Player Matchup

Ishtar
Ishtar
DaddyAbility
Ishtar
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
85W - 64L
1,523 Elo+
Party 1
Khepri
Khepri
HappyBook9013
Khepri
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 47L
1,534 Elo+
Party 1
Hera
Hera
WYLDBOYZZZ
Hera
Level 55
God Stats
1W - 3L
1,500 SR
Queue Stats
51W - 38L
1,541 Elo+
Party 1
Guan Yu
Guan Yu
XXdeathMetal9XX
Guan Yu
Level 33
God Stats
3W - 4L
1,374 SR
Queue Stats
61W - 57L
1,458 Elo+
Party 3
Ra
Ra
vKingFish
Ra
Level 109
God Stats
1W - 1L
1,675 SR
Queue Stats
158W - 133L
1,456 Elo+
Party 3
Team Averages
Level 56
1,510 SR
1,502 Elo+

VS

Team Averages
Level 77
1,452 SR
1,456 Elo+
Bakasura
Bakasura
NotTreeHomie
Bakasura
Level 25
God Stats
15W - 4L
1,694 SR
Queue Stats
39W - 36L
1,490 Elo+
Party 2
Merlin
Merlin
Novundak
Merlin
Level 129
God Stats
6W - 4L
1,454 SR
Queue Stats
215W - 194L
1,520 Elo+
Solo
Neith
Neith
OLandoCommando
Neith
Level 49
God Stats
5W - 4L
1,561 SR
Queue Stats
84W - 109L
1,395 Elo+
Party 2
Horus
Horus
Pabortion
Horus
Level 25
God Stats
10W - 19L
1,324 SR
Queue Stats
34W - 50L
1,387 Elo+
Party 2
Nike
Nike
X_Gundogan_X
Nike
Level 155
God Stats
1W - 1L
1,226 SR
Queue Stats
494W - 449L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
9
0 / 7 / 0
5,177
370
4,518
13,988
3,128
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

9
0 / 6 / 0
5,628
402
3,645
13,675
8,596
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

10
1 / 6 / 0
6,154
440
4,278
9,110
3,090
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

13
1 / 2 / 0
7,371
527
5,972
10,587
10,016
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

11
0 / 4 / 2
6,536
467
4,277
10,152
3,289
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
NotTreeHomie
Bakasura
14
5 / 1 / 2
8,147
582
6,247
12,626
5,485
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Merlin
Novundak
Merlin
14
4 / 1 / 2
8,588
613
7,159
6,859
2,802
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

13
8 / 0 / 9
8,135
581
11,877
8,259
3,208
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Horus
Pabortion
Horus
13
7 / 0 / 11
8,198
586
14,048
12,094
6,216
14
1 / 1 / 3
8,484
606
5,777
10,549
5,135
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
52
2
Kills
25
25
Deaths
3
2
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Ishtar
0
7
0
0
L
0
6
0
0
W
Bakasura
NotTreeHomie
Bakasura
5
1
2
6
W
Merlin
Novundak
Merlin
4
1
2
5
W
8
0
9
12.5
W
Horus
Pabortion
Horus
7
0
11
12.5
L
1
6
0
0.17
L
1
2
0
0.5
W
1
1
3
2.5
L
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,690
Damage
45,108
57,512
Taken
50,387
28,119
Mitigated
22,846
12,279
Healing
19,214
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
4,518
2,703
299
4,560
13,988
3,128
0
0
13,908
0
28,716
L
3,645
543
155
1,887
13,675
8,596
0
0
13,675
19,121
0
W
Bakasura
NotTreeHomie
Bakasura
6,247
4,425
0
3,895
12,626
5,485
942
1,997
10,629
0
59,314
W
Merlin
Novundak
Merlin
7,159
503
263
2,221
6,859
2,802
948
3,322
3,537
61,236
0
W
11,877
4,773
315
3,144
8,259
3,208
2,319
3,171
5,088
0
44,107
W
Horus
Pabortion
Horus
14,048
6,417
1,295
3,828
12,094
6,216
1,508
3,364
8,730
0
42,953
L
4,278
587
0
197
9,110
3,090
0
4,425
3,827
36,456
0
L
5,972
726
50
2,538
10,587
10,016
0
286
10,234
0
53,685
W
5,777
1,408
0
4,253
10,549
5,135
186
346
10,203
0
66,879
L
4,277
653
113
2,480
10,152
3,289
0
1,789
7,535
42,134
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,866
Gold Earned
41,552
331
Minions Killed
454
0
Camps Cleared
0
1,230,637
Distance Traveled
1,323,384
7
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
5,177
370
46
3
0
209,967
0
L
Khepri
5,628
402
20
1
0
255,239
0
W
Bakasura
8,147
582
115
8
0
325,068
3
W
Merlin
8,588
613
118
8
0
251,641
4
W
Neith
8,135
581
64
5
0
246,071
2
W
Horus
8,198
586
48
3
0
275,327
5
L
Hera
6,154
440
71
5
0
246,851
7
L
Guan Yu
7,371
527
99
7
0
257,068
0
W
Nike
8,484
606
109
8
0
225,277
1
L
Ra
6,536
467
95
7
0
261,512
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role