
4,121
9,595
3,047
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Ananero
Cerberus
13
2 / 0 / 3
8,156
510
10,586
11,026
6,973
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Charybdis
Barth1la
Charybdis
16
6 / 0 / 2
9,683
605
12,397
11,467
4,677
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sylvanus
16
0 / 0 / 0
9,438
590
5,725
8,973
5,365
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ne Zha
14
1 / 2 / 3
8,104
507
4,578
10,590
3,862
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

14
1 / 1 / 0
8,152
510
6,761
6,403
2,463
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
18
3
Kills
10
10
Deaths
3
2
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
 
Guan Yu
1
0
0
1
L
Anhur
 
Anhur
0
4
0
0
W
Cerberus
Ananero
Cerberus
2
0
3
3.5
W
Charybdis
Barth1la
Charybdis
6
0
2
7
W
Sylvanus
0
0
0
0
W
Ne Zha
1
2
3
1.25
W
1
1
0
1
L
Chang'e
SydraToR
Chang'e
0
3
0
0
L
Arachne
Tarek7ny
Arachne
2
3
0
0.67
L
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,317
Damage
40,047
68,572
Taken
48,459
29,924
Mitigated
23,340
27,834
Healing
22,994
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
 
Guan Yu
5,450
791
0
7,118
12,094
10,038
0
4,956
7,138
0
91,073
L
Anhur
 
Anhur
4,252
3,077
0
4,880
15,160
3,780
0
3,337
11,823
0
54,766
W
Cerberus
Ananero
Cerberus
10,586
361
0
4,851
11,026
6,973
0
1,592
9,434
42,979
6,336
W
Charybdis
Barth1la
Charybdis
12,397
6,554
0
9,271
11,467
4,677
845
1,792
9,675
0
86,820
W
Sylvanus
5,725
2,986
360
6,301
8,973
5,365
0
336
8,637
75,944
14,917
W
Ne Zha
4,578
922
0
1,711
10,590
3,862
451
361
10,229
0
68,830
W
6,761
110
0
500
6,403
2,463
0
771
5,632
68,908
0
L
Chang'e
SydraToR
Chang'e
4,897
376
1,480
4,507
15,381
7,202
0
5,411
9,970
45,469
1,138
L
Arachne
Tarek7ny
Arachne
2,597
1,675
199
2,906
16,342
5,857
0
3,051
13,291
0
61,428
L
4,121
2,238
0
6,744
9,595
3,047
0
5,069
4,526
0
75,844

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,713
Gold Earned
43,533
564
Minions Killed
678
0
Camps Cleared
0
1,599,174
Distance Traveled
1,507,903
23
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
9,577
599
178
11
0
373,191
7
L
Anhur
7,232
452
88
6
0
273,420
4
W
Cerberus
8,156
510
99
6
0
316,634
3
W
Charybdis
9,683
605
147
9
0
276,224
2
W
Sylvanus
9,438
590
182
11
0
245,556
5
W
Ne Zha
8,104
507
115
7
0
356,390
5
W
Janus
8,152
510
135
8
0
313,099
4
L
Chang'e
6,911
432
49
3
0
306,171
2
L
Arachne
7,448
466
99
6
0
349,191
2
L
Ishtar
8,545
534
150
9
0
297,201
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role