Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Eagle93
Sun Wukong
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
MrMarshmallowAk
Ah Muzen Cab
Level 158
God Stats
5W - 5L
1,598 SR
Queue Stats
430W - 494L
1,439 Elo+
Solo
Persephone
Persephone
Raven Adept
Persephone
Level 86
God Stats
3W - 6L
1,308 SR
Queue Stats
234W - 238L
1,372 Elo+
Solo
Terra
Terra
tkaber
Terra
Level 154
God Stats
5W - 5L
1,539 SR
Queue Stats
799W - 835L
1,387 Elo+
Solo
Team Averages
Level 126
1,489 SR
1,440 Elo+

VS

Team Averages
Level 127
1,619 SR
1,424 Elo+
Chang'e
Chang'e
ACloudyNinja
Chang'e
Level 104
God Stats
2W - 0L
1,735 SR
Queue Stats
18W - 28L
1,367 Elo+
Solo
Nike
Nike
BWANASIMBA
Nike
Level 153
God Stats
4W - 1L
1,725 SR
Queue Stats
119W - 134L
1,502 Elo+
Solo
The Morrigan
The Morrigan
Merlinswond
The Morrigan
Level 145
God Stats
16W - 24L
1,335 SR
Queue Stats
1,133W - 1,408L
1,388 Elo+
Solo
Janus
Janus
TheGreatKonimus
Janus
Level 123
God Stats
3W - 1L
1,800 SR
Queue Stats
38W - 53L
1,404 Elo+
Solo
Rama
Rama
k1llerclowns94
Rama
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 68L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
16
5 / 9 / 2
10,785
539
17,993
21,895
14,066
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sun Wukong
Eagle93
Sun Wukong
20
1 / 1 / 9
11,153
558
11,805
26,348
20,680
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ah Muzen Cab
MrMarshmallowAk
Ah Muzen Cab
20
3 / 3 / 7
11,768
588
28,950
24,367
13,648
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Persephone
Raven Adept
Persephone
17
2 / 5 / 6
11,187
559
25,563
21,468
10,846
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Terra
tkaber
Terra
19
1 / 4 / 8
10,414
521
6,490
25,660
37,107
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
ACloudyNinja
Chang'e
20
7 / 2 / 11
13,893
695
25,729
29,481
16,237
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
1 / 4 / 13
12,319
616
13,714
29,142
37,103
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

The Morrigan
Merlinswond
The Morrigan
19
1 / 1 / 11
11,766
588
7,092
11,039
7,195
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

20
8 / 3 / 12
13,965
698
41,004
18,943
9,972
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

20
6 / 3 / 13
12,763
638
21,223
21,164
11,299
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
83
12
Kills
23
22
Deaths
13
32
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
5
9
2
0.67
W
Chang'e
ACloudyNinja
Chang'e
7
2
11
6.25
W
1
4
13
1.88
L
Sun Wukong
Eagle93
Sun Wukong
1
1
9
5.5
W
The Morrigan
Merlinswond
The Morrigan
1
1
11
6.5
L
Ah Muzen Cab
MrMarshmallowAk
Ah Muzen Cab
3
3
7
2.17
L
Persephone
Raven Adept
Persephone
2
5
6
1
W
8
3
12
4.67
W
6
3
13
4.17
L
Terra
tkaber
Terra
1
4
8
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,801
Damage
108,762
119,738
Taken
109,769
96,347
Mitigated
81,806
61,873
Healing
56,602
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
17,993
2,518
2,618
3,260
21,895
14,066
0
11,211
10,598
0
21,713
W
Chang'e
ACloudyNinja
Chang'e
25,729
1,450
15,944
15,162
29,481
16,237
1,972
8,285
21,196
55,810
0
W
13,714
925
4,796
5,394
29,142
37,103
360
9,021
20,121
0
33,553
L
Sun Wukong
Eagle93
Sun Wukong
11,805
1,331
1,933
8,877
26,348
20,680
0
17,036
9,064
0
38,076
W
The Morrigan
Merlinswond
The Morrigan
7,092
909
2,170
1,630
11,039
7,195
255
3,837
7,202
25,043
1,367
L
Ah Muzen Cab
MrMarshmallowAk
Ah Muzen Cab
28,950
6,572
2,130
11,178
24,367
13,648
0
15,204
8,985
0
96,479
L
Persephone
Raven Adept
Persephone
25,563
2,533
2,679
5,244
21,468
10,846
0
13,218
8,023
53,443
0
W
41,004
2,468
700
3,362
18,943
9,972
1,534
4,803
14,140
64,120
0
W
21,223
17,343
1,337
6,107
21,164
11,299
3,794
6,107
15,057
0
39,877
L
Terra
tkaber
Terra
6,490
1,354
14,227
9,727
25,660
37,107
0
15,061
10,313
17,911
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,307
Gold Earned
64,706
212
Minions Killed
281
0
Camps Cleared
0
1,777,817
Distance Traveled
1,846,668
1
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
10,785
539
8
0
0
332,611
0
W
Chang'e
13,893
695
75
4
0
394,569
0
W
Nike
12,319
616
43
2
0
362,090
5
L
Sun Wukong
11,153
558
41
2
0
417,716
0
W
The Morrigan
11,766
588
42
2
0
325,232
6
L
Ah Muzen Cab
11,768
588
106
5
0
349,731
0
L
Persephone
11,187
559
38
2
0
335,611
1
W
Janus
13,965
698
68
3
0
397,609
0
W
Rama
12,763
638
53
3
0
367,168
1
L
Terra
10,414
521
19
1
0
342,148
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role