Player Matchup

Ah Puch
Ah Puch
BigWonka07
Ah Puch
Level 155
God Stats
1W - 1L
1,861 SR
Queue Stats
209W - 197L
1,482 Elo+
Party 2
Danzaburou
Danzaburou
KidIsaac209
Danzaburou
Level 42
God Stats
1W - 3L
1,527 SR
Queue Stats
34W - 42L
1,523 Elo+
Party 2
Bacchus
Bacchus
MadDiablo
Bacchus
Level 128
God Stats
5W - 2L
1,695 SR
Queue Stats
28W - 35L
1,456 Elo+
Solo
Team Averages
Level 108
1,695 SR
1,487 Elo+

VS

Team Averages
Level 42
1,629 SR
1,523 Elo+
Baron Samedi
Baron Samedi
NableDable
Baron Samedi
Level 38
God Stats
15W - 9L
1,613 SR
Queue Stats
35W - 55L
1,381 Elo+
Solo
Sylvanus
Sylvanus
TonsOfGeese
Sylvanus
Level 27
God Stats
12W - 9L
1,506 SR
Queue Stats
94W - 58L
1,569 Elo+
Party 1
Chiron
Chiron
WaffleShoresy
Chiron
Level 61
God Stats
38W - 10L
1,769 SR
Queue Stats
300W - 159L
1,618 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
BigWonka07
Ah Puch
12
1 / 5 / 1
7,488
749
8,160
11,936
4,187
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
KidIsaac209
Danzaburou
9
0 / 9 / 0
6,053
605
6,877
11,925
4,100
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bacchus
MadDiablo
Bacchus
10
1 / 2 / 1
7,055
706
4,046
12,731
11,956
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
NableDable
Baron Samedi
13
4 / 1 / 11
8,386
839
8,410
6,380
3,337
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
TonsOfGeese
Sylvanus
13
2 / 1 / 11
8,486
849
9,559
15,778
11,242
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

14
10 / 0 / 5
9,263
926
15,801
5,991
2,544
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
43
2
Kills
16
16
Deaths
2
2
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
BigWonka07
Ah Puch
1
5
1
0.3
L
Danzaburou
KidIsaac209
Danzaburou
0
9
0
0
L
Bacchus
MadDiablo
Bacchus
1
2
1
0.75
W
Baron Samedi
NableDable
Baron Samedi
4
1
11
9.5
W
Sylvanus
TonsOfGeese
Sylvanus
2
1
11
7.5
W
10
0
5
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,083
Damage
33,770
36,592
Taken
28,149
20,243
Mitigated
17,123
4,763
Healing
14,249
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
BigWonka07
Ah Puch
8,160
569
0
1,845
11,936
4,187
0
7,215
4,721
32,906
0
L
Danzaburou
KidIsaac209
Danzaburou
6,877
3,664
0
516
11,925
4,100
0
4,432
7,493
0
18,003
L
Bacchus
MadDiablo
Bacchus
4,046
1,045
0
2,402
12,731
11,956
0
6,386
6,345
9,419
0
W
Baron Samedi
NableDable
Baron Samedi
8,410
1,130
1,411
2,207
6,380
3,337
188
3,726
2,654
24,230
0
W
Sylvanus
TonsOfGeese
Sylvanus
9,559
3,405
2,883
5,594
15,778
11,242
105
5,925
9,853
21,337
0
W
15,801
5,688
656
1,498
5,991
2,544
190
2,579
3,412
0
47,360

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,596
Gold Earned
26,135
106
Minions Killed
139
0
Camps Cleared
0
515,378
Distance Traveled
560,757
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
7,488
749
73
7
0
166,062
1
L
Danzaburou
6,053
605
23
2
0
147,251
1
L
Bacchus
7,055
706
10
1
0
202,065
1
W
Baron Samedi
8,386
839
37
4
0
191,748
2
W
Sylvanus
8,486
849
26
3
0
175,854
2
W
Chiron
9,263
926
76
8
0
193,155
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role