Player Matchup

Loki
Loki
ActionestJaxnest
Loki
Level 11
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 5L
1,407 Elo+
Party 1
Ymir
Ymir
AgatePenguin372
Ymir
Level 35
God Stats
2W - 2L
1,685 SR
Queue Stats
38W - 55L
1,397 Elo+
Solo
Hades
Hades
ROAD_KILL19
Hades
Level 124
God Stats
1W - 3L
1,530 SR
Queue Stats
20W - 28L
1,436 Elo+
Party 1
Rama
Rama
TheVxirtual
Rama
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,280 Elo+
Party 2
Izanami
Izanami
xXEmMolXx58
Izanami
Level 14
God Stats
2W - 1L
1,388 SR
Queue Stats
2W - 3L
1,261 Elo+
Party 2
Team Averages
Level 53
1,521 SR
1,356 Elo+

VS

Team Averages
Level 88
1,636 SR
1,486 Elo+
Sobek
Sobek
FlappyFlex
Sobek
Level 24
God Stats
3W - 1L
1,492 SR
Queue Stats
3W - 1L
1,650 Elo+
Party 3
Skadi
Skadi
HimothyTheGreat
Skadi
Level 106
God Stats
13W - 12L
1,594 SR
Queue Stats
23W - 24L
1,504 Elo+
Party 3
Baron Samedi
Baron Samedi
InnerCarter
Baron Samedi
Level 150
God Stats
2W - 1L
1,660 SR
Queue Stats
42W - 39L
1,525 Elo+
Party 3
Bastet
Bastet
SamGankmanFried
Bastet
Level 26
God Stats
6W - 1L
1,730 SR
Queue Stats
13W - 15L
1,287 Elo+
Solo
Bellona
Bellona
ShauneDon
Bellona
Level 134
God Stats
1W - 2L
1,705 SR
Queue Stats
14W - 18L
1,467 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 3 / 1
10,346
647
4,217
10,680
5,321
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
0 / 5 / 3
10,402
650
12,498
25,921
33,082
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

18
0 / 4 / 3
10,439
652
15,217
18,796
13,122
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
2 / 3 / 3
10,603
663
9,631
11,046
5,044
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Izanami
xXEmMolXx58
Izanami
17
1 / 7 / 3
10,341
646
7,002
21,052
8,494
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
18
3 / 0 / 11
10,536
659
6,159
12,476
17,500
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

20
7 / 0 / 9
12,110
757
19,959
7,054
3,726
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Baron Samedi
InnerCarter
Baron Samedi
20
6 / 1 / 5
12,324
770
23,888
16,169
10,391
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

19
5 / 2 / 10
11,245
703
13,549
14,020
8,063
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bellona
ShauneDon
Bellona
17
1 / 2 / 9
10,451
653
11,410
22,457
25,210
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
66
5
Kills
22
22
Deaths
5
13
Assists
44
Player
Kills
Deaths
Assists
KDA
L
2
3
1
0.83
L
0
5
3
0.3
W
Sobek
3
0
11
8.5
W
7
0
9
11.5
W
Baron Samedi
InnerCarter
Baron Samedi
6
1
5
8.5
L
0
4
3
0.38
W
5
2
10
5
W
Bellona
ShauneDon
Bellona
1
2
9
2.75
L
2
3
3
1.17
L
Izanami
xXEmMolXx58
Izanami
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,565
Damage
74,965
87,495
Taken
72,176
65,063
Mitigated
64,890
14,015
Healing
25,624
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,217
756
0
1,252
10,680
5,321
204
1,066
9,595
0
21,377
L
12,498
967
0
3,443
25,921
33,082
0
10,062
15,730
27,623
0
W
Sobek
6,159
495
0
1,047
12,476
17,500
26
6,724
5,752
8,833
0
W
19,959
10,857
0
2,395
7,054
3,726
1,626
2,207
4,847
0
64,749
W
Baron Samedi
InnerCarter
Baron Samedi
23,888
2,097
5,825
8,072
16,169
10,391
538
7,182
8,987
72,780
0
L
15,217
1,316
92
5,220
18,796
13,122
0
9,561
9,235
49,897
0
W
13,549
4,006
0
1,798
14,020
8,063
389
5,943
8,077
0
32,689
W
Bellona
ShauneDon
Bellona
11,410
5,803
0
6,487
22,457
25,210
76
5,659
16,798
160
43,386
L
9,631
6,155
0
2,402
11,046
5,044
52
2,506
8,540
0
49,111
L
Izanami
xXEmMolXx58
Izanami
7,002
4,778
0
1,606
21,052
8,494
1,230
6,864
14,188
0
35,768

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,131
Gold Earned
56,666
329
Minions Killed
313
0
Camps Cleared
0
1,386,927
Distance Traveled
1,691,343
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
10,346
647
28
2
0
261,574
0
L
Ymir
10,402
650
43
3
0
305,664
3
W
Sobek
10,536
659
5
0
0
343,811
1
W
Skadi
12,110
757
109
7
0
338,383
1
W
Baron Samedi
12,324
770
104
7
0
303,109
1
L
Hades
10,439
652
76
5
0
282,752
3
W
Bastet
11,245
703
45
3
0
374,771
1
W
Bellona
10,451
653
50
3
0
331,269
1
L
Rama
10,603
663
101
6
0
261,714
0
L
Izanami
10,341
646
81
5
0
275,223
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role