Player Matchup

Tyr
Tyr
Arklegend88
Tyr
Level 129
God Stats
11W - 9L
1,532 SR
Queue Stats
357W - 307L
1,593 Elo+
Solo
Zeus
Zeus
FireSnakeTK
Zeus
Level 27
God Stats
2W - 5L
1,557 SR
Queue Stats
45W - 87L
1,197 Elo+
Party 1
Nemesis
Nemesis
IchDripDichWeg
Nemesis
Level 51
God Stats
1W - 1L
1,736 SR
Queue Stats
72W - 125L
1,262 Elo+
Party 1
Mulan
Mulan
MADDMARKSMAN
Mulan
Level 132
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 26L
1,529 Elo+
Solo
Ishtar
Ishtar
Rafi0045
Ishtar
Level 48
God Stats
0W - 2L
1,500 SR
Queue Stats
28W - 28L
1,424 Elo+
Solo
Team Averages
Level 77
1,565 SR
1,401 Elo+

VS

Team Averages
Level 101
1,505 SR
1,433 Elo+
Medusa
Medusa
Anow-_-
Medusa
Level 128
God Stats
1W - 1L
1,434 SR
Queue Stats
82W - 82L
1,504 Elo+
Solo
Artio
Artio
DeCardo12
Artio
Level 101
God Stats
2W - 0L
1,723 SR
Queue Stats
15W - 14L
1,403 Elo+
Solo
Guan Yu
Guan Yu
Garcixegea8
Guan Yu
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 32L
1,463 Elo+
Solo
Danzaburou
Danzaburou
scorpio0111
Danzaburou
Level 67
God Stats
99W - 100L
1,443 SR
Queue Stats
196W - 203L
1,384 Elo+
Solo
Ullr
Ullr
sugerdaddy246
Ullr
Level 123
God Stats
53W - 74L
1,423 SR
Queue Stats
367W - 387L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
9 / 5 / 3
13,971
582
21,764
33,741
43,977
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

15
1 / 6 / 1
9,944
414
7,760
15,297
5,508
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

16
0 / 7 / 1
10,417
434
10,924
27,389
10,402
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
4 / 3 / 2
12,927
539
19,188
27,432
26,453
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ishtar
Rafi0045
Ishtar
15
1 / 11 / 4
9,840
410
9,062
25,063
7,896
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Anow-_-
Medusa
20
15 / 5 / 6
15,007
625
34,182
27,293
14,662
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Artio
DeCardo12
Artio
15
4 / 2 / 9
11,376
474
8,622
22,231
28,275
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Guan Yu
Garcixegea8
Guan Yu
17
1 / 1 / 6
11,593
483
19,434
19,305
29,530
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Danzaburou
scorpio0111
Danzaburou
19
6 / 2 / 0
13,054
544
13,270
19,146
10,795
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
5 / 5 / 2
11,886
495
11,327
22,805
10,472
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
54
15
Kills
31
32
Deaths
15
11
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Medusa
Anow-_-
Medusa
15
5
6
3.6
L
9
5
3
2.1
W
Artio
DeCardo12
Artio
4
2
9
4.25
L
1
6
1
0.25
W
Guan Yu
Garcixegea8
Guan Yu
1
1
6
4
L
0
7
1
0.07
L
4
3
2
1.67
L
Ishtar
Rafi0045
Ishtar
1
11
4
0.27
W
Danzaburou
scorpio0111
Danzaburou
6
2
0
3
W
5
5
2
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,698
Damage
86,835
128,922
Taken
110,780
94,236
Mitigated
93,734
34,885
Healing
43,303
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Anow-_-
Medusa
34,182
20,844
0
13,375
27,293
14,662
2,272
1,988
25,305
0
151,401
L
21,764
5,215
535
10,957
33,741
43,977
0
2,214
31,145
829
76,840
W
Artio
DeCardo12
Artio
8,622
1,896
1,150
5,459
22,231
28,275
0
2,949
19,282
29,220
0
L
7,760
2,225
0
0
15,297
5,508
36
1,613
13,684
67,143
0
W
Guan Yu
Garcixegea8
Guan Yu
19,434
2,249
1,862
8,726
19,305
29,530
0
1,232
18,073
0
78,271
L
10,924
3,765
0
6,735
27,389
10,402
143
1,002
26,064
19
104,691
L
19,188
3,656
0
14,423
27,432
26,453
354
1,234
24,815
147
123,813
L
Ishtar
Rafi0045
Ishtar
9,062
5,674
0
2,235
25,063
7,896
90
2,559
22,504
0
49,121
W
Danzaburou
scorpio0111
Danzaburou
13,270
5,187
48
4,531
19,146
10,795
6,990
2,301
16,845
0
117,793
W
11,327
6,205
0
8,152
22,805
10,472
0
1,629
21,176
0
92,350

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,099
Gold Earned
62,916
583
Minions Killed
630
0
Camps Cleared
0
2,225,037
Distance Traveled
2,240,221
21
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
15,007
625
201
8
0
399,619
4
L
Tyr
13,971
582
81
3
0
508,747
16
W
Artio
11,376
474
27
1
0
474,657
9
L
Zeus
9,944
414
109
5
0
369,307
0
W
Guan Yu
11,593
483
122
5
0
500,697
7
L
Nemesis
10,417
434
138
6
0
486,588
0
L
Mulan
12,927
539
179
7
0
426,045
5
L
Ishtar
9,840
410
76
3
0
434,350
0
W
Danzaburou
13,054
544
162
7
0
412,307
0
W
Ullr
11,886
495
118
5
0
452,941
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role