Player Matchup

Xbalanque
Xbalanque
BSPLEVI
Xbalanque
Level 118
God Stats
0W - 1L
1,716 SR
Queue Stats
7W - 11L
1,422 Elo+
Party 1
Nike
Nike
Flaashii-
Nike
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 24L
1,656 Elo+
Party 1
Hun Batz
Hun Batz
Garchomp18
Hun Batz
Level 151
God Stats
1W - 5L
1,345 SR
Queue Stats
180W - 192L
1,488 Elo+
Solo
Anubis
Anubis
GodGhostWolf
Anubis
Level 158
God Stats
1W - 1L
1,555 SR
Queue Stats
62W - 44L
1,591 Elo+
Party 1
Olorun
Olorun
abigael_123
Olorun
Level 157
God Stats
1W - 1L
1,506 SR
Queue Stats
57W - 34L
1,646 Elo+
Party 1
Team Averages
Level 133
1,524 SR
1,561 Elo+

VS

Team Averages
Level 111
1,459 SR
1,523 Elo+
Hou Yi
Hou Yi
Heatheretts
Hou Yi
Level 160
God Stats
3W - 1L
1,456 SR
Queue Stats
316W - 319L
1,504 Elo+
Solo
Sobek
Sobek
MisterLunac
Sobek
Level 107
God Stats
2W - 0L
1,500 SR
Queue Stats
14W - 18L
1,337 Elo+
Solo
Eset
Eset
VonyDabs
Eset
Level 152
God Stats
1W - 1L
1,242 SR
Queue Stats
120W - 106L
1,586 Elo+
Party 2
Sol
Sol
Vvs Illegal
Sol
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 5L
1,678 Elo+
Party 2
Shiva
Shiva
kingfreeza
Shiva
Level 122
God Stats
4W - 2L
1,598 SR
Queue Stats
319W - 287L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
BSPLEVI
Xbalanque
19
4 / 7 / 6
13,294
633
22,966
21,971
9,440
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Nike
18
1 / 9 / 8
12,481
594
8,466
25,984
31,356
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hun Batz
Garchomp18
Hun Batz
15
1 / 7 / 4
10,744
512
10,676
17,564
8,169
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Anubis
20
8 / 10 / 4
16,694
795
26,212
34,223
21,554
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Olorun
20
1 / 7 / 12
13,518
644
19,623
30,313
16,359
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
20
9 / 2 / 24
15,550
740
26,622
21,525
12,070
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
6 / 2 / 28
16,286
776
17,727
37,158
62,885
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Eset
20
15 / 5 / 19
16,078
766
42,480
22,690
11,489
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

5
0 / 0 / 0
8,948
426
0
0
0
Shiva
20
9 / 7 / 25
14,310
681
29,331
33,463
31,377
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
135
15
Kills
39
40
Deaths
16
34
Assists
96
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
BSPLEVI
Xbalanque
4
7
6
1
L
Nike
1
9
8
0.56
L
Hun Batz
Garchomp18
Hun Batz
1
7
4
0.43
L
Anubis
8
10
4
1
W
Hou Yi
9
2
24
10.5
W
6
2
28
10
W
Eset
15
5
19
4.9
W
0
0
0
0
L
Olorun
1
7
12
1
W
Shiva
9
7
25
3.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,943
Damage
116,160
130,055
Taken
114,836
86,878
Mitigated
117,821
48,943
Healing
52,227
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
BSPLEVI
Xbalanque
22,966
8,534
1,456
7,003
21,971
9,440
613
10,968
11,003
0
37,107
L
Nike
8,466
1,419
562
752
25,984
31,356
276
11,784
14,200
0
17,356
L
Hun Batz
Garchomp18
Hun Batz
10,676
1,795
2,287
2,467
17,564
8,169
243
7,363
10,201
0
17,357
L
Anubis
26,212
462
1,030
15,117
34,223
21,554
949
15,391
18,832
71,004
0
W
Hou Yi
26,622
7,199
3,920
4,364
21,525
12,070
3,686
8,934
12,591
0
65,913
W
17,727
918
3,046
13,740
37,158
62,885
837
8,863
28,295
43,091
0
W
Eset
42,480
1,921
10,717
8,457
22,690
11,489
2,781
8,630
14,060
73,245
0
W
0
0
0
0
0
0
0
0
0
0
0
L
Olorun
19,623
11,585
6,081
12,188
30,313
16,359
2,412
14,864
15,449
48,044
0
W
Shiva
29,331
3,962
4,001
3,982
33,463
31,377
2,912
19,408
14,055
163
44,174

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,731
Gold Earned
71,172
213
Minions Killed
217
0
Camps Cleared
0
1,530,623
Distance Traveled
1,415,660
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
13,294
633
29
1
0
329,763
0
L
Nike
12,481
594
15
1
0
357,614
0
L
Hun Batz
10,744
512
12
1
0
292,690
1
L
Anubis
16,694
795
96
5
0
265,946
0
W
Hou Yi
15,550
740
74
4
0
333,411
2
W
Sobek
16,286
776
34
2
0
403,789
0
W
Eset
16,078
766
75
4
0
342,672
1
W
Sol
8,948
426
0
0
0
785
0
L
Olorun
13,518
644
61
3
0
284,610
0
W
Shiva
14,310
681
34
2
0
335,003
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role