Player Matchup

Izanami
Izanami
Ben Alvarez II
Izanami
Level 160
God Stats
3W - 12L
1,207 SR
Queue Stats
620W - 542L
1,507 Elo+
Party 2
Sol
Sol
Lenna27
Sol
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 39L
1,478 Elo+
Solo
Kumbhakarna
Kumbhakarna
Mr-Villey
Kumbhakarna
Level 158
God Stats
1W - 8L
1,176 SR
Queue Stats
482W - 482L
1,517 Elo+
Solo
Merlin
Merlin
Purple_sunset03
Merlin
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 39L
1,466 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
pwussyboi
Ah Muzen Cab
Level 147
God Stats
11W - 11L
1,598 SR
Queue Stats
404W - 368L
1,527 Elo+
Party 2
Team Averages
Level 104
1,396 SR
1,499 Elo+

VS

Team Averages
Level 39
1,550 SR
1,521 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 30
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
DarkIsrael
Thor
Level 26
God Stats
2W - 0L
1,734 SR
Queue Stats
7W - 6L
1,464 Elo+
Solo
Kukulkan
Kukulkan
HybridGaming545
Kukulkan
Level 29
God Stats
1W - 0L
1,309 SR
Queue Stats
74W - 75L
1,496 Elo+
Party 1
Ullr
Ullr
Moonkid_79
Ullr
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 3L
1,641 Elo+
Solo
Zhong Kui
Zhong Kui
slickbebo_
Zhong Kui
Level 93
God Stats
2W - 1L
1,709 SR
Queue Stats
170W - 174L
1,506 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 5 / 8
9,412
724
12,995
11,285
4,871
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sol
17
0 / 5 / 9
9,080
698
11,520
10,116
4,135
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kumbhakarna
Mr-Villey
Kumbhakarna
8
0 / 3 / 4
6,859
528
878
7,203
2,995
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

19
7 / 4 / 3
10,740
826
14,445
11,437
5,779
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
pwussyboi
Ah Muzen Cab
17
6 / 4 / 6
10,048
773
11,668
10,868
4,887
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
15
5 / 4 / 7
9,843
757
11,214
14,326
9,435
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

18
3 / 5 / 12
10,623
817
5,019
13,755
6,668
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kukulkan
17
2 / 4 / 9
10,082
776
8,527
10,349
5,196
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
6 / 3 / 8
10,473
806
6,542
12,010
5,441
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
slickbebo_
Zhong Kui
20
4 / 1 / 12
11,602
892
16,010
20,237
20,976
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
68
16
Kills
20
21
Deaths
17
30
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
5
4
7
2.13
L
3
5
8
1.4
W
3
5
12
1.8
W
Kukulkan
2
4
9
1.63
L
Sol
0
5
9
0.9
W
6
3
8
3.33
L
Kumbhakarna
Mr-Villey
Kumbhakarna
0
3
4
0.67
L
7
4
3
2.13
L
Ah Muzen Cab
pwussyboi
Ah Muzen Cab
6
4
6
2.25
W
Zhong Kui
slickbebo_
Zhong Kui
4
1
12
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,506
Damage
47,312
50,909
Taken
70,677
22,667
Mitigated
47,716
12,091
Healing
31,140
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
11,214
1,723
2,161
3,207
14,326
9,435
45
5,051
9,275
0
19,326
L
12,995
5,942
423
1,933
11,285
4,871
0
5,632
5,539
0
24,542
W
5,019
763
2,258
837
13,755
6,668
165
5,527
8,228
0
19,710
W
Kukulkan
8,527
1,211
2,501
1,313
10,349
5,196
319
4,517
5,832
20,394
0
L
Sol
11,520
641
377
1,411
10,116
4,135
0
4,460
5,600
23,035
0
W
6,542
2,747
1,583
1,676
12,010
5,441
5,080
5,078
6,932
0
15,246
L
Kumbhakarna
Mr-Villey
Kumbhakarna
878
54
284
1,122
7,203
2,995
0
3,082
4,057
1,611
0
L
14,445
350
837
2,407
11,437
5,779
0
6,729
4,612
37,404
0
L
Ah Muzen Cab
pwussyboi
Ah Muzen Cab
11,668
2,415
0
3,297
10,868
4,887
0
4,294
6,564
0
25,457
W
Zhong Kui
slickbebo_
Zhong Kui
16,010
2,145
2,922
12,682
20,237
20,976
1,209
6,670
13,567
37,134
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,139
Gold Earned
52,623
136
Minions Killed
165
0
Camps Cleared
0
862,152
Distance Traveled
1,160,026
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
9,843
757
11
1
0
218,426
0
L
Izanami
9,412
724
24
2
0
179,086
0
W
Thor
10,623
817
39
3
0
231,048
3
W
Kukulkan
10,082
776
26
2
0
226,676
3
L
Sol
9,080
698
36
3
0
243,571
1
W
Ullr
10,473
806
19
1
0
241,884
0
L
Kumbhakarna
6,859
528
0
0
0
47,526
0
L
Merlin
10,740
826
52
4
0
206,577
3
L
Ah Muzen Cab
10,048
773
24
2
0
185,392
0
W
Zhong Kui
11,602
892
70
5
0
241,992
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role