Player Matchup

Geb
Geb
Aermis
Geb
Level 126
God Stats
4W - 2L
1,608 SR
Queue Stats
37W - 43L
1,503 Elo+
Party 1
Yu Huang
Yu Huang
TheBukkie
Yu Huang
Level 102
God Stats
1W - 0L
1,508 SR
Queue Stats
32W - 31L
1,540 Elo+
Party 1
Medusa
Medusa
kamakaziikaz
Medusa
Level 113
God Stats
2W - 3L
1,628 SR
Queue Stats
35W - 38L
1,515 Elo+
Party 1
Team Averages
Level 114
1,581 SR
1,519 Elo+

VS

Team Averages
Level 39
1,493 SR
1,576 Elo+
Cthulhu
Cthulhu
Managoro
Cthulhu
Level 36
God Stats
0W - 1L
1,322 SR
Queue Stats
1W - 1L
1,708 Elo+
Party 2
Neith
Neith
QPhyrexia
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Hel
Hel
ZoZuThePunisher
Hel
Level 79
God Stats
1W - 2L
1,656 SR
Queue Stats
5W - 7L
1,519 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
Aermis
Geb
15
2 / 2 / 8
9,864
822
8,995
18,149
24,320
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Yu Huang
TheBukkie
Yu Huang
15
2 / 0 / 8
9,392
783
12,794
6,069
2,971
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
16
6 / 0 / 3
9,961
830
16,148
9,825
5,014
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Managoro
Cthulhu
13
1 / 2 / 1
8,534
711
8,095
19,518
23,231
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Neith
QPhyrexia
Neith
13
1 / 3 / 0
7,676
640
7,077
11,521
5,276
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 5 / 0
7,088
591
3,124
12,173
5,967
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
3
10
Kills
2
2
Deaths
10
19
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Geb
Aermis
Geb
2
2
8
3
L
Cthulhu
Managoro
Cthulhu
1
2
1
0.75
L
Neith
QPhyrexia
Neith
1
3
0
0.33
W
Yu Huang
TheBukkie
Yu Huang
2
0
8
6
L
0
5
0
0
W
Medusa
6
0
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,937
Damage
18,296
34,043
Taken
43,212
32,305
Mitigated
34,474
8,158
Healing
10,360
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
Aermis
Geb
8,995
1,234
0
4,406
18,149
24,320
134
6,694
11,455
21,203
0
L
Cthulhu
Managoro
Cthulhu
8,095
1,223
516
1,832
19,518
23,231
0
7,053
11,977
21,304
0
L
Neith
QPhyrexia
Neith
7,077
4,977
0
380
11,521
5,276
0
6,822
4,461
0
17,037
W
Yu Huang
TheBukkie
Yu Huang
12,794
1,620
165
1,298
6,069
2,971
663
1,703
4,366
40,451
0
L
3,124
429
4,181
3,451
12,173
5,967
0
6,946
4,965
19,496
0
W
Medusa
16,148
8,076
0
2,289
9,825
5,014
2,156
2,904
6,921
0
71,986

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,217
Gold Earned
23,298
168
Minions Killed
98
0
Camps Cleared
0
665,719
Distance Traveled
629,777
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
9,864
822
14
1
0
230,986
3
L
Cthulhu
8,534
711
38
3
0
227,481
1
L
Neith
7,676
640
21
2
0
198,972
1
W
Yu Huang
9,392
783
63
5
0
221,256
1
L
Hel
7,088
591
39
3
0
203,324
4
W
Medusa
9,961
830
91
8
0
213,477
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role