Player Matchup

Cernunnos
Cernunnos
Akin77
Cernunnos
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 42L
1,404 Elo+
Solo
Erlang Shen
Erlang Shen
FallenGrace14
Erlang Shen
Level 135
God Stats
8W - 2L
1,569 SR
Queue Stats
178W - 177L
1,453 Elo+
Party 1
Kukulkan
Kukulkan
Irish IZZY
Kukulkan
Level 84
God Stats
1W - 1L
1,715 SR
Queue Stats
106W - 103L
1,438 Elo+
Solo
Yemoja
Yemoja
MrTroveLife
Yemoja
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 18L
1,365 Elo+
Solo
Anubis
Anubis
Pahredox
Anubis
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 25L
1,252 Elo+
Party 1
Team Averages
Level 71
1,557 SR
1,382 Elo+

VS

Team Averages
Level 71
1,624 SR
1,463 Elo+
Nox
Nox
CircleSquared
Nox
Level 53
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 12L
1,544 Elo+
Party 2
Vulcan
Vulcan
Dawnfinder
Vulcan
Level 114
God Stats
3W - 0L
1,865 SR
Queue Stats
20W - 13L
1,526 Elo+
Party 2
Aphrodite
Aphrodite
Luciditus
Aphrodite
Level 21
God Stats
1W - 0L
1,704 SR
Queue Stats
15W - 11L
1,460 Elo+
Party 2
Ao Kuang
Ao Kuang
Segura-nieblas
Ao Kuang
Level 103
God Stats
3W - 0L
1,806 SR
Queue Stats
42W - 54L
1,351 Elo+
Solo
King Arthur
King Arthur
soulja6ussy
King Arthur
Level 62
God Stats
1W - 0L
1,246 SR
Queue Stats
164W - 196L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Akin77
Cernunnos
16
2 / 4 / 7
9,080
649
10,868
13,365
5,765
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

Erlang Shen
FallenGrace14
Erlang Shen
13
1 / 8 / 7
8,030
574
10,580
22,683
19,291
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
Irish IZZY
Kukulkan
17
3 / 5 / 6
9,703
693
14,192
12,220
5,099
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Yemoja
15
0 / 5 / 8
8,770
626
9,867
18,009
19,137
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Anubis
Pahredox
Anubis
15
6 / 11 / 6
10,583
756
13,623
17,993
10,572
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 2 / 20
11,320
809
13,893
14,650
7,534
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Vulcan
Dawnfinder
Vulcan
20
10 / 2 / 20
12,310
879
34,149
15,094
7,299
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Aphrodite
Luciditus
Aphrodite
18
1 / 0 / 15
10,265
733
7,196
7,178
6,294
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Ao Kuang
18
13 / 6 / 7
11,582
827
16,720
20,847
8,697
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

King Arthur
soulja6ussy
King Arthur
17
2 / 3 / 17
10,085
720
7,241
20,628
20,506
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
112
12
Kills
33
33
Deaths
13
34
Assists
79
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
Akin77
Cernunnos
2
4
7
1.38
W
7
2
20
8.5
W
Vulcan
Dawnfinder
Vulcan
10
2
20
10
L
Erlang Shen
FallenGrace14
Erlang Shen
1
8
7
0.56
L
Kukulkan
Irish IZZY
Kukulkan
3
5
6
1.2
W
Aphrodite
Luciditus
Aphrodite
1
0
15
8.5
L
Yemoja
0
5
8
0.8
L
Anubis
Pahredox
Anubis
6
11
6
0.82
W
Ao Kuang
13
6
7
2.75
W
King Arthur
soulja6ussy
King Arthur
2
3
17
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,130
Damage
79,199
84,270
Taken
78,397
59,864
Mitigated
50,330
21,200
Healing
43,993
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
Akin77
Cernunnos
10,868
4,114
1,236
2,930
13,365
5,765
53
12,188
1,177
0
23,354
W
13,893
1,512
2,672
2,888
14,650
7,534
1,058
6,397
8,253
23,387
0
W
Vulcan
Dawnfinder
Vulcan
34,149
9,726
2,373
3,333
15,094
7,299
1,822
7,987
7,107
66,408
0
L
Erlang Shen
FallenGrace14
Erlang Shen
10,580
4,728
986
5,659
22,683
19,291
0
17,900
4,783
0
16,011
L
Kukulkan
Irish IZZY
Kukulkan
14,192
2,447
2,427
2,626
12,220
5,099
0
11,355
865
37,697
0
W
Aphrodite
Luciditus
Aphrodite
7,196
683
10,789
5,071
7,178
6,294
549
4,242
2,936
23,161
0
L
Yemoja
9,867
1,704
1,424
1,832
18,009
19,137
0
15,005
3,004
23,220
0
L
Anubis
Pahredox
Anubis
13,623
534
59
2,021
17,993
10,572
0
15,510
2,483
22,505
0
W
Ao Kuang
16,720
6,220
1,760
7,236
20,847
8,697
3,364
9,932
10,915
24,679
0
W
King Arthur
soulja6ussy
King Arthur
7,241
1,021
1,896
5,975
20,628
20,506
468
9,124
11,504
0
14,877

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,166
Gold Earned
55,562
153
Minions Killed
148
0
Camps Cleared
0
1,062,613
Distance Traveled
1,416,599
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
9,080
649
37
3
0
237,698
0
W
Nox
11,320
809
28
2
0
285,182
0
W
Vulcan
12,310
879
48
3
0
315,181
1
L
Erlang Shen
8,030
574
12
1
0
230,311
0
L
Kukulkan
9,703
693
61
4
0
228,242
3
W
Aphrodite
10,265
733
47
3
0
302,880
3
L
Yemoja
8,770
626
18
1
0
197,099
0
L
Anubis
10,583
756
25
2
0
169,263
0
W
Ao Kuang
11,582
827
16
1
0
245,576
2
W
King Arthur
10,085
720
9
1
0
267,780
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role