Player Matchup

Da Ji
Da Ji
CloakingCow4082
Da Ji
Level 104
God Stats
8W - 8L
1,517 SR
Queue Stats
544W - 584L
1,359 Elo+
Party 1
Cupid
Cupid
CupidOnly010
Cupid
Level 17
God Stats
28W - 28L
1,421 SR
Queue Stats
28W - 29L
1,366 Elo+
Party 1
Charybdis
Charybdis
Evl_Martinezz21
Charybdis
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 55L
1,119 Elo+
Party 3
Janus
Janus
Evl_Woss09
Janus
Level 37
God Stats
1W - 8L
1,263 SR
Queue Stats
33W - 48L
1,119 Elo+
Party 3
Sylvanus
Sylvanus
MrButtermen82
Sylvanus
Level 19
God Stats
39W - 48L
1,500 SR
Queue Stats
79W - 116L
1,217 Elo+
Party 1
Team Averages
Level 41
1,440 SR
1,236 Elo+

VS

Team Averages
Level 34
1,500 SR
1,288 Elo+
Poseidon
Poseidon
Last_Shockk
Poseidon
Level 28
God Stats
0W - 1L
1,379 SR
Queue Stats
0W - 7L
1,137 Elo+
Party 2
Izanami
Izanami
N0t0ri0usBIGr3ll
Izanami
Level 6
God Stats
0W - 1L
1,715 SR
Queue Stats
0W - 5L
1,500 Elo+
Party 2
Atlas
Atlas
ReapingRogue913
Atlas
Level 26
God Stats
0W - 1L
1,535 SR
Queue Stats
0W - 7L
1,137 Elo+
Party 2
Fenrir
Fenrir
furry_coolll
Fenrir
Level 49
God Stats
1W - 1L
1,426 SR
Queue Stats
55W - 81L
1,333 Elo+
Solo
Mulan
Mulan
maura1022
Mulan
Level 63
God Stats
4W - 6L
1,447 SR
Queue Stats
90W - 113L
1,336 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 4 / 8
12,016
522
13,479
21,277
10,675
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
13 / 1 / 10
13,918
605
34,109
16,369
8,293
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charybdis
Evl_Martinezz21
Charybdis
16
4 / 3 / 11
10,415
453
15,314
16,605
7,357
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Janus
19
7 / 2 / 12
11,756
511
10,303
13,985
7,057
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sylvanus
MrButtermen82
Sylvanus
15
0 / 3 / 8
9,936
432
4,079
18,228
21,179
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Last_Shockk
Poseidon
15
3 / 8 / 1
10,049
437
10,872
19,871
6,730
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
2 / 5 / 3
9,238
402
9,610
17,142
8,211
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
1 / 6 / 4
8,225
358
9,352
19,926
25,817
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Magic Focus

Magic Focus

+20
Magical Power

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
19
7 / 4 / 1
12,355
537
14,515
20,961
11,423
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mulan
maura1022
Mulan
15
0 / 8 / 4
9,894
430
8,025
23,309
20,639
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
26
31
Kills
13
13
Deaths
31
49
Assists
13
Player
Kills
Deaths
Assists
KDA
W
7
4
8
2.75
W
13
1
10
18
W
Charybdis
Evl_Martinezz21
Charybdis
4
3
11
3.17
W
Janus
7
2
12
6.5
L
Poseidon
Last_Shockk
Poseidon
3
8
1
0.44
W
Sylvanus
MrButtermen82
Sylvanus
0
3
8
1.33
L
2
5
3
0.7
L
1
6
4
0.5
L
Fenrir
7
4
1
1.88
L
Mulan
maura1022
Mulan
0
8
4
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,284
Damage
52,374
86,464
Taken
101,209
54,561
Mitigated
72,820
35,219
Healing
14,464
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,479
2,761
0
7,137
21,277
10,675
306
4,341
16,936
0
91,952
W
34,109
25,204
1,061
10,434
16,369
8,293
4,243
1,384
14,985
0
110,902
W
Charybdis
Evl_Martinezz21
Charybdis
15,314
9,001
0
6,442
16,605
7,357
4,203
6,558
10,047
0
79,228
W
Janus
10,303
870
0
1,389
13,985
7,057
2,144
4,189
9,796
85,441
0
L
Poseidon
Last_Shockk
Poseidon
10,872
558
0
3,517
19,871
6,730
188
6,030
13,841
71,273
0
W
Sylvanus
MrButtermen82
Sylvanus
4,079
1,075
4,080
4,676
18,228
21,179
455
4,245
13,983
26,847
3,841
L
9,610
7,388
0
3,755
17,142
8,211
974
1,242
15,900
0
59,656
L
9,352
3,797
0
0
19,926
25,817
241
3,415
16,511
32,236
0
L
Fenrir
14,515
1,275
0
3,221
20,961
11,423
0
807
20,154
0
106,155
L
Mulan
maura1022
Mulan
8,025
641
0
3,971
23,309
20,639
0
2,589
20,720
0
64,816

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,041
Gold Earned
49,761
558
Minions Killed
538
0
Camps Cleared
0
2,069,098
Distance Traveled
2,024,649
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
12,016
522
126
5
0
493,044
2
W
Cupid
13,918
605
149
6
0
420,843
4
W
Charybdis
10,415
453
109
5
0
353,314
0
W
Janus
11,756
511
119
5
0
462,422
3
L
Poseidon
10,049
437
115
5
0
391,686
5
W
Sylvanus
9,936
432
55
2
0
339,475
0
L
Izanami
9,238
402
87
4
0
393,084
2
L
Atlas
8,225
358
46
2
0
379,204
1
L
Fenrir
12,355
537
170
7
0
455,454
4
L
Mulan
9,894
430
120
5
0
405,221
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role