Player Matchup

Medusa
Medusa
FantomTaint2323
Medusa
Level 50
God Stats
8W - 15L
1,400 SR
Queue Stats
40W - 49L
1,432 Elo+
Party 3
Maui
Maui
Frootix
Maui
Level 20
God Stats
13W - 14L
1,521 SR
Queue Stats
37W - 40L
1,452 Elo+
Party 3
Janus
Janus
OBackspace
Janus
Level 105
God Stats
45W - 48L
1,515 SR
Queue Stats
356W - 400L
1,471 Elo+
Solo
Baron Samedi
Baron Samedi
Str8KushBlazin
Baron Samedi
Level 113
God Stats
7W - 4L
1,663 SR
Queue Stats
86W - 91L
1,416 Elo+
Party 2
Shiva
Shiva
wpnt
Shiva
Level 7
God Stats
1W - 0L
1,706 SR
Queue Stats
1W - 2L
1,263 Elo+
Party 2
Team Averages
Level 59
1,561 SR
1,407 Elo+

VS

Team Averages
Level 35
1,534 SR
1,375 Elo+
Izanami
Izanami
 
Izanami
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Rev Trev3631
Ymir
Level 79
God Stats
13W - 5L
1,658 SR
Queue Stats
85W - 88L
1,451 Elo+
Party 1
Hachiman
Hachiman
SirrMag
Hachiman
Level 28
God Stats
12W - 8L
1,743 SR
Queue Stats
93W - 102L
1,431 Elo+
Party 1
Bastet
Bastet
Soulsista
Bastet
Level 26
God Stats
0W - 2L
1,269 SR
Queue Stats
0W - 5L
1,123 Elo+
Solo
Bacchus
Bacchus
YuuSoCreepR
Bacchus
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,370 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 0 / 7
8,200
745
8,852
6,481
3,309
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Maui
Frootix
Maui
14
1 / 1 / 8
8,383
762
7,462
13,772
17,633
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Janus
16
5 / 0 / 3
8,755
796
11,413
7,230
3,508
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Baron Samedi
Str8KushBlazin
Baron Samedi
14
1 / 0 / 8
7,737
703
7,943
6,409
3,471
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Shiva
wpnt
Shiva
13
2 / 1 / 6
8,004
728
4,103
10,324
10,635
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
14
0 / 0 / 1
7,605
691
4,217
7,825
3,543
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
2 / 2 / 0
7,931
721
5,715
13,173
11,635
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hachiman
SirrMag
Hachiman
13
0 / 3 / 1
7,032
639
6,386
10,303
4,431
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bastet
Soulsista
Bastet
12
0 / 2 / 0
6,671
606
2,599
5,699
2,854
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Bacchus
YuuSoCreepR
Bacchus
12
0 / 4 / 0
7,178
653
2,312
12,870
12,282
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
4
11
Kills
2
2
Deaths
11
32
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
0
0
1
0.5
W
2
0
7
5.5
W
Maui
Frootix
Maui
1
1
8
5
W
Janus
5
0
3
6.5
L
2
2
0
1
L
Hachiman
SirrMag
Hachiman
0
3
1
0.17
L
Bastet
Soulsista
Bastet
0
2
0
0
W
Baron Samedi
Str8KushBlazin
Baron Samedi
1
0
8
5
L
Bacchus
YuuSoCreepR
Bacchus
0
4
0
0
W
Shiva
wpnt
Shiva
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,773
Damage
21,229
44,216
Taken
49,870
38,556
Mitigated
34,745
14,008
Healing
8,345
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
4,217
1,855
0
2,879
7,825
3,543
0
3,857
3,968
0
33,024
W
8,852
5,745
0
2,129
6,481
3,309
1,249
1,007
5,474
0
35,430
W
Maui
Frootix
Maui
7,462
1,740
0
2,289
13,772
17,633
429
2,271
11,501
15,037
0
W
Janus
11,413
1,021
249
695
7,230
3,508
315
1,967
5,263
40,131
0
L
5,715
1,300
0
1,394
13,173
11,635
0
6,100
7,060
17,575
0
L
Hachiman
SirrMag
Hachiman
6,386
3,820
0
2,505
10,303
4,431
0
5,595
4,708
0
26,827
L
Bastet
Soulsista
Bastet
2,599
320
0
263
5,699
2,854
0
3,621
2,078
0
8,447
W
Baron Samedi
Str8KushBlazin
Baron Samedi
7,943
1,150
2,602
3,467
6,409
3,471
790
1,143
5,266
29,602
0
L
Bacchus
YuuSoCreepR
Bacchus
2,312
513
0
1,304
12,870
12,282
0
7,632
5,238
7,319
0
W
Shiva
wpnt
Shiva
4,103
966
881
1,696
10,324
10,635
368
1,639
8,685
0
11,672

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,079
Gold Earned
36,417
194
Minions Killed
140
0
Camps Cleared
0
1,086,551
Distance Traveled
1,006,167
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,605
691
61
6
0
211,952
1
W
Medusa
8,200
745
51
5
0
211,632
1
W
Maui
8,383
762
19
2
0
235,923
0
W
Janus
8,755
796
65
6
0
242,546
2
L
Ymir
7,931
721
23
2
0
192,988
0
L
Hachiman
7,032
639
32
3
0
204,505
2
L
Bastet
6,671
606
15
1
0
225,174
0
W
Baron Samedi
7,737
703
42
4
0
205,832
0
L
Bacchus
7,178
653
9
1
0
171,548
0
W
Shiva
8,004
728
17
2
0
190,618
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role