Player Matchup

Thanatos
Thanatos
masakra575
Thanatos
Level 8
God Stats
0W - 1L
1,203 SR
Queue Stats
16W - 21L
1,395 Elo+
Party 1
Terra
Terra
trixon21
Terra
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,413 Elo+
Party 1
Zeus
Zeus
wolus1
Zeus
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 24L
1,428 Elo+
Party 1
Team Averages
Level 34
1,401 SR
1,412 Elo+

VS

Team Averages
Level 78
1,283 SR
1,447 Elo+
Thoth
Thoth
Quertoz
Thoth
Level 109
God Stats
1W - 1L
1,260 SR
Queue Stats
194W - 217L
1,461 Elo+
Party 2
Tyr
Tyr
Wasje
Tyr
Level 78
God Stats
1W - 2L
1,089 SR
Queue Stats
108W - 162L
1,430 Elo+
Party 2
Jing Wei
Jing Wei
salatik95
Jing Wei
Level 46
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 21L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
masakra575
Thanatos
13
3 / 6 / 2
9,527
681
5,777
13,750
6,219
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Terra
trixon21
Terra
15
2 / 2 / 3
9,850
704
10,486
21,067
27,151
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zeus
wolus1
Zeus
15
0 / 6 / 2
8,852
632
12,411
11,481
4,155
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Quertoz
Thoth
17
9 / 3 / 4
11,525
823
17,260
11,315
4,339
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tyr
Wasje
Tyr
14
1 / 2 / 8
9,659
690
7,966
14,285
10,562
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Jing Wei
salatik95
Jing Wei
18
4 / 0 / 6
10,795
771
12,667
10,214
4,337
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
32
5
Kills
14
14
Deaths
5
7
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Thoth
Quertoz
Thoth
9
3
4
3.67
W
Tyr
Wasje
Tyr
1
2
8
2.5
L
Thanatos
masakra575
Thanatos
3
6
2
0.67
W
Jing Wei
salatik95
Jing Wei
4
0
6
7
L
Terra
trixon21
Terra
2
2
3
1.75
L
Zeus
wolus1
Zeus
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,674
Damage
37,893
46,298
Taken
35,814
37,525
Mitigated
19,238
13,475
Healing
5,645
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
Quertoz
Thoth
17,260
902
0
746
11,315
4,339
1,371
6,932
4,160
57,574
0
W
Tyr
Wasje
Tyr
7,966
2,612
0
2,188
14,285
10,562
780
9,181
4,858
0
31,402
L
Thanatos
masakra575
Thanatos
5,777
1,550
0
5,357
13,750
6,219
0
6,538
7,212
30
23,916
W
Jing Wei
salatik95
Jing Wei
12,667
8,454
0
2,711
10,214
4,337
811
6,912
3,216
0
50,656
L
Terra
trixon21
Terra
10,486
2,300
3,794
4,074
21,067
27,151
27
3,867
17,200
23,964
0
L
Zeus
wolus1
Zeus
12,411
1,360
0
250
11,481
4,155
138
6,898
4,583
51,956
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,229
Gold Earned
31,979
147
Minions Killed
192
0
Camps Cleared
0
673,282
Distance Traveled
823,044
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
11,525
823
88
6
0
266,424
1
W
Tyr
9,659
690
38
3
0
271,050
4
L
Thanatos
9,527
681
35
3
0
236,935
1
W
Jing Wei
10,795
771
66
5
0
285,570
0
L
Terra
9,850
704
19
1
0
272,565
2
L
Zeus
8,852
632
93
7
0
163,782
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role