Player Matchup

Medusa
Medusa
BTBxScorpioKing
Medusa
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 3L
1,627 Elo+
Party 2
Horus
Horus
BouldahDash
Horus
Level 65
God Stats
3W - 0L
1,797 SR
Queue Stats
34W - 22L
1,624 Elo+
Party 2
Nox
Nox
Shnipes
Nox
Level 160
God Stats
2W - 0L
1,556 SR
Queue Stats
399W - 250L
1,742 Elo+
Party 2
Team Averages
Level 88
1,618 SR
1,664 Elo+

VS

Team Averages
Level 121
1,511 SR
1,723 Elo+
Sol
Sol
BlackbeardEffect
Sol
Level 108
God Stats
0W - 1L
1,423 SR
Queue Stats
9W - 5L
1,757 Elo+
Party 1
Tyr
Tyr
Ithrios
Tyr
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 9L
1,731 Elo+
Party 1
Skadi
Skadi
NukerFlakes
Skadi
Level 127
God Stats
0W - 1L
1,611 SR
Queue Stats
12W - 8L
1,681 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 2 / 5
9,126
830
9,831
12,121
5,359
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
2 / 1 / 11
8,276
752
4,552
13,302
13,737
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nox
14
5 / 0 / 8
8,958
814
11,650
11,107
5,670
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 1 / 2
7,142
649
7,096
6,353
2,751
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Tyr
12
2 / 5 / 1
7,838
713
9,049
12,392
11,477
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

10
1 / 8 / 1
7,069
643
8,366
13,321
5,007
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
7
14
Kills
3
3
Deaths
14
24
Assists
4
Player
Kills
Deaths
Assists
KDA
W
7
2
5
4.75
L
0
1
2
1
W
2
1
11
7.5
L
Tyr
2
5
1
0.5
L
1
8
1
0.19
W
Nox
5
0
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,033
Damage
24,511
36,530
Taken
32,066
24,766
Mitigated
19,235
17,454
Healing
5,214
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,831
4,163
0
2,277
12,121
5,359
1,976
2,236
9,885
0
45,771
L
7,096
1,348
21
2,281
6,353
2,751
0
2,346
4,007
25,557
2,419
W
4,552
2,630
3,677
7,773
13,302
13,737
270
3,094
10,208
0
12,625
L
Tyr
9,049
1,310
0
1,065
12,392
11,477
0
2,807
9,585
0
29,230
L
8,366
4,351
0
1,847
13,321
5,007
0
6,568
6,753
0
23,778
W
Nox
11,650
758
0
3,727
11,107
5,670
1,162
1,858
9,249
35,474
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,360
Gold Earned
22,049
133
Minions Killed
108
0
Camps Cleared
0
634,261
Distance Traveled
573,539
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
9,126
830
54
5
0
196,966
3
L
Sol
7,142
649
36
3
0
194,828
1
W
Horus
8,276
752
20
2
0
229,056
1
L
Tyr
7,838
713
36
3
0
214,527
4
L
Skadi
7,069
643
36
3
0
164,184
0
W
Nox
8,958
814
59
5
0
208,239
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role