Player Matchup

Amaterasu
Amaterasu
GraceCarries
Amaterasu
Level 86
God Stats
2W - 3L
1,535 SR
Queue Stats
254W - 242L
1,541 Elo+
Party 1
Thanatos
Thanatos
Heart XP
Thanatos
Level 89
God Stats
11W - 8L
1,439 SR
Queue Stats
78W - 69L
1,488 Elo+
Party 1
Baron Samedi
Baron Samedi
Humpp XP
Baron Samedi
Level 48
God Stats
3W - 3L
1,661 SR
Queue Stats
97W - 105L
1,450 Elo+
Party 1
Izanami
Izanami
Jpostleydoe
Izanami
Level 61
God Stats
8W - 6L
1,559 SR
Queue Stats
11W - 12L
1,419 Elo+
Party 3
Achilles
Achilles
laryboy222
Achilles
Level 17
God Stats
3W - 0L
1,828 SR
Queue Stats
26W - 16L
1,560 Elo+
Party 3
Team Averages
Level 60
1,604 SR
1,492 Elo+

VS

Team Averages
Level 54
1,537 SR
1,381 Elo+
Cthulhu
Cthulhu
Mingi4242
Cthulhu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,281 Elo+
Party 2
Achilles
Achilles
Novous
Achilles
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,281 Elo+
Party 2
Hun Batz
Hun Batz
angelt720
Hun Batz
Level 105
God Stats
7W - 3L
1,684 SR
Queue Stats
137W - 74L
1,589 Elo+
Party 2
Izanami
Izanami
caocow
Izanami
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,281 Elo+
Party 2
Scylla
Scylla
iisleekyii
Scylla
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 11L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
GraceCarries
Amaterasu
20
16 / 1 / 9
15,413
670
29,562
33,158
40,263
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thanatos
Heart XP
Thanatos
17
8 / 7 / 5
11,475
499
12,424
21,799
10,651
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Baron Samedi
Humpp XP
Baron Samedi
18
5 / 2 / 10
12,480
543
20,992
10,380
6,701
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Izanami
Jpostleydoe
Izanami
18
9 / 2 / 7
12,979
564
19,804
16,166
8,556
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
laryboy222
Achilles
16
6 / 1 / 13
11,329
493
14,976
23,608
33,762
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Mingi4242
Cthulhu
11
2 / 7 / 2
8,537
371
8,505
25,966
28,454
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Achilles
Novous
Achilles
14
1 / 8 / 2
8,509
370
8,063
22,596
21,418
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hun Batz
angelt720
Hun Batz
17
3 / 11 / 5
10,926
475
21,138
30,495
12,522
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Izanami
caocow
Izanami
13
1 / 12 / 2
8,575
373
8,785
24,672
8,463
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Scylla
iisleekyii
Scylla
15
3 / 7 / 3
9,901
430
10,557
17,191
6,045
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
24
44
Kills
10
13
Deaths
45
44
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
GraceCarries
Amaterasu
16
1
9
20.5
W
Thanatos
Heart XP
Thanatos
8
7
5
1.5
W
Baron Samedi
Humpp XP
Baron Samedi
5
2
10
5
W
Izanami
Jpostleydoe
Izanami
9
2
7
6.25
L
Cthulhu
Mingi4242
Cthulhu
2
7
2
0.43
L
Achilles
Novous
Achilles
1
8
2
0.25
L
Hun Batz
angelt720
Hun Batz
3
11
5
0.5
L
Izanami
caocow
Izanami
1
12
2
0.17
L
Scylla
iisleekyii
Scylla
3
7
3
0.64
W
Achilles
laryboy222
Achilles
6
1
13
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,758
Damage
57,048
105,111
Taken
120,920
99,933
Mitigated
76,902
51,510
Healing
12,431
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
GraceCarries
Amaterasu
29,562
16,725
0
15,308
33,158
40,263
1,353
2,732
29,550
0
145,198
W
Thanatos
Heart XP
Thanatos
12,424
3,984
0
16,429
21,799
10,651
826
3,398
18,356
0
76,853
W
Baron Samedi
Humpp XP
Baron Samedi
20,992
1,057
4,055
4,560
10,380
6,701
1,955
4,184
6,118
104,343
0
W
Izanami
Jpostleydoe
Izanami
19,804
15,961
0
5,907
16,166
8,556
9,610
3,380
12,704
0
116,388
L
Cthulhu
Mingi4242
Cthulhu
8,505
1,123
441
2,188
25,966
28,454
27
8,893
16,755
21,642
0
L
Achilles
Novous
Achilles
8,063
3,056
0
3,465
22,596
21,418
0
2,744
19,751
0
41,423
L
Hun Batz
angelt720
Hun Batz
21,138
7,812
0
1,782
30,495
12,522
0
3,733
26,326
0
77,997
L
Izanami
caocow
Izanami
8,785
5,723
0
3,268
24,672
8,463
1,282
2,462
21,890
0
58,354
L
Scylla
iisleekyii
Scylla
10,557
1,899
0
1,287
17,191
6,045
0
3,532
13,525
49,702
0
W
Achilles
laryboy222
Achilles
14,976
4,419
0
5,251
23,608
33,762
1,255
5,757
17,462
0
62,096

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,676
Gold Earned
46,448
717
Minions Killed
365
0
Camps Cleared
0
2,250,660
Distance Traveled
1,913,973
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
15,413
670
225
10
0
524,020
1
W
Thanatos
11,475
499
115
5
0
455,414
3
W
Baron Samedi
12,480
543
150
7
0
441,570
0
W
Izanami
12,979
564
170
7
0
381,840
1
L
Cthulhu
8,537
371
29
1
0
419,183
2
L
Achilles
8,509
370
63
3
0
390,794
1
L
Hun Batz
10,926
475
115
5
0
413,113
1
L
Izanami
8,575
373
92
4
0
352,271
0
L
Scylla
9,901
430
66
3
0
338,612
6
W
Achilles
11,329
493
57
2
0
447,816
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role