Player Matchup

Apollo
Apollo
BoyGeniusMandark
Apollo
Level 111
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 22L
1,191 Elo+
Party 1
Nu Wa
Nu Wa
Killabunnie
Nu Wa
Level 19
God Stats
4W - 5L
1,424 SR
Queue Stats
5W - 25L
1,176 Elo+
Party 1
Ymir
Ymir
XzoneoutX
Ymir
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 12L
1,132 Elo+
Party 1
Team Averages
Level 53
1,475 SR
1,167 Elo+

VS

Team Averages
Level 78
1,642 SR
1,388 Elo+
Gilgamesh
Gilgamesh
flourishrose
Gilgamesh
Level 24
God Stats
3W - 1L
1,490 SR
Queue Stats
42W - 37L
1,363 Elo+
Party 2
Anubis
Anubis
itsREDITKALOUS
Anubis
Level 104
God Stats
3W - 2L
1,706 SR
Queue Stats
189W - 185L
1,435 Elo+
Solo
Chiron
Chiron
xXPoLar_BlastXx
Chiron
Level 105
God Stats
4W - 0L
1,732 SR
Queue Stats
70W - 73L
1,365 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 0
7,561
630
5,823
11,622
4,403
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
0 / 6 / 0
7,292
608
6,181
11,739
4,036
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ymir
11
0 / 6 / 0
6,980
582
3,856
21,277
12,817
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
flourishrose
Gilgamesh
15
5 / 0 / 7
10,334
861
9,522
12,462
12,618
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

15
2 / 0 / 8
8,957
746
9,053
8,056
4,418
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
9 / 0 / 7
10,846
904
19,488
10,057
4,829
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
38
0
Kills
16
16
Deaths
0
0
Assists
22
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
L
0
6
0
0
L
Ymir
0
6
0
0
W
Gilgamesh
flourishrose
Gilgamesh
5
0
7
8.5
W
2
0
8
6
W
9
0
7
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,860
Damage
38,063
44,638
Taken
30,575
21,256
Mitigated
21,865
3,987
Healing
14,886
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,823
2,371
0
2,675
11,622
4,403
240
3,200
8,422
0
32,152
L
6,181
1,383
0
533
11,739
4,036
16
1,595
10,144
23,835
0
L
Ymir
3,856
744
0
779
21,277
12,817
0
4,492
16,785
12,268
0
W
Gilgamesh
flourishrose
Gilgamesh
9,522
1,312
2,215
4,386
12,462
12,618
0
4,542
7,920
1,288
36,318
W
9,053
497
52
3,279
8,056
4,418
1,376
3,038
5,018
44,888
0
W
19,488
6,210
955
3,999
10,057
4,829
1,735
3,056
7,001
0
71,308

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,833
Gold Earned
30,137
108
Minions Killed
201
0
Camps Cleared
0
619,291
Distance Traveled
684,188
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
7,561
630
57
5
0
226,156
0
L
Nu Wa
7,292
608
39
3
0
191,409
0
L
Ymir
6,980
582
12
1
0
201,726
0
W
Gilgamesh
10,334
861
40
3
0
260,261
3
W
Anubis
8,957
746
67
6
0
192,096
2
W
Chiron
10,846
904
94
8
0
231,831
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role