Player Matchup

Zhong Kui
Zhong Kui
Miaosaxin
Zhong Kui
Level 86
God Stats
2W - 0L
1,500 SR
Queue Stats
23W - 28L
1,094 Elo+
Solo
Cernunnos
Cernunnos
RezDogRolly
Cernunnos
Level 69
God Stats
2W - 2L
1,042 SR
Queue Stats
166W - 189L
1,529 Elo+
Solo
Loki
Loki
SeigneurPhallus
Loki
Level 122
God Stats
5W - 5L
1,490 SR
Queue Stats
282W - 297L
1,553 Elo+
Solo
Bastet
Bastet
SpaceCadetAJ
Bastet
Level 141
God Stats
2W - 0L
1,531 SR
Queue Stats
13W - 6L
1,640 Elo+
Solo
Pele
Pele
iFragBruh
Pele
Level 67
God Stats
2W - 0L
1,842 SR
Queue Stats
116W - 113L
1,546 Elo+
Solo
Team Averages
Level 97
1,481 SR
1,472 Elo+

VS

Team Averages
Level 116
1,569 SR
1,567 Elo+
Sobek
Sobek
PoiselessSenpai
Sobek
Level 127
God Stats
3W - 5L
1,485 SR
Queue Stats
94W - 77L
1,572 Elo+
Party 1
Thoth
Thoth
Roboboy05
Thoth
Level 141
God Stats
2W - 3L
1,609 SR
Queue Stats
62W - 44L
1,584 Elo+
Party 2
Hun Batz
Hun Batz
Trent1030
Hun Batz
Level 145
God Stats
1W - 1L
1,405 SR
Queue Stats
56W - 42L
1,513 Elo+
Party 2
Vulcan
Vulcan
garboscrub
Vulcan
Level 118
God Stats
2W - 3L
1,640 SR
Queue Stats
90W - 78L
1,571 Elo+
Party 1
Maui
Maui
poolseidon24
Maui
Level 47
God Stats
1W - 1L
1,704 SR
Queue Stats
279W - 312L
1,598 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Miaosaxin
Zhong Kui
19
3 / 3 / 22
11,236
702
13,777
15,713
22,982
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Cernunnos
RezDogRolly
Cernunnos
20
7 / 3 / 19
12,140
759
24,088
13,293
7,315
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mystical Earring

Mystical Earring

+15
Mp 5

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

20
9 / 3 / 18
12,542
784
17,778
17,146
11,222
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bastet
18
2 / 7 / 21
11,038
690
13,759
22,730
13,993
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Pele
19
12 / 6 / 15
13,033
815
19,677
16,027
8,260
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 7 / 9
10,228
639
11,745
24,978
41,085
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Thoth
Roboboy05
Thoth
20
7 / 5 / 10
11,986
749
18,043
14,347
7,591
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hun Batz
Trent1030
Hun Batz
18
2 / 8 / 11
10,609
663
14,919
20,319
11,033
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Vulcan
garboscrub
Vulcan
19
7 / 6 / 9
11,205
700
19,484
13,332
7,456
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
1 / 7 / 12
10,520
658
5,893
25,326
27,184
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

128
Kill Participation
72
33
Kills
21
22
Deaths
33
95
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
Miaosaxin
Zhong Kui
3
3
22
4.67
L
4
7
9
1.21
W
Cernunnos
RezDogRolly
Cernunnos
7
3
19
5.5
L
Thoth
Roboboy05
Thoth
7
5
10
2.4
W
9
3
18
6
W
Bastet
2
7
21
1.79
L
Hun Batz
Trent1030
Hun Batz
2
8
11
0.94
L
Vulcan
garboscrub
Vulcan
7
6
9
1.92
W
Pele
12
6
15
3.25
L
1
7
12
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,079
Damage
70,084
84,909
Taken
98,302
63,772
Mitigated
94,349
33,244
Healing
22,571
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
Miaosaxin
Zhong Kui
13,777
1,541
1,900
4,928
15,713
22,982
1,140
10,563
5,150
28,968
0
L
11,745
1,471
958
4,872
24,978
41,085
17
5,127
19,851
17,877
0
W
Cernunnos
RezDogRolly
Cernunnos
24,088
8,953
1,342
2,755
13,293
7,315
3,135
9,419
3,874
0
50,019
L
Thoth
Roboboy05
Thoth
18,043
1,256
725
2,521
14,347
7,591
981
1,308
13,039
48,779
0
W
17,778
3,803
2,760
5,498
17,146
11,222
2,119
11,138
6,008
0
42,596
W
Bastet
13,759
2,500
3,485
7,234
22,730
13,993
664
12,970
9,760
0
28,833
L
Hun Batz
Trent1030
Hun Batz
14,919
2,270
1,323
4,717
20,319
11,033
583
2,381
17,938
0
29,781
L
Vulcan
garboscrub
Vulcan
19,484
9,185
1,123
945
13,332
7,456
0
516
12,816
32,651
0
W
Pele
19,677
2,918
1,590
1,752
16,027
8,260
1,172
11,075
4,952
0
32,967
L
5,893
738
1,177
4,210
25,326
27,184
0
4,445
20,881
11,408
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,989
Gold Earned
54,548
184
Minions Killed
175
0
Camps Cleared
0
1,463,203
Distance Traveled
1,314,827
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
11,236
702
40
3
0
280,976
5
L
Sobek
10,228
639
15
1
0
263,478
0
W
Cernunnos
12,140
759
46
3
0
286,914
0
L
Thoth
11,986
749
82
5
0
276,488
0
W
Loki
12,542
784
47
3
0
348,900
0
W
Bastet
11,038
690
29
2
0
301,962
1
L
Hun Batz
10,609
663
29
2
0
291,243
1
L
Vulcan
11,205
700
36
2
0
270,238
0
W
Pele
13,033
815
22
1
0
244,451
1
L
Maui
10,520
658
13
1
0
213,380
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role