Player Matchup

Ishtar
Ishtar
BruhSoupy
Ishtar
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,509 Elo+
Solo
Ymir
Ymir
KnewTooMxch
Ymir
Level 88
God Stats
1W - 3L
1,494 SR
Queue Stats
199W - 217L
1,463 Elo+
Solo
Hel
Hel
REYCHARLEZ
Hel
Level 151
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 48L
1,411 Elo+
Solo
Nu Wa
Nu Wa
ScottieScottie30
Nu Wa
Level 29
God Stats
2W - 4L
1,575 SR
Queue Stats
15W - 9L
1,531 Elo+
Party 2
Bakasura
Bakasura
duhz_it
Bakasura
Level 159
God Stats
1W - 2L
1,556 SR
Queue Stats
54W - 41L
1,463 Elo+
Party 2
Team Averages
Level 94
1,525 SR
1,475 Elo+

VS

Team Averages
Level 56
1,644 SR
1,726 Elo+
Hachiman
Hachiman
ErectoBonds
Hachiman
Level 33
God Stats
5W - 3L
1,530 SR
Queue Stats
92W - 11L
1,941 Elo+
Party 1
Scylla
Scylla
Nangaki
Scylla
Level 87
God Stats
2W - 8L
1,263 SR
Queue Stats
287W - 329L
1,387 Elo+
Solo
Guan Yu
Guan Yu
Nattypatty51
Guan Yu
Level 87
God Stats
8W - 6L
1,705 SR
Queue Stats
50W - 21L
1,728 Elo+
Party 1
Arachne
Arachne
PoorPatroclus
Arachne
Level 44
God Stats
5W - 1L
1,853 SR
Queue Stats
160W - 43L
1,768 Elo+
Party 1
Cerberus
Cerberus
TheRealNietzsche
Cerberus
Level 28
God Stats
4W - 1L
1,869 SR
Queue Stats
108W - 23L
1,809 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
BruhSoupy
Ishtar
6
1 / 4 / 1
4,241
530
3,036
5,784
1,655
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

3
0 / 2 / 2
3,813
477
1,428
4,253
1,929
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

7
0 / 3 / 0
4,439
555
2,589
5,304
1,259
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

8
1 / 1 / 0
4,695
587
2,310
2,384
832
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
duhz_it
Bakasura
9
0 / 3 / 0
4,790
599
3,936
8,365
3,358
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
ErectoBonds
Hachiman
9
4 / 1 / 2
5,645
706
4,834
5,313
1,614
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Scylla
Nangaki
Scylla
8
1 / 0 / 0
5,046
631
1,202
3,031
610
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Guan Yu
Nattypatty51
Guan Yu
9
1 / 0 / 3
5,282
660
2,472
4,524
2,702
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Arachne
10
5 / 0 / 2
5,926
741
6,923
7,813
3,371
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

8
2 / 1 / 5
5,301
663
2,315
8,620
3,913
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
25
2
Kills
13
13
Deaths
2
3
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Ishtar
BruhSoupy
Ishtar
1
4
1
0.38
W
Hachiman
ErectoBonds
Hachiman
4
1
2
5
L
0
2
2
0.5
W
Scylla
Nangaki
Scylla
1
0
0
1
W
Guan Yu
Nattypatty51
Guan Yu
1
0
3
2.5
W
Arachne
5
0
2
6
L
0
3
0
0
L
1
1
0
1
W
2
1
5
4.5
L
Bakasura
duhz_it
Bakasura
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,299
Damage
17,746
26,090
Taken
29,301
9,033
Mitigated
12,210
4,359
Healing
11,763
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
BruhSoupy
Ishtar
3,036
2,496
0
1,196
5,784
1,655
0
913
4,871
0
10,722
W
Hachiman
ErectoBonds
Hachiman
4,834
3,109
0
2,297
5,313
1,614
842
782
4,531
0
40,081
L
1,428
777
26
1,008
4,253
1,929
0
627
3,626
7,786
0
W
Scylla
Nangaki
Scylla
1,202
245
0
310
3,031
610
259
1,593
1,383
28,336
0
W
Guan Yu
Nattypatty51
Guan Yu
2,472
506
145
1,843
4,524
2,702
0
1,921
2,453
0
29,020
W
Arachne
6,923
4,415
0
4,000
7,813
3,371
0
1,092
6,271
0
37,074
L
2,589
704
67
373
5,304
1,259
0
0
5,304
25,840
0
L
2,310
615
0
250
2,384
832
120
1,098
1,286
24,305
0
W
2,315
311
0
3,168
8,620
3,913
0
939
7,495
13,060
478
L
Bakasura
duhz_it
Bakasura
3,936
2,577
0
1,439
8,365
3,358
0
820
7,545
0
28,056

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,978
Gold Earned
27,200
193
Minions Killed
278
0
Camps Cleared
0
685,667
Distance Traveled
839,115
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
4,241
530
22
3
0
137,351
0
W
Hachiman
5,645
706
69
9
0
155,866
3
L
Ymir
3,813
477
6
1
0
73,480
0
W
Scylla
5,046
631
61
8
0
154,411
3
W
Guan Yu
5,282
660
54
7
0
171,698
0
W
Arachne
5,926
741
69
9
0
206,509
2
L
Hel
4,439
555
52
7
0
131,614
1
L
Nu Wa
4,695
587
39
5
0
150,666
1
W
Cerberus
5,301
663
25
3
0
150,631
2
L
Bakasura
4,790
599
74
9
0
192,556
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role