Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
 
Ymir
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
LittManz2022
Neith
Level 6
God Stats
2W - 5L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Party 1
Team Averages
Level 87
1,500 SR
1,500 Elo+

VS

Team Averages
Level 78
1,605 SR
1,450 Elo+
Vamana
Vamana
 
Vamana
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
LanaLee1013
Neith
Level 88
God Stats
25W - 24L
1,520 SR
Queue Stats
43W - 56L
1,427 Elo+
Party 2
Camazotz
Camazotz
illgoindry
Camazotz
Level 37
God Stats
2W - 1L
1,795 SR
Queue Stats
35W - 53L
1,421 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
12
3 / 0 / 2
7,160
716
6,066
6,657
3,218
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ymir
 
Ymir
10
0 / 1 / 5
6,363
636
1,672
8,319
4,645
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

12
2 / 0 / 3
7,430
743
8,191
6,190
2,522
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
11
0 / 2 / 1
6,878
688
6,912
10,332
7,527
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
0 / 1 / 1
6,300
630
5,369
4,834
1,982
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Camazotz
illgoindry
Camazotz
11
1 / 2 / 0
6,640
664
4,771
7,382
2,955
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
3
5
Kills
1
1
Deaths
5
10
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
3
0
2
4
W
Ymir
 
Ymir
0
1
5
2.5
L
Vamana
 
Vamana
0
2
1
0.25
L
0
1
1
0.5
W
2
0
3
3.5
L
Camazotz
illgoindry
Camazotz
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,929
Damage
17,052
21,166
Taken
22,548
10,385
Mitigated
12,464
8,243
Healing
7,038
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
6,066
353
1,441
2,782
6,657
3,218
66
68
6,589
32,577
0
W
Ymir
 
Ymir
1,672
499
684
2,159
8,319
4,645
0
33
8,286
5,625
0
L
Vamana
 
Vamana
6,912
2,129
383
3,271
10,332
7,527
0
2,648
7,684
0
22,480
L
5,369
1,103
88
956
4,834
1,982
0
2,504
2,330
0
23,845
W
8,191
4,830
0
1,177
6,190
2,522
288
0
6,190
0
22,735
L
Camazotz
illgoindry
Camazotz
4,771
815
0
2,340
7,382
2,955
0
2,614
4,768
0
19,528

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,953
Gold Earned
19,818
98
Minions Killed
110
0
Camps Cleared
0
536,606
Distance Traveled
529,719
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
7,160
716
44
4
0
169,049
3
W
Ymir
6,363
636
11
1
0
174,090
0
L
Vamana
6,878
688
26
3
0
206,603
4
L
Neith
6,300
630
45
5
0
159,701
2
W
Neith
7,430
743
43
4
0
193,467
0
L
Camazotz
6,640
664
39
4
0
163,415
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role