Player Matchup

Chaac
Chaac
AceUndermind
Chaac
Level 84
God Stats
82W - 140L
1,337 SR
Queue Stats
90W - 156L
1,250 Elo+
Party 1
Charybdis
Charybdis
Deku-Wreck-You
Charybdis
Level 50
God Stats
10W - 10L
1,509 SR
Queue Stats
62W - 118L
1,248 Elo+
Party 1
Anubis
Anubis
Willeren54
Anubis
Level 105
God Stats
11W - 6L
1,481 SR
Queue Stats
33W - 32L
1,455 Elo+
Solo
Team Averages
Level 80
1,442 SR
1,318 Elo+

VS

Team Averages
Level 63
1,436 SR
1,265 Elo+
Jing Wei
Jing Wei
RunningPik3l
Jing Wei
Level 52
God Stats
7W - 13L
1,240 SR
Queue Stats
111W - 167L
1,228 Elo+
Solo
Neith
Neith
Th3Chick UwU
Neith
Level 27
God Stats
20W - 18L
1,458 SR
Queue Stats
24W - 31L
1,307 Elo+
Party 2
Hades
Hades
Th3Dud3 UwU
Hades
Level 109
God Stats
4W - 3L
1,610 SR
Queue Stats
96W - 169L
1,260 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 5 / 14
10,917
728
18,325
20,888
14,034
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Charybdis
Deku-Wreck-You
Charybdis
18
7 / 1 / 13
12,146
810
15,299
13,444
5,707
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Anubis
Willeren54
Anubis
17
9 / 2 / 8
12,165
811
17,548
13,424
7,391
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
RunningPik3l
Jing Wei
16
2 / 6 / 5
10,180
679
12,281
20,373
10,044
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

15
4 / 9 / 3
11,155
744
11,512
18,051
6,752
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
2 / 5 / 4
10,581
705
9,083
21,414
18,104
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
20
20
Kills
8
8
Deaths
20
35
Assists
12
Player
Kills
Deaths
Assists
KDA
W
4
5
14
2.2
W
Charybdis
Deku-Wreck-You
Charybdis
7
1
13
13.5
L
Jing Wei
RunningPik3l
Jing Wei
2
6
5
0.75
L
4
9
3
0.61
L
2
5
4
0.8
W
Anubis
Willeren54
Anubis
9
2
8
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,172
Damage
32,876
47,756
Taken
59,838
27,132
Mitigated
34,900
14,014
Healing
8,545
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,325
5,353
0
5,440
20,888
14,034
0
2,329
18,559
0
32,980
W
Charybdis
Deku-Wreck-You
Charybdis
15,299
8,986
0
455
13,444
5,707
2,115
3,869
9,575
0
54,956
L
Jing Wei
RunningPik3l
Jing Wei
12,281
10,175
0
1,822
20,373
10,044
38
7,915
11,936
0
49,230
L
11,512
6,476
143
3,043
18,051
6,752
80
5,556
12,267
0
38,459
L
9,083
725
224
3,313
21,414
18,104
0
4,150
16,823
26,153
0
W
Anubis
Willeren54
Anubis
17,548
1,051
434
7,685
13,424
7,391
780
2,945
10,479
63,954
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,228
Gold Earned
31,916
196
Minions Killed
129
0
Camps Cleared
0
753,200
Distance Traveled
700,018
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
10,917
728
43
3
0
248,375
0
W
Charybdis
12,146
810
61
4
0
265,516
1
L
Jing Wei
10,180
679
56
4
0
252,469
0
L
Neith
11,155
744
48
3
0
213,302
0
L
Hades
10,581
705
25
2
0
234,247
4
W
Anubis
12,165
811
92
6
0
239,309
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role