Player Matchup

Kukulkan
Kukulkan
Ceixi
Kukulkan
Level 160
God Stats
12W - 0L
1,986 SR
Queue Stats
372W - 33L
2,010 Elo+
Party 1
Hercules
Hercules
Karma AgiIe
Hercules
Level 160
God Stats
6W - 1L
1,775 SR
Queue Stats
83W - 36L
1,690 Elo+
Party 1
Ganesha
Ganesha
PleaseBeMaad
Ganesha
Level 123
God Stats
1W - 0L
1,928 SR
Queue Stats
22W - 2L
1,832 Elo+
Party 1
Charybdis
Charybdis
Woodzio
Charybdis
Level 160
God Stats
4W - 0L
1,769 SR
Queue Stats
179W - 34L
1,809 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
v Squiddyyy
Ah Muzen Cab
Level 160
God Stats
1W - 0L
1,798 SR
Queue Stats
22W - 9L
1,603 Elo+
Party 1
Team Averages
Level 153
1,851 SR
1,789 Elo+

VS

Team Averages
Level 98
1,382 SR
1,468 Elo+
Hachiman
Hachiman
ErBuN RuNnA
Hachiman
Level 43
God Stats
15W - 14L
1,450 SR
Queue Stats
71W - 75L
1,476 Elo+
Solo
Ravana
Ravana
SSG_jacques
Ravana
Level 75
God Stats
5W - 8L
1,421 SR
Queue Stats
249W - 228L
1,442 Elo+
Solo
Kumbhakarna
Kumbhakarna
gsxgv
Kumbhakarna
Level 153
God Stats
1W - 3L
1,268 SR
Queue Stats
415W - 418L
1,457 Elo+
Solo
Tiamat
Tiamat
oIAzazeLIo
Tiamat
Level 135
God Stats
0W - 2L
1,288 SR
Queue Stats
123W - 115L
1,502 Elo+
Solo
Merlin
Merlin
xVMx Zanpakuto
Merlin
Level 83
God Stats
146W - 178L
1,480 SR
Queue Stats
326W - 370L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Ceixi
Kukulkan
17
3 / 0 / 18
10,638
1,064
24,905
2,846
1,569
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hercules
Karma AgiIe
Hercules
16
3 / 1 / 19
11,051
1,105
11,680
15,629
14,867
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ganesha
PleaseBeMaad
Ganesha
17
0 / 0 / 27
11,889
1,189
6,022
13,302
17,429
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charybdis
Woodzio
Charybdis
17
13 / 0 / 11
12,040
1,204
33,949
6,992
4,149
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ah Muzen Cab
v Squiddyyy
Ah Muzen Cab
17
8 / 0 / 16
11,845
1,185
25,224
11,958
12,303
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

356

VS

Team 2 Tickets

67

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
ErBuN RuNnA
Hachiman
14
0 / 5 / 0
8,715
872
3,465
15,044
6,327
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ravana
14
0 / 6 / 1
9,128
913
8,244
31,444
22,222
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kumbhakarna
gsxgv
Kumbhakarna
14
0 / 5 / 1
9,004
900
2,442
30,992
17,014
Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Tiamat
oIAzazeLIo
Tiamat
14
0 / 9 / 0
8,899
890
4,451
20,224
11,468
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
0 / 2 / 0
9,143
914
6,299
9,839
3,566
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
2
27
Kills
0
1
Deaths
27
91
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Ceixi
Kukulkan
3
0
18
12
L
Hachiman
ErBuN RuNnA
Hachiman
0
5
0
0
W
Hercules
Karma AgiIe
Hercules
3
1
19
12.5
W
Ganesha
PleaseBeMaad
Ganesha
0
0
27
13.5
L
Ravana
0
6
1
0.08
W
Charybdis
Woodzio
Charybdis
13
0
11
18.5
L
Kumbhakarna
gsxgv
Kumbhakarna
0
5
1
0.1
L
Tiamat
oIAzazeLIo
Tiamat
0
9
0
0
W
Ah Muzen Cab
v Squiddyyy
Ah Muzen Cab
8
0
16
16
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,780
Damage
24,901
50,727
Taken
107,543
50,317
Mitigated
60,597
15,740
Healing
2,298
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Ceixi
Kukulkan
24,905
1,388
0
756
2,846
1,569
0
822
2,024
40,630
0
L
Hachiman
ErBuN RuNnA
Hachiman
3,465
1,821
0
373
15,044
6,327
0
4,922
10,122
0
11,675
W
Hercules
Karma AgiIe
Hercules
11,680
4,176
0
5,956
15,629
14,867
0
4,274
7,564
0
13,369
W
Ganesha
PleaseBeMaad
Ganesha
6,022
554
738
2,625
13,302
17,429
0
2,974
9,496
11,397
0
L
Ravana
8,244
1,930
0
1,000
31,444
22,222
0
9,035
22,261
0
19,248
W
Charybdis
Woodzio
Charybdis
33,949
19,182
0
2,702
6,992
4,149
0
2,230
4,762
0
58,238
L
Kumbhakarna
gsxgv
Kumbhakarna
2,442
132
0
433
30,992
17,014
0
8,810
22,182
12,762
0
L
Tiamat
oIAzazeLIo
Tiamat
4,451
545
0
492
20,224
11,468
0
5,143
14,992
17,939
0
W
Ah Muzen Cab
v Squiddyyy
Ah Muzen Cab
25,224
12,156
0
2,963
11,958
12,303
0
2,892
9,066
0
64,811
L
6,299
132
0
0
9,839
3,566
0
3,017
6,721
26,506
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,463
Gold Earned
44,889
205
Minions Killed
156
11
Camps Cleared
4
998,280
Distance Traveled
715,101
11
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
10,638
1,064
48
5
2
194,962
0
L
Hachiman
8,715
872
14
1
0
92,730
1
W
Hercules
11,051
1,105
7
1
0
212,309
0
W
Ganesha
11,889
1,189
0
0
0
217,064
9
L
Ravana
9,128
913
35
4
0
176,851
0
W
Charybdis
12,040
1,204
62
6
5
168,842
1
L
Kumbhakarna
9,004
900
15
2
1
141,762
0
L
Tiamat
8,899
890
30
3
1
157,501
0
W
Ah Muzen Cab
11,845
1,185
88
9
4
205,103
1
L
Merlin
9,143
914
62
6
2
146,257
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role