Player Matchup

Artio
Artio
 
Artio
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chang'e
Chang'e
Ayan_419
Chang'e
Level 158
God Stats
84W - 72L
1,490 SR
Queue Stats
440W - 470L
1,343 Elo+
Solo
Da Ji
Da Ji
JPC2209
Da Ji
Level 107
God Stats
16W - 7L
1,590 SR
Queue Stats
439W - 425L
1,454 Elo+
Party 1
Apollo
Apollo
Warrior Warrick
Apollo
Level 73
God Stats
9W - 8L
1,445 SR
Queue Stats
337W - 300L
1,455 Elo+
Party 1
Thanatos
Thanatos
allisonyone
Thanatos
Level 65
God Stats
56W - 60L
1,476 SR
Queue Stats
193W - 185L
1,459 Elo+
Party 1
Team Averages
Level 93
1,500 SR
1,442 Elo+

VS

Team Averages
Level 100
1,488 SR
1,393 Elo+
Yu Huang
Yu Huang
Arch2078
Yu Huang
Level 160
God Stats
11W - 7L
1,413 SR
Queue Stats
498W - 551L
1,383 Elo+
Solo
Apollo
Apollo
Cheva571
Apollo
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 78L
1,392 Elo+
Solo
Pele
Pele
Mickus870
Pele
Level 104
God Stats
14W - 15L
1,491 SR
Queue Stats
86W - 95L
1,401 Elo+
Party 2
Ares
Ares
PekZeer
Ares
Level 68
God Stats
1W - 1L
1,655 SR
Queue Stats
14W - 13L
1,410 Elo+
Solo
Achilles
Achilles
saam4U
Achilles
Level 85
God Stats
2W - 3L
1,381 SR
Queue Stats
64W - 65L
1,377 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
13
4 / 0 / 6
9,313
548
7,601
14,197
13,547
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chang'e
Ayan_419
Chang'e
14
4 / 1 / 6
9,200
541
8,712
11,452
4,428
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Da Ji
JPC2209
Da Ji
16
3 / 1 / 2
10,029
590
8,520
14,659
10,820
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

14
5 / 1 / 4
9,140
538
13,226
12,501
4,976
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thanatos
allisonyone
Thanatos
14
3 / 2 / 6
9,110
536
6,750
15,205
6,412
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Arch2078
Yu Huang
14
3 / 5 / 2
8,617
507
12,711
9,699
4,003
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apollo
Cheva571
Apollo
11
0 / 2 / 0
6,559
386
6,877
12,333
5,163
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Pele
12
1 / 4 / 1
7,442
438
5,583
13,514
5,313
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ares
PekZeer
Ares
10
0 / 5 / 2
6,856
403
4,065
13,594
10,408
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Achilles
saam4U
Achilles
14
1 / 3 / 0
8,256
486
7,098
13,114
16,492
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
10
19
Kills
5
5
Deaths
19
24
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
4
0
6
7
L
Yu Huang
Arch2078
Yu Huang
3
5
2
0.8
W
Chang'e
Ayan_419
Chang'e
4
1
6
7
L
Apollo
Cheva571
Apollo
0
2
0
0
W
Da Ji
JPC2209
Da Ji
3
1
2
4
L
Pele
1
4
1
0.38
L
Ares
PekZeer
Ares
0
5
2
0.2
W
5
1
4
7
W
Thanatos
allisonyone
Thanatos
3
2
6
3
L
Achilles
saam4U
Achilles
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,809
Damage
36,334
68,014
Taken
62,254
40,183
Mitigated
41,379
31,183
Healing
10,985
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
7,601
735
1,453
5,707
14,197
13,547
657
3,436
10,667
25,465
1,954
L
Yu Huang
Arch2078
Yu Huang
12,711
645
0
115
9,699
4,003
1,230
1,636
7,832
63,452
0
W
Chang'e
Ayan_419
Chang'e
8,712
365
1,979
3,694
11,452
4,428
1,200
2,068
9,079
50,789
0
L
Apollo
Cheva571
Apollo
6,877
4,332
0
4,440
12,333
5,163
866
2,889
9,398
0
43,450
W
Da Ji
JPC2209
Da Ji
8,520
2,221
0
2,444
14,659
10,820
0
3,397
10,348
0
70,069
L
Pele
5,583
1,217
0
2,126
13,514
5,313
331
3,239
9,915
0
56,614
L
Ares
PekZeer
Ares
4,065
393
0
1,349
13,594
10,408
211
4,377
9,049
21,697
0
W
13,226
9,721
0
3,797
12,501
4,976
3,419
3,030
9,379
0
77,365
W
Thanatos
allisonyone
Thanatos
6,750
1,229
0
12,109
15,205
6,412
42
4,434
10,431
0
60,224
L
Achilles
saam4U
Achilles
7,098
543
0
2,955
13,114
16,492
0
2,877
9,283
0
52,318

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,792
Gold Earned
37,730
449
Minions Killed
392
0
Camps Cleared
0
1,663,736
Distance Traveled
1,494,904
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
9,313
548
45
3
0
373,326
0
L
Yu Huang
8,617
507
110
6
0
284,256
0
W
Chang'e
9,200
541
87
5
0
343,896
4
L
Apollo
6,559
386
68
4
0
303,062
2
W
Da Ji
10,029
590
128
8
0
291,866
3
L
Pele
7,442
438
95
6
0
329,451
0
L
Ares
6,856
403
29
2
0
276,096
5
W
Apollo
9,140
538
111
7
0
310,911
2
W
Thanatos
9,110
536
78
5
0
343,737
0
L
Achilles
8,256
486
90
5
0
302,039
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role