Player Matchup

Loki
Loki
Silver I
ASAP FaRLoPa421
Loki
Silver I
Level 157
God Stats
20W - 15L
1,594 SR
Queue Stats
566W - 587L
1,132 MMR
Solo
Neith
Neith
Silver II
Amethyst5085x1
Neith
Silver II
Level 157
God Stats
10W - 10L
1,561 SR
Queue Stats
220W - 227L
937 MMR
Solo
Xing Tian
Xing Tian
Silver V
ZLryanZ
Xing Tian
Silver V
Level 68
God Stats
3W - 4L
1,646 SR
Queue Stats
63W - 86L
600 MMR
Solo
Baron Samedi
Baron Samedi
Silver V
osorio1013
Baron Samedi
Silver V
Level 116
God Stats
0W - 4L
1,547 SR
Queue Stats
88W - 108L
688 MMR
Solo
Nu Wa
Nu Wa
Silver III
pocket_mek_
Nu Wa
Silver III
Level 141
God Stats
0W - 4L
1,050 SR
Queue Stats
168W - 177L
950 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 128
1,480 SR
861 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 115
1,483 SR
862 MMR
Bellona
Bellona
Silver IV
Bit_Im_Ya_Papa
Bellona
Silver IV
Level 119
God Stats
389W - 306L
1,529 SR
Queue Stats
678W - 692L
565 MMR
Solo
Chronos
Chronos
Silver IV
Daby_Dave
Chronos
Silver IV
Level 73
God Stats
26W - 24L
1,524 SR
Queue Stats
89W - 119L
937 MMR
Solo
Sylvanus
Sylvanus
Silver III
ImJorels
Sylvanus
Silver III
Level 106
God Stats
20W - 23L
1,479 SR
Queue Stats
47W - 54L
1,114 MMR
Solo
Apollo
Apollo
Silver III
Rayyan_Silva
Apollo
Silver III
Level 150
God Stats
1W - 3L
1,144 SR
Queue Stats
119W - 141L
872 MMR
Solo
Hun Batz
Hun Batz
Bronze II
t1bur0ncin_uJAJA
Hun Batz
Bronze II
Level 128
God Stats
3W - 1L
1,739 SR
Queue Stats
62W - 80L
824 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 2
7,057
371
3,185
14,756
4,798
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
3 / 2 / 2
9,970
525
9,262
9,780
3,548
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Xing Tian
ZLryanZ
Xing Tian
14
1 / 5 / 0
8,893
468
9,504
17,509
10,089
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Baron Samedi
osorio1013
Baron Samedi
10
1 / 4 / 1
7,080
373
6,874
12,240
4,891
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

14
0 / 4 / 3
7,977
420
14,106
11,073
4,459
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bans
Morgan Le FayYemojaLancelotAo Kuang

VS

Bans
HadesIshtarIzanamiBakasura
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 0 / 5
10,136
533
6,850
15,569
9,697
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Chronos
Daby_Dave
Chronos
18
7 / 0 / 5
11,433
602
16,220
16,714
6,748
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Sylvanus
ImJorels
Sylvanus
14
2 / 0 / 5
9,455
498
3,153
9,092
9,905
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Apollo
16
2 / 4 / 4
9,838
518
7,460
17,299
8,290
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
8 / 1 / 3
10,612
559
8,298
14,669
6,360
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
41
5
Kills
19
20
Deaths
5
8
Assists
22
Player
Kills
Deaths
Assists
KDA
L
0
5
2
0.2
L
3
2
2
2
W
0
0
5
2.5
W
Chronos
Daby_Dave
Chronos
7
0
5
9.5
W
Sylvanus
ImJorels
Sylvanus
2
0
5
4.5
W
Apollo
2
4
4
1
L
Xing Tian
ZLryanZ
Xing Tian
1
5
0
0.2
L
Baron Samedi
osorio1013
Baron Samedi
1
4
1
0.38
L
0
4
3
0.38
W
8
1
3
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,931
Damage
41,981
65,358
Taken
73,343
27,785
Mitigated
41,000
15,219
Healing
35,136
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,185
529
0
3,888
14,756
4,798
0
3,249
11,507
0
39,286
L
9,262
4,745
0
4,357
9,780
3,548
162
1,268
8,512
0
65,721
W
6,850
3,931
169
7,094
15,569
9,697
1,671
8,272
6,949
0
70,124
W
Chronos
Daby_Dave
Chronos
16,220
2,147
0
7,109
16,714
6,748
3,946
10,791
5,901
110,789
0
W
Sylvanus
ImJorels
Sylvanus
3,153
1,465
2,828
4,521
9,092
9,905
548
3,438
5,628
28,840
0
W
Apollo
7,460
3,289
0
8,073
17,299
8,290
2,719
4,456
12,799
0
72,572
L
Xing Tian
ZLryanZ
Xing Tian
9,504
671
0
1,677
17,509
10,089
104
4,478
13,031
58,301
0
L
Baron Samedi
osorio1013
Baron Samedi
6,874
682
788
2,692
12,240
4,891
0
4,267
7,973
40,241
0
L
14,106
3,818
0
1,817
11,073
4,459
307
6,953
4,120
72,498
0
W
8,298
2,588
0
5,342
14,669
6,360
211
3,809
10,838
0
87,135

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,977
Gold Earned
51,474
455
Minions Killed
616
0
Camps Cleared
0
1,434,679
Distance Traveled
1,843,566
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
7,057
371
72
4
0
267,435
0
L
Neith
9,970
525
118
6
0
335,533
7
W
Bellona
10,136
533
143
8
0
407,184
3
W
Chronos
11,433
602
184
10
0
352,384
0
W
Sylvanus
9,455
498
58
3
0
338,800
0
W
Apollo
9,838
518
112
6
0
333,498
2
L
Xing Tian
8,893
468
116
6
0
277,658
1
L
Baron Samedi
7,080
373
71
4
0
232,426
0
L
Nu Wa
7,977
420
78
4
0
321,627
2
W
Hun Batz
10,612
559
119
6
0
411,700
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role