Player Matchup

Izanami
Izanami
Tipoumachine
Izanami
Level 13
God Stats
3W - 11L
1,497 SR
Queue Stats
3W - 20L
1,363 Elo+
Solo
Zeus
Zeus
UltiMateDef
Zeus
Level 126
God Stats
1W - 1L
1,243 SR
Queue Stats
28W - 23L
1,540 Elo+
Party 1
Rama
Rama
YoBruhMan
Rama
Level 26
God Stats
2W - 0L
1,726 SR
Queue Stats
30W - 21L
1,505 Elo+
Party 1
Chaac
Chaac
laser361
Chaac
Level 25
God Stats
6W - 1L
1,500 SR
Queue Stats
19W - 14L
1,449 Elo+
Party 1
Guan Yu
Guan Yu
mottledlion
Guan Yu
Level 128
God Stats
1W - 0L
1,452 SR
Queue Stats
45W - 41L
1,543 Elo+
Party 1
Team Averages
Level 64
1,484 SR
1,480 Elo+

VS

Team Averages
Level 95
1,457 SR
1,484 Elo+
Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
ICptGrizzlyI
Tyr
Level 106
God Stats
2W - 3L
1,398 SR
Queue Stats
91W - 120L
1,456 Elo+
Solo
Ishtar
Ishtar
Morgrimxx
Ishtar
Level 47
God Stats
4W - 11L
1,388 SR
Queue Stats
197W - 230L
1,496 Elo+
Solo
Vulcan
Vulcan
PeePeepoo9721
Vulcan
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 54L
1,478 Elo+
Solo
Serqet
Serqet
xxVirginiaCurve
Serqet
Level 125
God Stats
0W - 2L
1,500 SR
Queue Stats
133W - 152L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Tipoumachine
Izanami
13
0 / 1 / 3
6,785
679
3,871
7,006
2,500
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
4 / 1 / 4
7,696
770
12,586
5,446
1,873
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Rama
16
8 / 1 / 6
8,835
884
12,472
9,717
4,329
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
laser361
Chaac
12
1 / 3 / 6
6,865
687
2,431
8,995
7,801
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Guan Yu
mottledlion
Guan Yu
14
2 / 2 / 6
7,650
765
5,704
10,214
10,816
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
12
2 / 1 / 4
7,225
723
4,560
13,002
13,357
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
2 / 1 / 2
7,602
760
5,076
10,486
8,333
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ishtar
Morgrimxx
Ishtar
14
1 / 5 / 3
7,548
755
7,915
9,316
3,969
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
2 / 5 / 2
6,983
698
7,540
7,726
3,317
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

12
1 / 3 / 4
6,601
660
6,045
8,654
4,915
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
23
15
Kills
8
8
Deaths
15
25
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
 
Kumbhakarna
2
1
4
4
L
2
1
2
3
L
Ishtar
Morgrimxx
Ishtar
1
5
3
0.5
L
2
5
2
0.6
W
Izanami
Tipoumachine
Izanami
0
1
3
1.5
W
4
1
4
6
W
Rama
8
1
6
11
W
Chaac
laser361
Chaac
1
3
6
1.33
W
Guan Yu
mottledlion
Guan Yu
2
2
6
2.5
L
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,064
Damage
31,136
41,378
Taken
49,184
27,319
Mitigated
33,891
12,143
Healing
4,948
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
 
Kumbhakarna
4,560
290
0
2,133
13,002
13,357
0
3,513
9,368
8,228
0
L
5,076
181
0
1,320
10,486
8,333
0
3,039
7,231
0
16,856
L
Ishtar
Morgrimxx
Ishtar
7,915
5,941
0
1,495
9,316
3,969
0
1,067
8,046
0
35,474
L
7,540
2,620
0
0
7,726
3,317
0
2,421
5,168
25,710
0
W
Izanami
Tipoumachine
Izanami
3,871
2,477
0
2,681
7,006
2,500
0
2,186
4,430
0
20,529
W
12,586
991
0
405
5,446
1,873
0
1,605
3,661
30,584
0
W
Rama
12,472
9,350
0
3,219
9,717
4,329
1,204
1,867
7,586
0
36,104
W
Chaac
laser361
Chaac
2,431
767
0
2,520
8,995
7,801
0
4,054
4,941
0
5,571
W
Guan Yu
mottledlion
Guan Yu
5,704
586
656
2,662
10,214
10,816
0
2,388
7,826
0
20,193
L
6,045
426
0
0
8,654
4,915
0
2,546
6,108
0
11,312

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,831
Gold Earned
35,959
183
Minions Killed
153
0
Camps Cleared
0
940,240
Distance Traveled
972,107
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
7,225
723
8
1
0
199,937
0
L
Tyr
7,602
760
34
3
0
219,150
2
L
Ishtar
7,548
755
57
6
0
175,474
1
L
Vulcan
6,983
698
41
4
0
182,480
0
W
Izanami
6,785
679
32
3
0
174,139
0
W
Zeus
7,696
770
55
6
0
190,604
2
W
Rama
8,835
884
52
5
0
186,131
0
W
Chaac
6,865
687
7
1
0
173,134
0
W
Guan Yu
7,650
765
37
4
0
216,232
1
L
Serqet
6,601
660
13
1
0
195,066
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role