Player Matchup

Discordia
Discordia
BERGHKNIGHT
Discordia
Level 43
God Stats
3W - 0L
1,811 SR
Queue Stats
194W - 132L
1,647 Elo+
Party 2
Baron Samedi
Baron Samedi
Cooljay87
Baron Samedi
Level 58
God Stats
29W - 16L
1,629 SR
Queue Stats
353W - 186L
1,644 Elo+
Party 2
Cerberus
Cerberus
FLINTGIVEN
Cerberus
Level 159
God Stats
5W - 0L
1,663 SR
Queue Stats
921W - 321L
1,678 Elo+
Party 2
King Arthur
King Arthur
SWAMPNUTZZ
King Arthur
Level 84
God Stats
3W - 3L
1,465 SR
Queue Stats
731W - 532L
1,612 Elo+
Party 2
Xbalanque
Xbalanque
ezmny20
Xbalanque
Level 160
God Stats
141W - 96L
1,686 SR
Queue Stats
1,051W - 869L
1,628 Elo+
Party 2
Team Averages
Level 101
1,651 SR
1,642 Elo+

VS

Team Averages
Level 60
1,533 SR
1,472 Elo+
Ganesha
Ganesha
Aquawolf55
Ganesha
Level 84
God Stats
63W - 47L
1,523 SR
Queue Stats
429W - 430L
1,522 Elo+
Solo
Nemesis
Nemesis
Cute Yuzuchi
Nemesis
Level 46
God Stats
33W - 33L
1,516 SR
Queue Stats
63W - 76L
1,454 Elo+
Solo
Osiris
Osiris
GOLD DORITO
Osiris
Level 61
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 7L
1,466 Elo+
Party 1
Nu Wa
Nu Wa
Justin4539
Nu Wa
Level 44
God Stats
107W - 108L
1,481 SR
Queue Stats
120W - 140L
1,421 Elo+
Solo
Kukulkan
Kukulkan
LORD SHOCKATINE
Kukulkan
Level 65
God Stats
4W - 3L
1,644 SR
Queue Stats
7W - 12L
1,497 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
BERGHKNIGHT
Discordia
20
1 / 5 / 11
13,585
970
10,981
18,187
7,773
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
Cooljay87
Baron Samedi
20
1 / 3 / 15
13,720
980
16,644
14,956
7,827
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
FLINTGIVEN
Cerberus
20
10 / 1 / 23
18,082
1,292
26,348
28,832
53,433
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

King Arthur
SWAMPNUTZZ
King Arthur
20
7 / 1 / 13
14,867
1,062
23,989
30,818
41,748
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Xbalanque
ezmny20
Xbalanque
20
17 / 2 / 15
17,604
1,257
53,124
16,909
7,417
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

174

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Aquawolf55
Ganesha
20
0 / 6 / 11
16,081
1,149
13,037
35,568
50,166
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Nemesis
Cute Yuzuchi
Nemesis
17
0 / 0 / 0
11,584
827
942
2,719
865
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Osiris
19
5 / 10 / 3
15,014
1,072
22,273
37,795
27,912
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Nu Wa
19
3 / 8 / 4
13,691
978
30,517
25,987
9,338
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Kukulkan
19
4 / 12 / 3
14,467
1,033
29,333
32,832
14,333
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
33
36
Kills
12
12
Deaths
36
77
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Ganesha
Aquawolf55
Ganesha
0
6
11
0.92
W
Discordia
BERGHKNIGHT
Discordia
1
5
11
1.3
W
Baron Samedi
Cooljay87
Baron Samedi
1
3
15
2.83
L
Nemesis
Cute Yuzuchi
Nemesis
0
0
0
0
W
Cerberus
FLINTGIVEN
Cerberus
10
1
23
21.5
L
Osiris
5
10
3
0.65
L
Nu Wa
3
8
4
0.63
L
Kukulkan
4
12
3
0.46
W
King Arthur
SWAMPNUTZZ
King Arthur
7
1
13
13.5
W
Xbalanque
ezmny20
Xbalanque
17
2
15
12.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

131,086
Damage
96,102
109,702
Taken
134,901
118,198
Mitigated
102,614
27,525
Healing
2,716
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
Aquawolf55
Ganesha
13,037
1,669
0
2,130
35,568
50,166
0
15,086
20,482
34,216
0
W
Discordia
BERGHKNIGHT
Discordia
10,981
1,024
50
1,302
18,187
7,773
0
13,302
4,885
41,749
0
W
Baron Samedi
Cooljay87
Baron Samedi
16,644
196
7,369
5,805
14,956
7,827
0
10,855
4,101
33,408
0
L
Nemesis
Cute Yuzuchi
Nemesis
942
470
0
172
2,719
865
0
1,171
1,548
0
5,309
W
Cerberus
FLINTGIVEN
Cerberus
26,348
1,985
250
10,177
28,832
53,433
0
17,233
11,599
61,725
0
L
Osiris
22,273
7,630
0
0
37,795
27,912
0
11,413
26,382
0
32,646
L
Nu Wa
30,517
8,023
33
381
25,987
9,338
0
10,061
15,926
50,439
0
L
Kukulkan
29,333
2,548
0
0
32,832
14,333
0
16,520
16,312
66,732
0
W
King Arthur
SWAMPNUTZZ
King Arthur
23,989
2,994
0
1,302
30,818
41,748
0
19,946
10,872
2,597
57,567
W
Xbalanque
ezmny20
Xbalanque
53,124
15,778
0
1,270
16,909
7,417
0
11,551
5,358
0
106,305

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,858
Gold Earned
70,837
380
Minions Killed
222
8
Camps Cleared
3
1,336,914
Distance Traveled
1,151,003
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
16,081
1,149
1
0
0
279,861
1
W
Discordia
13,585
970
73
5
1
195,601
0
W
Baron Samedi
13,720
980
20
1
1
251,326
0
L
Nemesis
11,584
827
8
1
1
86,686
1
W
Cerberus
18,082
1,292
105
8
1
304,028
2
L
Osiris
15,014
1,072
42
3
1
268,407
0
L
Nu Wa
13,691
978
55
4
0
254,870
0
L
Kukulkan
14,467
1,033
116
8
1
261,179
0
W
King Arthur
14,867
1,062
62
4
0
311,768
1
W
Xbalanque
17,604
1,257
120
9
5
274,191
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role