Player Matchup

Aphrodite
Aphrodite
Platinum II
JoDan
Aphrodite
Platinum II
Level 160
God Stats
5W - 7L
1,456 SR
Queue Stats
335W - 332L
1,776 MMR
Solo
Ravana
Ravana
Gold I
Prokchop9258
Ravana
Gold I
Level 146
God Stats
12W - 5L
1,576 SR
Queue Stats
57W - 42L
1,826 MMR
Solo
Geb
Geb
Gold III
RapLifeAdventure
Geb
Gold III
Level 144
God Stats
7W - 3L
1,897 SR
Queue Stats
13W - 9L
1,736 MMR
Party 2
Achilles
Achilles
Platinum IV
clownbaby2020
Achilles
Platinum IV
Level 160
God Stats
4W - 3L
1,657 SR
Queue Stats
438W - 445L
1,694 MMR
Solo
Jing Wei
Jing Wei
Silver I
xSpaceJamJx
Jing Wei
Silver I
Level 145
God Stats
3W - 2L
1,561 SR
Queue Stats
7W - 4L
1,638 MMR
Party 2
Team Averages
Gold I
Gold I
Average Tier
Level 151
1,629 SR
1,734 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 118
1,473 SR
1,725 MMR
Zhong Kui
Zhong Kui
Platinum V
Elias4464
Zhong Kui
Platinum V
Level 115
God Stats
15W - 14L
1,543 SR
Queue Stats
145W - 144L
1,626 MMR
Solo
Danzaburou
Danzaburou
Gold II
IBrNtI
Danzaburou
Gold II
Level 116
God Stats
2W - 5L
1,490 SR
Queue Stats
168W - 170L
1,619 MMR
Solo
Hun Batz
Hun Batz
Gold V
Jayden0724
Hun Batz
Gold V
Level 111
God Stats
3W - 2L
1,692 SR
Queue Stats
84W - 77L
1,815 MMR
Party 1
King Arthur
King Arthur
Gold II
OneBigMeme
King Arthur
Gold II
Level 128
God Stats
0W - 1L
1,222 SR
Queue Stats
98W - 99L
1,868 MMR
Party 1
Maui
Maui
Gold III
Peariston Hill
Maui
Gold III
Level 118
God Stats
9W - 12L
1,417 SR
Queue Stats
77W - 72L
1,696 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
JoDan
Aphrodite
20
5 / 5 / 14
16,362
528
20,663
32,509
23,288
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ravana
20
9 / 2 / 7
18,941
611
29,666
26,831
17,629
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

20
0 / 4 / 16
15,715
507
11,644
32,922
51,428
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Achilles
clownbaby2020
Achilles
20
10 / 1 / 8
18,468
596
29,532
35,008
61,559
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jing Wei
xSpaceJamJx
Jing Wei
20
6 / 8 / 5
18,288
590
30,534
33,933
19,262
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bans
AtlasLokiMedusaGuan Yu

VS

Bans
IshtarThorBellonaAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Elias4464
Zhong Kui
20
6 / 7 / 3
14,555
470
27,892
32,255
30,471
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Danzaburou
IBrNtI
Danzaburou
20
5 / 4 / 3
15,697
506
27,147
34,053
19,255
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hun Batz
Jayden0724
Hun Batz
20
5 / 9 / 5
14,389
464
20,429
31,116
17,080
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

King Arthur
OneBigMeme
King Arthur
20
0 / 7 / 4
14,706
474
18,074
34,924
58,259
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

20
3 / 3 / 10
14,792
477
10,628
27,268
51,460
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
44
30
Kills
19
20
Deaths
30
50
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
Elias4464
Zhong Kui
6
7
3
1.07
L
Danzaburou
IBrNtI
Danzaburou
5
4
3
1.63
L
Hun Batz
Jayden0724
Hun Batz
5
9
5
0.83
W
Aphrodite
JoDan
Aphrodite
5
5
14
2.4
L
King Arthur
OneBigMeme
King Arthur
0
7
4
0.29
L
3
3
10
2.67
W
Ravana
9
2
7
6.25
W
0
4
16
2
W
Achilles
clownbaby2020
Achilles
10
1
8
14
W
Jing Wei
xSpaceJamJx
Jing Wei
6
8
5
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

122,039
Damage
104,170
161,203
Taken
159,616
173,166
Mitigated
176,525
71,585
Healing
35,546
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
Elias4464
Zhong Kui
27,892
3,089
0
13,830
32,255
30,471
138
10,106
22,149
128,974
0
L
Danzaburou
IBrNtI
Danzaburou
27,147
13,244
0
11,594
34,053
19,255
2,292
8,671
25,382
0
171,569
L
Hun Batz
Jayden0724
Hun Batz
20,429
5,269
0
6,857
31,116
17,080
0
3,719
27,397
0
156,912
W
Aphrodite
JoDan
Aphrodite
20,663
1,455
11,939
19,198
32,509
23,288
4,279
13,296
19,213
124,405
1,675
L
King Arthur
OneBigMeme
King Arthur
18,074
2,036
0
625
34,924
58,259
704
2,369
32,555
425
135,027
L
10,628
2,579
0
2,640
27,268
51,460
0
7,663
19,605
45,953
5,162
W
Ravana
29,666
7,106
0
7,851
26,831
17,629
7,098
5,292
21,539
0
209,271
W
11,644
856
2,339
7,350
32,922
51,428
1,106
8,229
24,693
44,158
0
W
Achilles
clownbaby2020
Achilles
29,532
3,170
0
6,672
35,008
61,559
2,071
5,989
29,019
0
138,685
W
Jing Wei
xSpaceJamJx
Jing Wei
30,534
27,908
0
16,236
33,933
19,262
5,816
7,280
26,653
0
208,455

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

87,774
Gold Earned
74,139
862
Minions Killed
876
0
Camps Cleared
0
2,988,079
Distance Traveled
2,755,018
22
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
14,555
470
164
5
0
488,788
0
L
Danzaburou
15,697
506
238
8
0
529,983
7
L
Hun Batz
14,389
464
181
6
0
604,795
4
W
Aphrodite
16,362
528
189
6
0
584,462
3
L
King Arthur
14,706
474
210
7
0
574,523
1
L
Maui
14,792
477
83
3
0
556,929
2
W
Ravana
18,941
611
217
7
0
639,522
2
W
Geb
15,715
507
30
1
0
596,100
11
W
Achilles
18,468
596
178
6
0
624,896
3
W
Jing Wei
18,288
590
248
8
0
543,099
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role