Player Matchup

Bastet
Bastet
 
Bastet
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
LxSlayer
Kukulkan
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
272W - 290L
1,534 Elo+
Solo
Loki
Loki
kseniasmol
Loki
Level 31
God Stats
3W - 5L
1,500 SR
Queue Stats
21W - 30L
1,432 Elo+
Party 1
Team Averages
Level 62
1,500 SR
1,489 Elo+

VS

Team Averages
Level 109
1,624 SR
1,449 Elo+
Anubis
Anubis
Burgstallgeist
Anubis
Level 127
God Stats
8W - 4L
1,694 SR
Queue Stats
116W - 172L
1,373 Elo+
Solo
Izanami
Izanami
CaNiiM
Izanami
Level 69
God Stats
26W - 26L
1,635 SR
Queue Stats
297W - 349L
1,489 Elo+
Solo
Tyr
Tyr
CaptainNesquick
Tyr
Level 131
God Stats
10W - 13L
1,543 SR
Queue Stats
107W - 129L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
13
1 / 6 / 5
8,136
678
8,855
14,055
4,967
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
LxSlayer
Kukulkan
13
1 / 4 / 4
8,626
719
9,737
10,967
5,061
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
6 / 6 / 1
9,151
763
7,117
13,288
4,853
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 3 / 7
9,453
788
5,636
7,961
3,952
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Izanami
CaNiiM
Izanami
17
10 / 1 / 6
11,292
941
11,324
11,014
4,318
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
4 / 4 / 11
10,008
834
15,431
16,788
13,042
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
40
8
Kills
16
16
Deaths
8
10
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
1
6
5
0.58
W
2
3
7
1.83
W
Izanami
CaNiiM
Izanami
10
1
6
13
W
4
4
11
2.38
L
Kukulkan
LxSlayer
Kukulkan
1
4
4
0.75
L
6
6
1
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,709
Damage
32,391
38,310
Taken
35,763
14,881
Mitigated
21,312
2,029
Healing
10,677
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
8,855
2,176
120
1,409
14,055
4,967
0
1,803
12,252
0
23,586
W
5,636
72
0
2,349
7,961
3,952
508
1,593
6,314
34,419
0
W
Izanami
CaNiiM
Izanami
11,324
6,438
0
4,363
11,014
4,318
2,167
3,811
6,993
0
53,711
W
15,431
1,078
0
3,965
16,788
13,042
330
4,055
12,429
0
34,975
L
Kukulkan
LxSlayer
Kukulkan
9,737
845
0
500
10,967
5,061
0
58
10,909
38,875
0
L
7,117
1,877
0
0
13,288
4,853
0
3,808
9,480
0
23,669

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,913
Gold Earned
30,753
132
Minions Killed
179
0
Camps Cleared
0
663,883
Distance Traveled
701,234
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
8,136
678
24
2
0
228,284
1
W
Anubis
9,453
788
66
6
0
200,081
9
W
Izanami
11,292
941
84
7
0
242,384
0
W
Tyr
10,008
834
29
2
0
258,769
4
L
Kukulkan
8,626
719
74
6
0
212,756
4
L
Loki
9,151
763
34
3
0
222,843
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role