Player Matchup

Arachne
Arachne
 
Arachne
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
AboveLucium
Cabrakan
Level 69
God Stats
3W - 2L
1,339 SR
Queue Stats
122W - 119L
1,442 Elo+
Party 2
Sun Wukong
Sun Wukong
LaitKip
Sun Wukong
Level 110
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,197 Elo+
Solo
Athena
Athena
Mutschi
Athena
Level 122
God Stats
1W - 4L
1,270 SR
Queue Stats
200W - 233L
1,354 Elo+
Solo
Charybdis
Charybdis
Oceanic Plagues
Charybdis
Level 120
God Stats
6W - 11L
1,356 SR
Queue Stats
229W - 250L
1,375 Elo+
Party 2
Team Averages
Level 111
1,393 SR
1,373 Elo+

VS

Team Averages
Level 115
1,574 SR
1,685 Elo+
Thanatos
Thanatos
 
Thanatos
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artio
Artio
Lowrezisbad
Artio
Level 26
God Stats
5W - 0L
1,725 SR
Queue Stats
235W - 40L
1,770 Elo+
Party 1
Ymir
Ymir
Silver Sheep348
Ymir
Level 146
God Stats
3W - 1L
1,495 SR
Queue Stats
135W - 61L
1,723 Elo+
Party 1
Apollo
Apollo
StornoRalle
Apollo
Level 133
God Stats
3W - 2L
1,378 SR
Queue Stats
119W - 139L
1,409 Elo+
Solo
Artemis
Artemis
iStarFire
Artemis
Level 158
God Stats
7W - 2L
1,772 SR
Queue Stats
965W - 316L
2,025 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
12
1 / 6 / 7
7,428
743
4,706
14,698
7,635
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cabrakan
AboveLucium
Cabrakan
16
6 / 6 / 5
9,547
955
5,806
17,215
21,579
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sun Wukong
LaitKip
Sun Wukong
11
0 / 6 / 5
6,524
652
9,733
15,613
10,313
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Athena
Mutschi
Athena
13
2 / 9 / 3
7,395
740
7,788
17,018
14,515
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Charybdis
Oceanic Plagues
Charybdis
16
1 / 3 / 9
8,060
806
13,818
11,746
5,195
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
16
11 / 3 / 13
10,086
1,009
14,535
13,323
9,081
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
1 / 3 / 17
8,981
898
7,551
18,446
20,656
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

16
4 / 2 / 22
10,094
1,009
10,809
15,864
18,443
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Apollo
14
6 / 3 / 12
8,787
879
10,354
12,139
6,981
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Artemis
iStarFire
Artemis
17
8 / 1 / 15
9,889
989
28,400
10,810
6,031
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
109
10
Kills
30
30
Deaths
12
29
Assists
79
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
1
6
7
0.75
W
Thanatos
 
Thanatos
11
3
13
5.83
L
Cabrakan
AboveLucium
Cabrakan
6
6
5
1.42
L
Sun Wukong
LaitKip
Sun Wukong
0
6
5
0.42
W
1
3
17
3.17
L
Athena
Mutschi
Athena
2
9
3
0.39
L
Charybdis
Oceanic Plagues
Charybdis
1
3
9
1.83
W
4
2
22
7.5
W
Apollo
6
3
12
4
W
Artemis
iStarFire
Artemis
8
1
15
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,851
Damage
71,649
76,290
Taken
70,582
59,237
Mitigated
61,192
16,394
Healing
38,015
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
4,706
3,599
1,829
3,034
14,698
7,635
0
3,901
10,797
0
7,203
W
Thanatos
 
Thanatos
14,535
2,882
634
7,847
13,323
9,081
614
2,492
10,665
0
21,995
L
Cabrakan
AboveLucium
Cabrakan
5,806
546
454
1,290
17,215
21,579
0
3,862
13,353
9,252
0
L
Sun Wukong
LaitKip
Sun Wukong
9,733
543
462
2,803
15,613
10,313
0
3,391
12,222
0
14,243
W
7,551
978
9,326
5,164
18,446
20,656
450
2,947
15,170
13,304
0
L
Athena
Mutschi
Athena
7,788
1,568
1,065
967
17,018
14,515
0
4,566
12,452
15,826
0
L
Charybdis
Oceanic Plagues
Charybdis
13,818
5,498
1,141
3,349
11,746
5,195
0
2,640
9,106
0
33,969
W
10,809
3,002
3,371
3,160
15,864
18,443
639
3,436
12,204
21,274
0
W
Apollo
10,354
4,793
1,637
2,928
12,139
6,981
1,670
1,908
10,117
0
23,847
W
Artemis
iStarFire
Artemis
28,400
15,290
810
3,138
10,810
6,031
5,773
1,848
8,832
0
57,963

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,954
Gold Earned
47,837
94
Minions Killed
165
0
Camps Cleared
0
745,940
Distance Traveled
852,019
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
7,428
743
15
2
0
177,259
1
W
Thanatos
10,086
1,009
18
2
0
196,558
0
L
Cabrakan
9,547
955
11
1
0
148,774
2
L
Sun Wukong
6,524
652
7
1
0
160,083
2
W
Artio
8,981
898
19
2
0
176,739
5
L
Athena
7,395
740
17
2
0
114,150
0
L
Charybdis
8,060
806
44
4
0
145,674
1
W
Ymir
10,094
1,009
22
2
0
172,153
0
W
Apollo
8,787
879
37
4
0
159,306
1
W
Artemis
9,889
989
69
7
0
147,263
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role