Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
Kaladin1776
He Bo
Level 141
God Stats
17W - 26L
1,436 SR
Queue Stats
709W - 826L
1,467 Elo+
Party 3
Chiron
Chiron
TenOzMouse0822
Chiron
Level 146
God Stats
1W - 3L
1,588 SR
Queue Stats
357W - 462L
1,456 Elo+
Party 3
Gilgamesh
Gilgamesh
nikww99
Gilgamesh
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 37L
1,532 Elo+
Party 1
Kuzenbo
Kuzenbo
ntfbuckshot
Kuzenbo
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
244W - 250L
1,481 Elo+
Party 1
Team Averages
Level 138
1,505 SR
1,487 Elo+

VS

Team Averages
Level 123
1,519 SR
1,513 Elo+
Odin
Odin
 
Odin
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
HHenshin
Hercules
Level 125
God Stats
6W - 7L
1,496 SR
Queue Stats
702W - 752L
1,514 Elo+
Solo
Zeus
Zeus
LadyRenegade
Zeus
Level 133
God Stats
16W - 14L
1,508 SR
Queue Stats
494W - 477L
1,501 Elo+
Party 2
Chronos
Chronos
NikTamair97
Chronos
Level 139
God Stats
3W - 1L
1,594 SR
Queue Stats
554W - 521L
1,502 Elo+
Party 2
Loki
Loki
NotNicknamee
Loki
Level 63
God Stats
3W - 5L
1,499 SR
Queue Stats
100W - 95L
1,549 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
12
1 / 2 / 1
7,067
471
4,161
12,927
4,895
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

13
3 / 0 / 0
7,903
527
6,304
5,684
2,075
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
1 / 0 / 0
7,647
510
5,244
6,967
2,849
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
nikww99
Gilgamesh
11
0 / 4 / 0
6,761
451
5,764
15,198
12,101
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Short Bow

Short Bow

+15%
Attack Speed

Kuzenbo
ntfbuckshot
Kuzenbo
10
0 / 2 / 4
6,782
452
4,250
11,447
12,122
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
12
1 / 0 / 4
7,380
492
5,717
7,875
5,240
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hercules
HHenshin
Hercules
14
2 / 0 / 1
8,543
570
8,486
9,709
7,564
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

11
1 / 2 / 1
7,014
468
3,772
6,168
2,659
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos
NikTamair97
Chronos
13
0 / 1 / 1
7,618
508
6,436
9,930
4,106
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

12
4 / 2 / 1
7,688
513
6,156
10,588
4,277
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
16
5
Kills
8
8
Deaths
5
5
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
 
Ao Kuang
1
2
1
0.75
W
Odin
 
Odin
1
0
4
3
W
Hercules
HHenshin
Hercules
2
0
1
2.5
L
3
0
0
3
W
1
2
1
0.75
W
Chronos
NikTamair97
Chronos
0
1
1
0.5
W
4
2
1
2.25
L
1
0
0
1
L
Gilgamesh
nikww99
Gilgamesh
0
4
0
0
L
Kuzenbo
ntfbuckshot
Kuzenbo
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,723
Damage
30,567
52,223
Taken
44,270
34,042
Mitigated
23,846
15,409
Healing
14,159
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
 
Ao Kuang
4,161
793
0
4,909
12,927
4,895
0
2,145
10,782
53,039
0
W
Odin
 
Odin
5,717
1,282
0
820
7,875
5,240
0
3,750
4,125
0
41,152
W
Hercules
HHenshin
Hercules
8,486
2,757
0
4,324
9,709
7,564
672
421
9,288
0
62,806
L
6,304
267
0
250
5,684
2,075
786
1,351
4,282
59,942
0
W
3,772
437
0
655
6,168
2,659
132
4,127
2,041
49,315
0
W
Chronos
NikTamair97
Chronos
6,436
1,671
0
5,197
9,930
4,106
0
2,311
7,619
59,272
0
W
6,156
1,410
0
3,163
10,588
4,277
0
4,762
5,826
0
54,898
L
5,244
1,586
553
2,902
6,967
2,849
0
3,409
3,558
0
65,991
L
Gilgamesh
nikww99
Gilgamesh
5,764
2,190
0
4,659
15,198
12,101
0
0
14,322
0
40,649
L
Kuzenbo
ntfbuckshot
Kuzenbo
4,250
1,649
0
2,136
11,447
12,122
0
3,303
8,144
18,632
1,648

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,160
Gold Earned
38,243
440
Minions Killed
459
0
Camps Cleared
0
1,397,685
Distance Traveled
1,461,303
16
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
7,067
471
82
5
0
317,462
5
W
Odin
7,380
492
93
6
0
301,627
7
W
Hercules
8,543
570
109
7
0
269,352
6
L
He Bo
7,903
527
124
8
0
303,210
3
W
Zeus
7,014
468
86
6
0
275,209
11
W
Chronos
7,618
508
102
7
0
274,750
5
W
Loki
7,688
513
69
5
0
340,365
3
L
Chiron
7,647
510
125
8
0
278,065
5
L
Gilgamesh
6,761
451
72
5
0
214,159
3
L
Kuzenbo
6,782
452
37
2
0
284,789
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role