Player Matchup

Hou Yi
Hou Yi
Lexraad
Hou Yi
Level 109
God Stats
4W - 4L
1,707 SR
Queue Stats
26W - 35L
1,410 Elo+
Party 2
Zeus
Zeus
wvswaggly
Zeus
Level 102
God Stats
1W - 1L
1,678 SR
Queue Stats
12W - 13L
1,429 Elo+
Party 2
Loki
Loki
ysaul196
Loki
Level 98
God Stats
1W - 1L
1,726 SR
Queue Stats
35W - 46L
1,492 Elo+
Solo
Team Averages
Level 103
1,704 SR
1,444 Elo+

VS

Team Averages
Level 104
1,444 SR
1,450 Elo+
Da Ji
Da Ji
Baldmight
Da Ji
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
119W - 107L
1,551 Elo+
Party 1
Baron Samedi
Baron Samedi
Rias_V1
Baron Samedi
Level 69
God Stats
1W - 0L
1,333 SR
Queue Stats
13W - 8L
1,289 Elo+
Party 1
Chaac
Chaac
Voronis
Chaac
Level 136
God Stats
1W - 0L
1,500 SR
Queue Stats
101W - 94L
1,510 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Lexraad
Hou Yi
17
0 / 6 / 4
11,154
620
6,691
16,719
7,414
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Zeus
17
2 / 10 / 1
11,503
639
15,886
15,386
5,569
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Loki
18
3 / 8 / 2
12,157
675
11,170
17,676
6,739
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Baldmight
Da Ji
20
14 / 0 / 6
14,916
829
17,662
10,622
7,171
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Baron Samedi
Rias_V1
Baron Samedi
20
3 / 1 / 17
13,572
754
9,665
9,126
4,615
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
Voronis
Chaac
19
7 / 4 / 15
13,889
772
18,446
26,831
23,597
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
62
5
Kills
24
24
Deaths
5
7
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Da Ji
Baldmight
Da Ji
14
0
6
17
L
Hou Yi
Lexraad
Hou Yi
0
6
4
0.33
W
Baron Samedi
Rias_V1
Baron Samedi
3
1
17
11.5
W
Chaac
Voronis
Chaac
7
4
15
3.63
L
Zeus
2
10
1
0.25
L
Loki
3
8
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,747
Damage
45,773
49,781
Taken
46,579
19,722
Mitigated
35,383
2,189
Healing
13,832
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
Baldmight
Da Ji
17,662
4,650
162
1,446
10,622
7,171
2,017
3,310
7,312
0
67,321
L
Hou Yi
Lexraad
Hou Yi
6,691
2,303
0
1,949
16,719
7,414
38
2,335
14,384
0
38,888
W
Baron Samedi
Rias_V1
Baron Samedi
9,665
412
1,669
3,819
9,126
4,615
1,100
4,234
4,892
69,956
0
W
Chaac
Voronis
Chaac
18,446
3,020
0
6,736
26,831
23,597
0
8,774
18,057
0
51,861
L
Zeus
15,886
2,885
0
160
15,386
5,569
0
4,373
11,013
47,668
0
L
Loki
11,170
2,015
0
80
17,676
6,739
0
3,016
14,660
0
57,002

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,814
Gold Earned
42,377
200
Minions Killed
230
0
Camps Cleared
0
856,780
Distance Traveled
973,965
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
14,916
829
57
3
0
316,013
4
L
Hou Yi
11,154
620
52
3
0
296,138
3
W
Baron Samedi
13,572
754
119
7
0
317,495
2
W
Chaac
13,889
772
54
3
0
340,457
0
L
Zeus
11,503
639
71
4
0
235,924
5
L
Loki
12,157
675
77
4
0
324,718
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role