Player Matchup

Eset
Eset
 
Eset
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
 
Khepri
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Ravens7900
Neith
Level 160
God Stats
17W - 14L
1,625 SR
Queue Stats
494W - 480L
1,504 Elo+
Solo
Agni
Agni
XxDeMoN_DeMoNxX
Agni
Level 126
God Stats
3W - 3L
1,726 SR
Queue Stats
449W - 458L
1,342 Elo+
Party 1
Ao Kuang
Ao Kuang
josejolvin
Ao Kuang
Level 110
God Stats
0W - 4L
1,201 SR
Queue Stats
473W - 508L
1,339 Elo+
Party 1
Team Averages
Level 143
1,510 SR
1,437 Elo+

VS

Team Averages
Level 123
1,611 SR
1,469 Elo+
Thor
Thor
FunkJean
Thor
Level 159
God Stats
3W - 6L
1,388 SR
Queue Stats
293W - 331L
1,489 Elo+
Solo
Eset
Eset
Godly Jaffa
Eset
Level 129
God Stats
2W - 0L
1,792 SR
Queue Stats
190W - 189L
1,511 Elo+
Solo
Hachiman
Hachiman
IWannaBeMade
Hachiman
Level 146
God Stats
2W - 0L
1,729 SR
Queue Stats
179W - 189L
1,388 Elo+
Solo
Ne Zha
Ne Zha
bear1ben
Ne Zha
Level 107
God Stats
2W - 1L
1,422 SR
Queue Stats
279W - 254L
1,554 Elo+
Solo
Khepri
Khepri
juanhonda4
Khepri
Level 72
God Stats
7W - 6L
1,723 SR
Queue Stats
230W - 272L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
17
1 / 2 / 0
10,668
508
10,118
7,302
3,038
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Khepri
 
Khepri
15
1 / 5 / 1
9,248
440
5,024
19,843
12,269
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Neith
15
1 / 2 / 1
9,877
470
8,258
11,317
6,013
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

15
3 / 6 / 2
9,555
455
16,770
12,841
4,714
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Ao Kuang
josejolvin
Ao Kuang
14
2 / 8 / 2
8,662
412
11,144
20,141
7,480
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
18
4 / 2 / 1
11,677
556
11,338
20,005
11,238
Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

19
1 / 1 / 3
11,399
543
5,179
12,891
5,456
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hachiman
IWannaBeMade
Hachiman
16
2 / 3 / 9
10,160
484
8,657
18,310
7,854
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ne Zha
bear1ben
Ne Zha
19
10 / 0 / 5
12,174
580
11,589
18,054
9,240
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Khepri
juanhonda4
Khepri
15
6 / 2 / 8
10,399
495
8,114
16,028
19,650
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
49
8
Kills
23
23
Deaths
8
6
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Eset
 
Eset
1
2
0
0.5
L
Khepri
 
Khepri
1
5
1
0.3
W
Thor
4
2
1
2.25
W
1
1
3
2.5
W
Hachiman
IWannaBeMade
Hachiman
2
3
9
2.17
L
Neith
1
2
1
0.75
L
3
6
2
0.67
W
Ne Zha
bear1ben
Ne Zha
10
0
5
12.5
L
Ao Kuang
josejolvin
Ao Kuang
2
8
2
0.38
W
Khepri
juanhonda4
Khepri
6
2
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,314
Damage
44,877
71,444
Taken
85,288
33,514
Mitigated
53,438
19,759
Healing
26,268
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
 
Eset
10,118
309
0
1,426
7,302
3,038
210
2,250
5,052
90,153
0
L
Khepri
 
Khepri
5,024
1,620
0
5,106
19,843
12,269
0
2,250
17,593
56,409
17,249
W
Thor
11,338
2,564
0
3,703
20,005
11,238
1,433
4,855
15,150
0
102,415
W
5,179
403
0
2,939
12,891
5,456
0
7,254
5,145
122,446
0
W
Hachiman
IWannaBeMade
Hachiman
8,657
5,219
0
9,081
18,310
7,854
0
14,888
3,380
0
72,100
L
Neith
8,258
3,390
0
5,803
11,317
6,013
798
356
10,961
0
71,782
L
16,770
1,693
0
3,222
12,841
4,714
592
2,285
10,556
77,184
0
W
Ne Zha
bear1ben
Ne Zha
11,589
4,386
0
5,479
18,054
9,240
191
3,935
14,019
0
114,337
L
Ao Kuang
josejolvin
Ao Kuang
11,144
3,522
0
4,202
20,141
7,480
272
6,152
13,989
47,085
2,621
W
Khepri
juanhonda4
Khepri
8,114
2,496
1,141
3,925
16,028
19,650
0
11,078
4,878
29,740
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,010
Gold Earned
55,809
574
Minions Killed
685
0
Camps Cleared
0
1,822,077
Distance Traveled
2,074,206
28
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
10,668
508
181
9
0
389,532
13
L
Khepri
9,248
440
111
5
0
383,490
2
W
Thor
11,677
556
169
8
0
391,048
7
W
Eset
11,399
543
223
11
0
434,591
9
W
Hachiman
10,160
484
116
6
0
349,691
2
L
Neith
9,877
470
125
6
0
300,638
7
L
Agni
9,555
455
102
5
0
373,925
5
W
Ne Zha
12,174
580
144
7
0
482,397
5
L
Ao Kuang
8,662
412
55
3
0
374,492
1
W
Khepri
10,399
495
33
2
0
416,479
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role