Player Matchup

Mercury
Mercury
Haribalzonya
Mercury
Level 123
God Stats
0W - 1L
1,308 SR
Queue Stats
165W - 166L
1,558 Elo+
Party 2
Odin
Odin
SMS Strangler
Odin
Level 158
God Stats
0W - 2L
1,419 SR
Queue Stats
92W - 99L
1,541 Elo+
Party 2
Aphrodite
Aphrodite
beerguitar
Aphrodite
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 6L
1,647 Elo+
Party 2
Team Averages
Level 101
1,409 SR
1,582 Elo+

VS

Team Averages
Level 83
1,549 SR
1,543 Elo+
Horus
Horus
Jmash22
Horus
Level 160
God Stats
5W - 0L
1,982 SR
Queue Stats
162W - 164L
1,571 Elo+
Party 1
Merlin
Merlin
Montayvious
Merlin
Level 86
God Stats
2W - 3L
1,165 SR
Queue Stats
112W - 106L
1,554 Elo+
Party 1
Poseidon
Poseidon
Pandajacket
Poseidon
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 3L
1,505 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Haribalzonya
Mercury
15
3 / 7 / 1
10,543
620
12,637
20,605
7,637
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
3 / 0 / 2
10,985
646
16,500
23,316
24,113
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Aphrodite
beerguitar
Aphrodite
15
0 / 8 / 4
10,175
599
6,522
17,457
8,439
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Jmash22
Horus
18
6 / 1 / 9
12,375
728
10,167
23,600
28,769
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Merlin
19
6 / 2 / 8
13,068
769
24,704
8,563
4,364
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Poseidon
Pandajacket
Poseidon
16
3 / 3 / 10
11,332
667
16,143
10,928
4,278
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
42
6
Kills
15
15
Deaths
6
7
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Mercury
Haribalzonya
Mercury
3
7
1
0.5
W
Horus
Jmash22
Horus
6
1
9
10.5
W
Merlin
6
2
8
5
W
Poseidon
Pandajacket
Poseidon
3
3
10
2.67
L
3
0
2
4
L
Aphrodite
beerguitar
Aphrodite
0
8
4
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,659
Damage
51,014
61,378
Taken
43,091
40,189
Mitigated
37,411
17,220
Healing
15,408
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
Haribalzonya
Mercury
12,637
5,798
0
2,322
20,605
7,637
712
12,918
7,687
0
49,339
W
Horus
Jmash22
Horus
10,167
3,681
1,679
11,126
23,600
28,769
192
3,821
18,530
0
31,795
W
Merlin
24,704
2,461
0
2,353
8,563
4,364
1,102
778
7,570
68,885
0
W
Poseidon
Pandajacket
Poseidon
16,143
824
0
250
10,928
4,278
653
2,470
8,116
45,742
0
L
16,500
4,276
0
5,143
23,316
24,113
16
15,848
7,468
0
39,817
L
Aphrodite
beerguitar
Aphrodite
6,522
940
5,049
4,706
17,457
8,439
531
12,469
4,988
32,099
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,703
Gold Earned
36,775
160
Minions Killed
179
0
Camps Cleared
0
919,237
Distance Traveled
937,977
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
10,543
620
55
3
0
317,138
0
W
Horus
12,375
728
26
2
0
320,965
6
W
Merlin
13,068
769
94
6
0
298,252
0
W
Poseidon
11,332
667
59
3
0
318,760
0
L
Odin
10,985
646
41
2
0
345,905
6
L
Aphrodite
10,175
599
64
4
0
256,194
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role