Player Matchup

Cernunnos
Cernunnos
Haise-uwu
Cernunnos
Level 45
God Stats
10W - 17L
1,350 SR
Queue Stats
67W - 98L
1,428 Elo+
Party 4
Bakasura
Bakasura
NotTreeHomie
Bakasura
Level 25
God Stats
15W - 4L
1,761 SR
Queue Stats
39W - 36L
1,513 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
OLandoCommando
Morgan Le Fay
Level 49
God Stats
16W - 13L
1,914 SR
Queue Stats
84W - 109L
1,422 Elo+
Party 1
Set
Set
Pabortion
Set
Level 25
God Stats
10W - 14L
1,420 SR
Queue Stats
34W - 50L
1,417 Elo+
Party 1
Sylvanus
Sylvanus
luisel_34BV
Sylvanus
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
239W - 210L
1,482 Elo+
Party 4
Team Averages
Level 57
1,589 SR
1,452 Elo+

VS

Team Averages
Level 82
1,562 SR
1,440 Elo+
King Arthur
King Arthur
 
King Arthur
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Scylla
Scylla
XXdeathMetal9XX
Scylla
Level 34
God Stats
5W - 1L
1,832 SR
Queue Stats
61W - 57L
1,458 Elo+
Party 3
Susano
Susano
Yakumoisgood
Susano
Level 129
God Stats
0W - 3L
1,337 SR
Queue Stats
186W - 192L
1,401 Elo+
Party 2
Loki
Loki
killersam1514
Loki
Level 28
God Stats
30W - 24L
1,480 SR
Queue Stats
90W - 99L
1,383 Elo+
Party 2
Jing Wei
Jing Wei
vKingFish
Jing Wei
Level 109
God Stats
5W - 3L
1,659 SR
Queue Stats
158W - 133L
1,456 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Haise-uwu
Cernunnos
15
5 / 1 / 2
9,546
562
14,679
12,686
6,113
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
NotTreeHomie
Bakasura
18
9 / 0 / 3
11,192
658
9,828
15,518
7,836
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Morgan Le Fay
OLandoCommando
Morgan Le Fay
14
4 / 3 / 4
8,977
528
14,620
8,794
3,968
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
6 / 0 / 4
10,236
602
13,265
13,466
9,608
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Sylvanus
luisel_34BV
Sylvanus
13
4 / 1 / 10
9,339
549
6,936
16,019
14,526
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
12
0 / 7 / 0
7,729
455
8,414
17,080
15,708
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
3 / 8 / 1
7,853
462
4,190
14,536
5,171
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Susano
11
2 / 0 / 1
7,804
459
3,859
14,526
14,180
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

11
0 / 8 / 3
6,940
408
5,962
15,914
6,002
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jing Wei
vKingFish
Jing Wei
12
0 / 5 / 2
7,489
441
7,653
13,362
4,042
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
12
28
Kills
5
5
Deaths
28
23
Assists
7
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
0
7
0
0
W
Cernunnos
Haise-uwu
Cernunnos
5
1
2
6
W
Bakasura
NotTreeHomie
Bakasura
9
0
3
10.5
W
Morgan Le Fay
OLandoCommando
Morgan Le Fay
4
3
4
2
W
6
0
4
8
L
3
8
1
0.44
L
Susano
2
0
1
2.5
L
0
8
3
0.19
W
Sylvanus
luisel_34BV
Sylvanus
4
1
10
9
L
Jing Wei
vKingFish
Jing Wei
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,328
Damage
30,078
66,483
Taken
75,418
42,051
Mitigated
45,103
23,564
Healing
13,060
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
8,414
1,681
0
3,753
17,080
15,708
0
653
14,725
0
53,702
W
Cernunnos
Haise-uwu
Cernunnos
14,679
7,568
0
6,932
12,686
6,113
434
868
11,818
0
73,638
W
Bakasura
NotTreeHomie
Bakasura
9,828
6,117
0
5,331
15,518
7,836
2,339
223
15,295
0
85,871
W
Morgan Le Fay
OLandoCommando
Morgan Le Fay
14,620
2,563
0
1,704
8,794
3,968
1,032
1,716
6,866
51,863
0
W
13,265
5,782
0
2,184
13,466
9,608
2,623
711
12,755
0
80,366
L
4,190
944
0
710
14,536
5,171
0
7,426
7,085
34,412
0
L
Susano
3,859
614
0
2,119
14,526
14,180
0
5,614
8,477
0
18,396
L
5,962
1,129
0
3,396
15,914
6,002
0
5,320
9,905
0
36,713
W
Sylvanus
luisel_34BV
Sylvanus
6,936
1,680
1,987
5,426
16,019
14,526
472
672
15,004
25,689
0
L
Jing Wei
vKingFish
Jing Wei
7,653
5,909
0
3,082
13,362
4,042
0
2,543
10,819
0
53,207

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,290
Gold Earned
37,815
519
Minions Killed
344
0
Camps Cleared
0
1,706,056
Distance Traveled
1,559,200
24
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
7,729
455
116
7
0
273,120
4
W
Cernunnos
9,546
562
111
7
0
335,866
4
W
Bakasura
11,192
658
173
10
0
406,634
4
W
Morgan Le Fay
8,977
528
68
4
0
324,409
5
W
Set
10,236
602
139
8
0
317,954
4
L
Scylla
7,853
462
68
4
0
300,242
0
L
Susano
7,804
459
22
1
0
362,344
0
L
Loki
6,940
408
52
3
0
332,806
0
W
Sylvanus
9,339
549
28
2
0
321,193
7
L
Jing Wei
7,489
441
86
5
0
290,688
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role