Player Matchup

Arachne
Arachne
 
Arachne
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
KilJoy7677
Chaac
Level 68
God Stats
29W - 27L
1,505 SR
Queue Stats
64W - 92L
1,418 Elo+
Party 2
Freya
Freya
Moist Toes3232
Freya
Level 83
God Stats
4W - 5L
1,370 SR
Queue Stats
237W - 221L
1,505 Elo+
Solo
Hades
Hades
XoxoxSleek
Hades
Level 118
God Stats
10W - 6L
1,551 SR
Queue Stats
443W - 439L
1,544 Elo+
Party 2
Guan Yu
Guan Yu
simoncedmove
Guan Yu
Level 107
God Stats
13W - 11L
1,494 SR
Queue Stats
68W - 52L
1,565 Elo+
Solo
Team Averages
Level 105
1,484 SR
1,506 Elo+

VS

Team Averages
Level 133
1,474 SR
1,465 Elo+
Discordia
Discordia
 
Discordia
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Thor
Thor
AdamBomb13
Thor
Level 125
God Stats
5W - 9L
1,364 SR
Queue Stats
87W - 99L
1,430 Elo+
Party 3
Skadi
Skadi
ED113 OBDC
Skadi
Level 113
God Stats
23W - 23L
1,516 SR
Queue Stats
527W - 668L
1,492 Elo+
Solo
Horus
Horus
KelTheRuler
Horus
Level 129
God Stats
2W - 2L
1,463 SR
Queue Stats
270W - 276L
1,492 Elo+
Party 1
Artio
Artio
Self Given
Artio
Level 136
God Stats
5W - 5L
1,526 SR
Queue Stats
347W - 363L
1,410 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
12
0 / 2 / 1
6,908
461
1,394
13,905
5,309
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chaac
15
1 / 2 / 1
8,590
573
7,921
14,442
10,534
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
1 / 1 / 0
7,617
508
5,852
6,652
2,635
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hades
15
3 / 1 / 1
9,008
601
4,731
10,443
6,649
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Guan Yu
simoncedmove
Guan Yu
13
0 / 0 / 1
7,895
526
2,297
5,204
3,452
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
12
1 / 2 / 1
7,341
489
6,630
4,810
1,781
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

13
3 / 1 / 0
7,727
515
4,383
12,144
4,379
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Skadi
1
0 / 0 / 0
2,842
189
0
0
0
15
2 / 2 / 2
9,022
601
11,589
14,717
11,239
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Artio
13
0 / 0 / 1
7,030
469
4,433
10,629
6,690
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
10
5
Kills
6
6
Deaths
5
4
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
0
2
1
0.25
L
Discordia
 
Discordia
1
2
1
0.75
L
3
1
0
3
L
Skadi
0
0
0
0
L
2
2
2
1.5
W
Chaac
1
2
1
0.75
W
1
1
0
1
L
Artio
0
0
1
0.5
W
Hades
3
1
1
3.5
W
Guan Yu
simoncedmove
Guan Yu
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,195
Damage
27,035
50,646
Taken
42,300
28,579
Mitigated
24,089
19,288
Healing
18,524
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
1,394
1,184
311
3,113
13,905
5,309
744
2,128
11,635
0
55,557
L
Discordia
 
Discordia
6,630
874
0
849
4,810
1,781
9
2,031
2,779
46,021
0
L
4,383
631
0
4,850
12,144
4,379
0
2,926
9,218
0
55,637
L
Skadi
0
0
0
0
0
0
0
0
0
0
0
L
11,589
6,724
138
5,977
14,717
11,239
93
1,565
13,152
0
80,508
W
Chaac
7,921
1,543
0
4,235
14,442
10,534
662
0
14,442
0
74,546
W
5,852
2,697
0
2,698
6,652
2,635
327
2,659
3,911
63,038
1,497
L
Artio
4,433
242
1,010
5,700
10,629
6,690
0
3,983
6,646
36,036
0
W
Hades
4,731
699
134
5,135
10,443
6,649
360
2,768
7,325
69,599
0
W
Guan Yu
simoncedmove
Guan Yu
2,297
284
1,032
2,630
5,204
3,452
147
2,802
2,270
0
28,892

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,018
Gold Earned
33,962
528
Minions Killed
391
0
Camps Cleared
0
1,380,286
Distance Traveled
1,147,190
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
6,908
461
81
5
0
275,760
4
L
Discordia
7,341
489
90
6
0
283,127
4
L
Thor
7,727
515
94
6
0
289,895
4
L
Skadi
2,842
189
0
0
0
0
0
L
Horus
9,022
601
148
10
0
279,842
2
W
Chaac
8,590
573
134
9
0
275,541
5
W
Freya
7,617
508
123
8
0
269,725
0
L
Artio
7,030
469
59
4
0
294,326
4
W
Hades
9,008
601
137
9
0
282,135
1
W
Guan Yu
7,895
526
53
4
0
277,125
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role