Player Matchup

Tiamat
Tiamat
DarkmareSe
Tiamat
Level 71
God Stats
7W - 5L
1,465 SR
Queue Stats
243W - 254L
1,428 Elo+
Party 1
Bacchus
Bacchus
Xiz_o-
Bacchus
Level 27
God Stats
5W - 2L
1,645 SR
Queue Stats
50W - 66L
1,356 Elo+
Party 1
Lancelot
Lancelot
Yahya2016Gamer
Lancelot
Level 46
God Stats
7W - 10L
1,530 SR
Queue Stats
112W - 125L
1,359 Elo+
Party 1
Yu Huang
Yu Huang
alsaab05
Yu Huang
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 10L
1,304 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
xqberrr50
Ah Muzen Cab
Level 48
God Stats
2W - 5L
1,213 SR
Queue Stats
136W - 165L
1,402 Elo+
Party 1
Team Averages
Level 41
1,471 SR
1,370 Elo+

VS

Team Averages
Level 96
1,585 SR
1,366 Elo+
Charybdis
Charybdis
Lil-_Fischer
Charybdis
Level 43
God Stats
5W - 8L
1,357 SR
Queue Stats
29W - 56L
1,312 Elo+
Solo
Kumbhakarna
Kumbhakarna
Neoli8
Kumbhakarna
Level 145
God Stats
19W - 17L
1,528 SR
Queue Stats
313W - 355L
1,341 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Wafisile
Ah Muzen Cab
Level 104
God Stats
3W - 3L
1,878 SR
Queue Stats
31W - 39L
1,387 Elo+
Party 2
Poseidon
Poseidon
lml Christoff
Poseidon
Level 126
God Stats
8W - 9L
1,587 SR
Queue Stats
32W - 30L
1,489 Elo+
Solo
Baron Samedi
Baron Samedi
xS1LENTSTORMx
Baron Samedi
Level 63
God Stats
24W - 15L
1,573 SR
Queue Stats
149W - 140L
1,303 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
DarkmareSe
Tiamat
20
10 / 5 / 6
16,547
571
30,143
29,568
24,325
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bacchus
Xiz_o-
Bacchus
19
4 / 7 / 10
13,208
455
12,723
27,348
19,112
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Lancelot
20
11 / 3 / 9
15,458
533
24,469
31,298
15,942
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Yu Huang
alsaab05
Yu Huang
17
0 / 8 / 5
11,530
398
5,783
18,658
8,161
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
xqberrr50
Ah Muzen Cab
20
10 / 2 / 11
16,041
553
30,258
20,457
9,891
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Lil-_Fischer
Charybdis
19
7 / 9 / 7
14,134
487
15,253
26,040
9,996
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Kumbhakarna
Neoli8
Kumbhakarna
19
5 / 5 / 6
13,420
463
8,980
33,548
38,848
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ah Muzen Cab
Wafisile
Ah Muzen Cab
19
1 / 9 / 6
12,258
423
10,960
23,353
8,517
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Poseidon
lml Christoff
Poseidon
20
9 / 5 / 9
14,543
501
23,117
17,575
6,304
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Baron Samedi
xS1LENTSTORMx
Baron Samedi
18
3 / 7 / 7
12,427
429
22,603
25,949
13,423
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
60
35
Kills
25
25
Deaths
35
41
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Tiamat
DarkmareSe
Tiamat
10
5
6
2.6
L
Charybdis
Lil-_Fischer
Charybdis
7
9
7
1.17
L
Kumbhakarna
Neoli8
Kumbhakarna
5
5
6
1.6
L
Ah Muzen Cab
Wafisile
Ah Muzen Cab
1
9
6
0.44
W
Bacchus
Xiz_o-
Bacchus
4
7
10
1.29
W
Lancelot
11
3
9
5.17
W
Yu Huang
alsaab05
Yu Huang
0
8
5
0.31
L
Poseidon
lml Christoff
Poseidon
9
5
9
2.7
L
Baron Samedi
xS1LENTSTORMx
Baron Samedi
3
7
7
0.93
W
Ah Muzen Cab
xqberrr50
Ah Muzen Cab
10
2
11
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,376
Damage
80,913
127,329
Taken
126,465
77,431
Mitigated
77,088
31,209
Healing
27,614
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
DarkmareSe
Tiamat
30,143
1,153
387
11,671
29,568
24,325
3,015
14,214
15,354
127,634
0
L
Charybdis
Lil-_Fischer
Charybdis
15,253
11,171
0
6,721
26,040
9,996
2,870
8,653
17,133
0
73,855
L
Kumbhakarna
Neoli8
Kumbhakarna
8,980
814
0
5,593
33,548
38,848
352
8,941
23,713
39,789
2,014
L
Ah Muzen Cab
Wafisile
Ah Muzen Cab
10,960
5,278
0
3,180
23,353
8,517
4,098
7,176
15,629
0
90,751
W
Bacchus
Xiz_o-
Bacchus
12,723
1,017
0
2,399
27,348
19,112
410
12,399
14,949
60,747
2,773
W
Lancelot
24,469
5,998
0
11,495
31,298
15,942
2,320
14,248
17,050
0
144,333
W
Yu Huang
alsaab05
Yu Huang
5,783
480
123
1,133
18,658
8,161
1,073
6,857
11,801
54,032
0
L
Poseidon
lml Christoff
Poseidon
23,117
1,231
0
2,557
17,575
6,304
792
6,762
10,475
132,197
0
L
Baron Samedi
xS1LENTSTORMx
Baron Samedi
22,603
1,569
1,084
8,479
25,949
13,423
2,294
13,917
11,325
70,606
0
W
Ah Muzen Cab
xqberrr50
Ah Muzen Cab
30,258
12,648
0
4,001
20,457
9,891
2,680
8,299
12,158
0
151,145

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,784
Gold Earned
66,782
737
Minions Killed
617
0
Camps Cleared
0
2,636,903
Distance Traveled
2,331,722
10
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
16,547
571
194
7
0
470,178
4
L
Charybdis
14,134
487
131
5
0
341,394
0
L
Kumbhakarna
13,420
463
65
2
0
505,363
6
L
Ah Muzen Cab
12,258
423
163
6
0
481,473
2
W
Bacchus
13,208
455
115
4
0
510,231
4
W
Lancelot
15,458
533
152
5
0
638,997
2
W
Yu Huang
11,530
398
75
3
0
469,257
0
L
Poseidon
14,543
501
163
6
0
558,134
22
L
Baron Samedi
12,427
429
95
3
0
445,358
2
W
Ah Muzen Cab
16,041
553
201
7
0
548,240
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role