Player Matchup

Bacchus
Bacchus
Silver I
 
Bacchus
Silver I
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ao Kuang
Ao Kuang
Gold IV
TupyOF
Ao Kuang
Gold IV
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
93W - 92L
1,385 MMR
Solo
Baron Samedi
Baron Samedi
Gold IV
Unveranosinti
Baron Samedi
Gold IV
Level 107
God Stats
29W - 31L
1,541 SR
Queue Stats
103W - 105L
1,436 MMR
Solo
Izanami
Izanami
Gold II
sarwor
Izanami
Gold II
Level 157
God Stats
4W - 0L
1,655 SR
Queue Stats
110W - 108L
1,384 MMR
Solo
Sun Wukong
Sun Wukong
Gold IV
xXPity24Xx
Sun Wukong
Gold IV
Level 158
God Stats
11W - 7L
1,535 SR
Queue Stats
482W - 475L
1,390 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 133
1,546 SR
1,419 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 135
1,662 SR
1,394 MMR
Heimdallr
Heimdallr
Gold V
IceVersus
Heimdallr
Gold V
Level 160
God Stats
18W - 15L
1,568 SR
Queue Stats
636W - 652L
1,343 MMR
Solo
Ymir
Ymir
Silver V
Redmatt2411
Ymir
Silver V
Level 155
God Stats
2W - 2L
1,562 SR
Queue Stats
62W - 53L
1,292 MMR
Party 1
Bastet
Bastet
Gold V
TheFlamingSponge
Bastet
Gold V
Level 154
God Stats
0W - 2L
1,673 SR
Queue Stats
52W - 50L
1,588 MMR
Party 1
Baba Yaga
Baba Yaga
Gold IV
Vinibsantos
Baba Yaga
Gold IV
Level 160
God Stats
1W - 4L
1,653 SR
Queue Stats
132W - 142L
1,392 MMR
Solo
Chaac
Chaac
Bronze III
ÐreaMM
Chaac
Bronze III
Level 46
God Stats
1W - 1L
1,853 SR
Queue Stats
12W - 18L
1,354 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
12
1 / 1 / 5
8,337
439
6,056
12,169
13,724
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ao Kuang
TupyOF
Ao Kuang
15
2 / 9 / 4
9,507
500
9,397
24,747
8,897
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
Unveranosinti
Baron Samedi
13
1 / 4 / 0
8,000
421
2,843
9,724
4,432
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
sarwor
Izanami
18
7 / 0 / 4
11,275
593
16,184
14,925
6,448
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sun Wukong
xXPity24Xx
Sun Wukong
17
5 / 1 / 4
10,460
551
10,516
16,882
10,312
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bans
HadesIshtarThorMaui

VS

Bans
AtlasVulcanCupidDa Ji
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
IceVersus
Heimdallr
13
0 / 5 / 0
8,159
429
5,699
13,219
5,035
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
5 / 1 / 1
9,324
491
5,688
15,236
13,937
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

14
3 / 5 / 3
9,309
490
10,393
17,497
6,442
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Baba Yaga
Vinibsantos
Baba Yaga
16
1 / 2 / 3
9,870
519
12,956
10,443
5,043
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chaac
ÐreaMM
Chaac
17
6 / 3 / 2
11,375
599
13,740
14,745
13,314
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
24
16
Kills
15
15
Deaths
16
17
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
1
1
5
3.5
L
Heimdallr
IceVersus
Heimdallr
0
5
0
0
L
5
1
1
5.5
L
3
5
3
0.9
W
Ao Kuang
TupyOF
Ao Kuang
2
9
4
0.44
W
Baron Samedi
Unveranosinti
Baron Samedi
1
4
0
0.25
L
Baba Yaga
Vinibsantos
Baba Yaga
1
2
3
1.25
W
Izanami
sarwor
Izanami
7
0
4
9
W
Sun Wukong
xXPity24Xx
Sun Wukong
5
1
4
7
L
Chaac
ÐreaMM
Chaac
6
3
2
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,996
Damage
48,476
78,447
Taken
71,140
43,813
Mitigated
43,771
33,994
Healing
18,655
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
6,056
924
0
1,623
12,169
13,724
0
5,540
6,629
23,525
0
L
Heimdallr
IceVersus
Heimdallr
5,699
1,830
0
4,134
13,219
5,035
0
599
12,620
0
55,801
L
5,688
1,482
0
2,304
15,236
13,937
371
4,890
8,803
32,913
0
L
10,393
2,694
0
4,851
17,497
6,442
0
3,506
13,154
0
73,346
W
Ao Kuang
TupyOF
Ao Kuang
9,397
3,289
0
11,257
24,747
8,897
0
5,234
19,513
82,347
0
W
Baron Samedi
Unveranosinti
Baron Samedi
2,843
0
193
1,858
9,724
4,432
0
3,288
6,436
43,293
0
L
Baba Yaga
Vinibsantos
Baba Yaga
12,956
917
0
2,645
10,443
5,043
0
3,283
6,937
90,102
0
W
Izanami
sarwor
Izanami
16,184
11,681
0
10,333
14,925
6,448
186
1,990
12,935
0
134,862
W
Sun Wukong
xXPity24Xx
Sun Wukong
10,516
2,566
0
8,730
16,882
10,312
26
2,592
14,290
0
96,515
L
Chaac
ÐreaMM
Chaac
13,740
2,855
0
4,721
14,745
13,314
0
5,616
9,072
0
94,064

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,579
Gold Earned
48,037
598
Minions Killed
538
0
Camps Cleared
0
1,708,385
Distance Traveled
1,747,390
23
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
8,337
439
48
3
0
378,104
2
L
Heimdallr
8,159
429
97
5
0
255,390
3
L
Ymir
9,324
491
40
2
0
345,113
6
L
Bastet
9,309
490
104
5
0
414,593
2
W
Ao Kuang
9,507
500
116
6
0
341,361
5
W
Baron Samedi
8,000
421
80
4
0
225,438
7
L
Baba Yaga
9,870
519
146
8
0
362,377
4
W
Izanami
11,275
593
211
11
0
371,127
5
W
Sun Wukong
10,460
551
143
8
0
392,355
4
L
Chaac
11,375
599
151
8
0
369,917
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role